One of the greatest memories I have of my Good Ol’ DaysTM working at Pocket Tactics occurred in 2014 when Owen went apoplectic regarding Atari’s botched release of RollerCoaster Tycoon 4. Seriously, go read his review. It’s a beautiful thing. Not only did RCT4 fail to bring a fascinating simulation to mobile, it basically became the face of the free-to-play downfall of the App Store. Here was a classic title with promise that was retooled to wring as much cash out of players as possible, fun be damned.
I had given up on seeing a decent RCT game ever make its way to mobile but then this week I spotted something else over at our old digs. A five-star review for something called RollerCoaster Tycoon Classic. What the hell?
RollerCoaster Tycoon Classic takes the original RCT and RCT2 and lumps them together into a Universal app that, apparently, actually works on mobile devices. Everything I’ve been reading about the app makes it sound like it’s 1999 all over again, with nary a free-to-play gimmick in sight.
The game is $6, and there is some IAP to be had but it earns you new content, not currency. There are 3 expansion packs available, Wacky Worlds, Time Twister, and the Toolkit which allows you to build new coasters, rides, and customize your parks.
I’m still cautious about anything that combines RCT and Atari on a touchscreen, but I’m close to hitting the buy button on this one. If any of you have already been building miniature theme parks with this one, let us know in the comments. If you haven’t, maybe now’s the time to start.