My money's on the side with the mechs.

It’s Warhammer 40K again, this time Sanctus Reach

Endless war, blah, blah, blah. It’s hard to write new stories about Warhammer 40K titles considering that they’re all pretty much about bashing your troops’ heads against other heads. Sometimes other marines, sometimes Tyranids, sometimes Orks. Regardless, the head bashing is usually a hoot, so we’re okay with Slitherine going back to the Warhammer well. Their latest title is called Sanctus Reach and it’s out today for PC.

Sanctus Reach pits you, the Space Wolves, against the hordes of Orks marching their way across the galaxy.

Warhammer 40,000: Sanctus Reach brings you to a dark era of carnage and endless war. There is no peace among the stars: the Imperium of Man is beset on all sides by all kinds of threats. Among them is the Orks, a barbaric and warlike xeno race. One of their fiercest leaders, Grukk Face-Rippa, leads his Red Waaagh! in the Sanctus Reach system. Worlds after worlds fall to billions of Orks, until only one last planet resists the green tide: the Knight World of Alaric Prime. This is where a brave company of Space Wolves makes its stand to defend the last bastion of mankind in the system…

So, that sounds pretty neat-o. Best of all, it’s turn-based so there’s none of that twitchy real-time strategy nonsense to be found. There are two lengthy single-player campaigns as well as a skirmish mode where you can pit your army against another human with a PC.

Warhammer 40,000: Sanctus Reach is out right now for PC via Steam and it runs $30. No word on whether a tablet version is in the works, but I wouldn’t count on it.

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