iOS, Android, PC/Mac •
Over the past four years, Beamdog has made it their mission to resurrect classic Bioware Infinity Engine RPGs on both PC and mobile. They’ve already released both Baldur’s Gate and it’s nearly perfect sequel, Shadows of Amn. They’ve even cranked out the combat-focused Icewind Dale. What’s missing is the one Infinity Engine title that everyone [to be honest, BG2 was always my favorite. -ed.] wants, Planescape: Torment. Is that about to change?
On Friday, Beamdog tweeted the following:
— Beamdog (@BeamdogInc) March 24, 2017
The clever capitalization in the URL barely masks that it’s pointing to a site called Planescape and, once there, you’ll be greeted with nothing but a timer.
What will happen when that timer reaches zero? Well, considering that the App Store is a nearly complete wasteland when it comes to decent RPGs, let’s hope that it’s an announcement that Planescape: Torment is headed our way, and soon. The timer itself ends in just over a day, so we should know something on Tuesday.
As an aside, the spiritual successor to PS:T, Torment: Tides of Numenera, which was recently released for PC/Mac. The game uses a system similar to the the Infinity Engine games, and puts you in a similar role of a character with a mysterious past and many different paths to take. Unlike Planescape: Torment which used D&D rules and dropped you in the middle of The City of Doors, Sigil, the new game uses the Numenera game world and rules from Monte Cook. Oh, and the new game doesn’t immediately pair you up with a talking skull, at least not at first. To be fair, I’m not very far into it. Still, if you were a fan of the first, I think you’d enjoy this new iteration. It definitely has the same feel, and centers far more on world-building than finding the shiniest new sword or scroll.
Of course, if the old Planescape is making a triumphant return, you can put the new one on the back burner for a little bit while you re-explore Sigil. Whatever they announce, we’ll let you know.
Hat tip: Pocket Gamer