It’s been a busy few weeks for the folks at Handelabra. First, their baseball dice-roller, Bottom of the 9th, heads to Steam and then they celebrated the third anniversary of Sentinels of the Multiverse‘s release with a massive sale. Little did we know that the biggest news from Handelabra was yet to come. They’ve teamed up with Asmadi Games and are bringing card game One Deck Dungeon to our laptops (and, hopefully, touchscreens).
We don’t know much about the digital version of One Deck Dungeon yet, other than it’s Handelabra’s first collaboration with a publisher other than Greater Than Games. We also know that Handelabra will be running a Kickstarter beginning November 1st to bring the game to life. This will be the second Kickstarter I’ve backed in regards to One Deck Dungeon. Maybe, one day, I’ll actually get to play the game… [or you could play the PnP version, but you’re far too lazy to make your own version. Please, readers, don’t feel sorry for him. -ed.]
So, having not played it, I can’t really talk about how it plays but I can talk about why I backed the cardboard version. Reading the blurbs, ODD sounded to me like a cooperative roguelike which plays in 30 minutes. Best of all, it’s compact and can be played solo, so it’s perfect for traveling. The base game can manage 1-2 players, but you can combine two decks to play up to 4. The digital version will launch with solo play for 1-2 heroes, with the ability to control up to 4 heroes available via stretch goals. Another stretch goal will involve bringing the Forest of Shadows expansion to life. Considering how well the Kickstarter for the cardboard version did, I don’t think it will be much of a stretch to end up with both of these options.
I think we need to blurb this one a bit, both to give you a better representation of what we’re talking about and, let’s be honest, to bump up my word count. This is the equivalent of using 2.5 line spacing in an essay to push it to the required page count.
Adventure calls… but you don’t always have time to spend hours setting up hundreds of pieces! One Deck Dungeon lets you jump right in to bashing down doors, rolling dice, and squashing baddies with style. By utilizing cards in four different ways (as an encounter, XP, a skill/potion, or a stat-boosting item), all the experience of dungeon delving has been fit into a compact package. You can choose to venture in alone, or bring along a friend. The dragon doesn’t care, he’s happy to eat both of you! And don’t even think about trying to spare him, that’s the wrong game entirely.
So, that sounds fun, no? The upcoming Kickstarter appears to only be for the Steam version, but they’ve already mentioned that a mobile version will follow if the Kickstarter performs well enough. Let’s make sure that happens, okay? More info on the game and Kickstarter as we get closer to the launch date.
[The original post indicated the game has local multiplayer. I’ve since corrected it to indicate that the game is single-player only with the ability to control multiple heroes. -ed.]