iOS Universal, Android, PC •
We’re starting to put together “best of 2017” lists behind the scenes and, to be honest, this year is a tough one. There have just been so many great releases this year that picking 5 or 10 and ranking which are better than others feels like telling one of your kids that you like them the least [it’s the middle kid, by the way -ed.]. There are a couple games, however, that are easy to toss near the top of the list and Race for the Galaxy from Temple Gates is one of them. A simply brilliant digital take on the classic card game, RftG has everything you’d want in a digital port. Well, almost everything. It is lacking the Brink of War expansion, but that’s going to change on December 14th.
Like any RftG expansion, Brink of War will bring a slew of new cards into play. There are four new starting worlds and 36 new developments and planets to settle. If you like to play with goals (and why wouldn’t you?), Brink brings five new ones to mess with as well. It also introduces a new mechanism, Prestige.
Each round players will compare their Prestige score and the player with the most will earn a VP and, maybe, more. You can also use Prestige to buy cards, but then those free VPs are going to go to your opponents. There is also a one-time ability for each player to search through the deck and find a card that meets certain requirements.
The new expansion isn’t the only thing happening to RftG on the 14th. The app will also be updated:
– Updated tutorial
– Better phase tooltips
– More language support
– Duplicate card treatment
I don’t even know what Duplicate Card Treatment means, but I want me some of that. The Brink of War expansion will be available on all platforms via a $4 IAP. We’ll post when it goes live, just so you don’t forget.
- Race for the Galaxy for iOS Universal, $7
- Race for the Galaxy for Android, $7
- Race for the Galaxy for PC via Steam, $7