Review: Dynasty Warriors: Godseekers

February 1, 2017 Alex Connolly 6

PS4, Vita • Mention the title ‘Dynasty Warriors’ and some folk blanch at the prospect of once again scything to hair-metal through hordes of hesitant Han. Truth is, the Dynasty Warriors games are actually pretty damn good, and they’re one of the last bastions of the moribund beat ’em up genre. I’m here to talk about one specific spin-off for PS4 and Vita in Dynasty Warriors: Godseekers, a fresh turn-based twist on the long-running series. The Omega Force gang were said to have been jonesing to create something like Godseekers for a while, give the series hasn’t seen a tactics game since the PS2, largely honing their Han-themed crowd control simulators. Absence makes the heart grow fonder, and time in the wilderness has justified the return to cogitative griddery. Cutting to the chase, Godseekers is absolutely terrific and the rest of year ought to get its tactical act together, because this is 2017’s turn-based strategy to beat.

Review: Don Bradman Cricket 17

January 30, 2017 Alex Connolly 4

Cricket, or baseball with less chewing tobacco. Second only to soccer in terms of global attendance and popularity, but a game of impregnable mystery to our North American friends. [Up until this article, my nearest brush with cricket has been watching Ian Faith smash his cricket bat into a television. -ed.] It was also a sport done a decade-long cycle of digital travesty in the 2000s, so much so that a game heralding one of cricket’s greatest clashes was released in such a state, it was removed from sight and beaten to death with a Gray-Nicolls.

Stately Stocking Stuffers

December 26, 2016 Alex Connolly 0

Ah, the day after Christmas, the day when the Lords of Avarice settle down for their year-long slumber. Oh, wait, I forgot about the Steam Winter Sale. Perhaps we can keep the door to the Vaults of Greed open for a few more days. Here are the top five Stately Picks currently at a low, low price. Treat yourself, buy one for a close relative, or soften up that enemy with unsuspected magnanimity.

Short Cuts: Warbands: Bushido

December 19, 2016 Alex Connolly 18

Cheaper than a bag of Perry miniatures, more bang for your buck than a Legend of the Five Rings starter deck; Warbands: Bushido is a lightning-quick slice of Early Access turn-based multiplayer tactics. And it is素晴らしい*. * bloody good gear.

Short Cuts: Of Guards And Thieves

December 12, 2016 Alex Connolly 0

Swanning through the aisles of Valve’s recent Steam Sale, I happened upon an ingenious little multiplayer title by the name Of Guards And Thieves. With nothing to lose but the dregs of my credit injection, I prodded Subvert Games‘ compact title through the checkout and went in blind.

An Earnest Business – Realpolitiks Inbound

December 7, 2016 Alex Connolly 0

If ever there was impetus for would-be armchair politicians to jump into heady strategies, it would be the election of one Donny John T. Anyone, it seems, can have a crack in the modern era. Along comes Realpolitiks, a modern day grand simulation of boat-rocking and saber-rattling, to provide a slightly safer environment to test out your acumen as a global leader. Tremendous potential, folks. Tremendous potential. Believe me.

Five Alive – Zafehouse Diaries 2 In Development

December 5, 2016 Alex Connolly 7

Zombies, you say? Aren’t they incredibly played out at this point? What’s left to say on the shambling hordes? If The Walking Dead is anything to go by, very [insert meandering mid-season break] little. But that doesn’t mean people aren’t getting creative in siphoning that near-empty pop-culture tank. Enter Screwfly Studios, rolling up the sequel sleeves and continuing to develop their distinct brand of strategy in Zafehouse Diaries 2.

I Came, I Thawed, I Conquered – Frozen Synapse 2 Devs Outline Online Grand Strategy

December 1, 2016 Alex Connolly 0

Frozen Synapse. The Samaritan response to Earl Grey going cold during CS 1.6 matches. A dignified serving of tactical WEGO that kept the brew hot and the neurons firing. It was the firearm surgery of Counterstrike, but field-stripped to core components and removed from the Hindbrain for proper turn-based deliberation. Every action you’d pull in a regular realistic shooter could be replicated in fastidious detail. And ruminative sipping. When Frozen Synapse 2 was announced earlier this year, I wondered how Ian and friends could possibly improve upon an already proven clutch of systems. Turns out Mode 7 like to dream a little bigger.

Netstorm Successor Hitting Steam Early Access

November 29, 2016 Alex Connolly 5

1997 might have belonged to the triumvirate of genre-stompers — Total Annihilation, Age of Empires, and Myth — with a hearty sci-fi Blizzard chaser the following year, but there was one game that fought adversity and lived on. Netstorm: Islands at War was an innovative strategy effort that earned the title ‘Best Game Nobody Bought‘, largely due to anyone owning the demo being able to convert it to the full game. Ah, those halcyon days. Netstorm did however garner a small but dedicated fan-base, who praised its interesting and comparatively static tactics in contrast to the build-rush nonsense of its peers.

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