1775: Rebellion heading south

January 25, 2017 David Neumann 0

HexWar released 1775: Rebellion last year to much fanfare, only to have the initial release be received less than warmly. Since Matt’s review, the game has undergone several updates fixing many of the issues brought up in the review. They’re not done, either. They’re planning another major update that will not only fix bugs and improve the app, it will also introduce a brand new scenario created by the game’s original designers.

More Commands & Colors coming in 2017 from HexWar and Lordz

January 25, 2017 David Neumann 2

Last week saw Richard Borg’s latest Commands & Colors title, The Great War, make its way to Steam for PC/Mac. We had rumors from GMT Games that more Commands & Colors titles, specifically Ancients and Napoleonics, were on the way but had little evidence to back up those claims. That ended yesterday when GMT released their January update. Not only are both Ancients and Napoleonics on the way, both of them should be in our hands by the end of 2017.

WotC updates Magic Duels with Aether Revolt expansion

January 24, 2017 David Neumann 0

While I know some people can’t get enough of digital Magic: The Gathering, I can safely say that it’s not my cup of tea. Part of the issue is the gameplay of Magic in which you can interrupt your opponent’s turn, casting spells whenever you damn well please. I wish I could tell you that I prefer my turns to be clean and free of interference from others, but the truth is that I just can’t pay attention to both my cards AND what you’re doing. On the tabletop I can sit and ponder a bit, but in the digital word there are timers and hounding and screaming [I think the hounding and screaming might just be in Dave’s head -ed.] reminiscent of my freshman gym teacher when he learned I couldn’t do even one pullup. For those of you who still love Magic on your tablet, Wizards of the Coast has a surprise for you.

New mini-boss incoming to Solitairica, bigger plans down the road

January 24, 2017 David Neumann 1

One of 2016’s better mobile titles was a little card battler from Righteous Hammer called Solitairica. Following in Card Crawl’s footsteps, it was a quick-playing, fast solitaire card game whose true genius was less in the game’s mechanisms and more in all the extra doodads you can unlock the better you play. Solitairica sported several different classes and special powers to unlock so, even if you failed to make it all the way to Castle Stuck, there were rewards right around the corner. The problem is, eventually, you ended up with all the doodads in your pocket with nothing left to quest for. Lucky for us, it looks like Righteous Hammer has big plans for 2017 and making Solitairica something to come back to.

Commands and Colors title, The Great War, comes to PC/Mac

January 19, 2017 David Neumann 0

Another Commands & Colors game from the mind of noted designer Richard Borg has made its way to digital. No, it’s not Memoir ’44 or Command & Colors: Ancients, instead it’s his latest entry into the series, The Great War. It was released earlier today for PC/Mac with tablets coming down the road.

Sci-fi tropes up for grabs in upcoming Galaxy of Pen and Paper

January 19, 2017 David Neumann 1

One of the things they don’t tell you before becoming a parent is that your kids will test the limits of your sanity. I’m not talking the sleepless nights, or worrying about them when they’re sick. I’m talking about the phase they all seem to enter around 3-4 years old called the Knock-Knock Joke Phase. “Prepare thyself for constant hilary, ma & pa!” is something that you’ll never, ever hear. In fact, I did some research and discovered that the words “knock knock” actually come from Latin and refer to a rather unfortunate form of ritual suicide. Your dinner table will be beset with knock knock jokes that, worst of all, don’t even make sense. Not one usable pun will be uttered from the back seat of your minivan following the words “who’s there?” With my youngest, I spent an entire year asking “Who’s there?” only to be answered with “baby butt”, which isn’t as funny as a 3 year-old thinks it is. Well, it’s kind of funny, but not the 4,378th time you’ve heard it.

It’s Warhammer 40K again, this time Sanctus Reach

January 19, 2017 David Neumann 0

Endless war, blah, blah, blah. It’s hard to write new stories about Warhammer 40K titles considering that they’re all pretty much about bashing your troops’ heads against other heads. Sometimes other marines, sometimes Tyranids, sometimes Orks. Regardless, the head bashing is usually a hoot, so we’re okay with Slitherine going back to the Warhammer well. Their latest title is called Sanctus Reach and it’s out today for PC.

Cardboard Critique: Terraforming Mars

January 17, 2017 David Neumann 5

If you’re only exposure to the Red Planet comes from visuals of Matt Damon pooping on his potatoes or mutant women with three breasts, I have some news for you. First of all, those are movies and, secondly, those weren’t real breasts. Don’t worry though, because Mars is an actual, real-life place and it’s only 140 million miles away. Best of all, according to Terraforming Mars from Stronghold Games, its surface is covered with a resource more valuable than unobtainium: Victory Points.

Wait…there’s a decent Rollercoaster Tycoon for mobile?

January 11, 2017 David Neumann 1

One of the greatest memories I have of my Good Ol’ DaysTM working at Pocket Tactics occurred in 2014 when Owen went apoplectic regarding Atari’s botched release of RollerCoaster Tycoon 4. Seriously, go read his review. It’s a beautiful thing. Not only did RCT4 fail to bring a fascinating simulation to mobile, it basically became the face of the free-to-play downfall of the App Store. Here was a classic title with promise that was retooled to wring as much cash out of players as possible, fun be damned. I had given up on seeing a decent RCT game ever make its way to mobile but then this week I spotted something else over at our old digs. A five-star review for something called RollerCoaster Tycoon Classic. What the hell?

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