iOS, Android • If you’re not aware, there are two [actually three, you dolt -ed.] different Spiel des Jahres awards each year. One for a ‘family’ game that tends to be a little lighter than I prefer, and the other is the Kennerspiel des Jahres which awards more complex titles. Considering that my tastes run in the Vital Lacerda/Martin Wallace/18xx vein, these games tend to still be on the light side for me, but I still try to at least give them a go once or twice. Two years ago the award was won by Isle of Skye and it remains one of the few KSdJ winners that I’ve never played. In fact my only contact with the game came at Gen Con in 2016 when I was working the BGG Game Room and had people returning it to the library. As a rule I would be told two things about the game: it was great and the printing was really, really small and hard to read. Well, now Digidiced and Asmodee Digital have teamed up to bring it to digital and here’s hoping they blew up that text out so even old farts like me can read it.
PC, Xbox, Playstation • Ex-Bioshock devs Uppercut Games have enjoyed a very warm reception to their Arabian-themed swashbuckler City of Brass. No tricks here, it’s magical. If you’re not already playing on PC, Xbone or Playstation, it’s worth rubbing the lamp on. Especially now they’ve unleashed two post-release updates, the latest of which is very tidy.
iOS, Android, PC/Mac/Linux • Digidiced is turning into quite the workhorse. Not only is their port of Isle of Skye currently in beta, but we learned last week that they’re also working on a digital port of the Stefan Feld classic, Castles of Burgundy. Today I was sent a missive of another game Digidiced has in their pocket, the chaotic stock trader, Stockpile. Even more surprising is that it’s already entering beta. Apparently Digidiced has been working on this one for a bit now in secret.
So much for getting this posted on Friday night/Saturday morning. If you weren’t yet convinced I’m nothing but a procrastinating bum, I hope this late posting has changed your opinion for the worse. Best part is, I don’t even have a good excuse. So, enjoy a look back at what our writers played this weekend in what might be the latest scrying ever.
iPad, Android tablets, PC/Mac/Linux • Considering that Handelabra‘s digital port of One Deck Dungeon is so damn good, it only stood to reason that we’d eventually be seeing the stand-alone expansion, Forest of Shadows, make its way into the app. Earlier this morning we got a confirmation of the digital expansion from none other than the designer and head of Asmadi himself, Chris Cieslik. Not only that, but he sent us our first image of the expansion in action. Well, almost in action. It’s the selection screen, but it’s still cool.
Tabletop • It’s only been in the last couple years that I’ve really taken to solo gaming and a lot of that has to do with Victory Point Games. A lot of other games offer solo variants or whatnot, but VPG pumps out games that were made to solo, and I haven’t found one that wasn’t a blast to throw down on the table. My first venture into this brave new world was even more remarkable considering the theme, the third edition of Dawn of the Zeds. This deluxe edition of Zeds was out of print for a bit, but it’s back on Kickstarter now and, if you want a copy, now’s your chance.
iOS Universal, Android • Released earlier this year, Hostage Negotiator from Peter Kossits and Van Ryder Games, has been a reliable go-to when looking for a solo game that I can’t possibly win. It may have been overshadowed a bit by the more recent release of One Deck Dungeon, but Hostage Negotiator remains a tense, anxiety-inducing experience AND you can play it on your phone. It’s received a lot of new content since release, and recently it received one more bad guy: Gonzalo. Not only is Gonzalo the most difficult baddie to date, he’s also the last expansion planned.
iPad, Android Tablet, PC/Mac/Linux • I love Handelabra as much as the next guy, but the amount of One Deck Dungeon news is starting to get annoying. I mean, I haven’t even tried a dungeon with Caliana, their last DLC hero and now they’ve gone and added another? Not just that, but I still have problem getting through the 1-star-difficulty Dragon and now they’ve added a 4-star deathtrap? Geez, it’s almost like I’m just going to have to just keep playing and playing One Deck Dungeon for the foreseeable future. Woe is me.
I normally take off all my video/board game news hats on July 4th so I can spend the day sweating profusely and grilling sausages and wondering when my kids are going to mow the lawn. Yes, in the US today is a national holiday and, as we’re wont to do, we spend it eating and drinking. This morning, pre-parade, I spotted a Tweet from our friends at Digidiced however, and it’s big enough news that I wanted to share. Their next project is…The Castles of Burgundy.
iOS Universal • While most games get a short stay on my iPad before being shuttled off to be replaced with the latest hotness, King of Dragon Pass is an exception. I remember buying it on the App Store when it released back in 2012 and it’s been on at least one of my devices ever since. That’s not to say it’s one of my favorite games. In fact, after countless tries, I still can’t figure out what the hell I’m exactly supposed to do. I usually get a little bit into it and then something comes up and I have no idea how to deal with it. It’s just a game that boggles my mind. I think I’m alone on this one, as I know it’s considered one of the best video games ever crafted, which is why I keep it on my iPad hoping, one day, to figure it out. I think I may have waited too long to crack the code, however, as today the spiritual successor to KoDP has been released, Six Ages: Ride Like the Wind, and it looks just as imposing.