Tabletop • I recently got an itch to play Sails of Glory, a game which wonderfully illustrates the joys which games, especially historical games, offer outside of the game itself. Sails of Glory puts each player in charge of one or two warships from the age of sail (late 1700s/early 1800s). Turns out, there are an embarrassing array of ways to commit to it, and it was with an eye toward justifying myself that I thought of writing an article on the topic.
iOS, Android • You remember Cublo Games, right? They’re the folks behind the digital version of one of my favorite board games, Martin Wallace’s Brass. Brass was released in late 2015 so, you might ask, what the hell have they been doing for the past 2+ years. Well, polishing Brass for one, but they’ve also been hard at work on another board game port, Among the Stars.
iOS Universal, PC/Mac/Linux, PS4, Xbox One • Sorry I was AWOL yesterday, but unbeknownst to me (and for no reason I can ascertain) my two younger kids had off school yesterday. This allowed me to do real-life things with them like fix my attic stairs and teach them a slew of new curse words. Today’s a new day, however. The new attic ladder appears to be functional and I can’t wait to get a call from the school’s office today informing me that my kids decided to share their new vocabulary words. Oh, I also got a chance to play Armello on both my phone and iPad and it’s good. Very, very good.
As Rebecca Black once famously noted, it’s Friday, and that means it’s time for another weekly dose of Stately Scrying. For those not familiar, we’re going to share all the games we’re hoping to fire up over the weekend and, hopefully, turn you on to something that you may not have heard of. Even if you have heard of them, maybe you need a kick in the pants to actually fire said game up yourself. However you look at it, there’s one thing about Stately Scrying we can all agree on: the intros are getting worse. Much, much worse.
PC • Huge insectoid monsters of doom and destruction burst forth from the earth and turn their monstrous eyes upon a futuristic human civilization for a snack. “We’re all screwed,” the people exclaim, but you know better. See, there are equally giant mechs in the future packed with explosive fly swatters (not literally) at the ready, all you need is a little time travel which also comes in handy if they fail. Just zip forward, grab some more mechs and try again.
iOS, Android • If you haven’t played Onitama from Arcane Wonders, you’re really in for a treat when the game lands on iOS and Android later this year. I’m not much of an abstract fan, but I fell in love with Onitama when I played it at Gen Con and can’t wait for Asmodee Digital to bring it to all my touchscreens. From the sound of it, we won’t have long to wait.
iOS Universal, Android • This is a weird way to start a review, but I think I’ll probably just keep beating this dead horse all through the post if I don’t do this up front. I’m talking about the theme of Hostage Negotiator and the fact that it’s dark; dark enough that it turns me off a bit. It’s a fairly hypocritical stance, I know. After all, I have no issue with assassinating William Shakespeare in Through the Ages or laying waste to a horde of redcoats in Liberty or Death. Hostage Negotiator feels a little more personal, however. Whether the bad guy is a terrorist or a rogue teacher, the number at the top of the screen represents helpless humans that are going to, very likely, shuffle off their digital coils before you’re done. I’m not saying Hostage Negotiator is a bad game–you’ll have to read past the break to see how I actually feel–but I felt that I’d keep bringing the theme up at every turn and didn’t want it to bog the whole thing down. There, that’s the last you’ll hear of it. Now let’s talk about the game itself.
PC/Mac/Linux • I know it has already been a rather silly day on Steam what with Subset Games launching their first title since FTL took the world by storm and Handelabra unleashing a new, very un-Sentinels-like card game. Brace yourselves. Those aren’t the only two cool looking games to land on Steam today. Thanks to BitGamerX we also learned about Space Tyrant which looks like a sci-fi 4x designed by chaos-loving aliens. To be fair, we don’t yet know for certain that Blue Wizard Digital isn’t comprised of chaos-loving aliens. We’re working on it.
PC/Mac/Linux (now in EA), Mobile (coming later) • I know everyone’s busy playing Into the Breach today, but I’d like to ask you to stop for just one moment. Please. C’mon, you can pull yourself away for a little bit. No? Okay, then just listen to me drone on in the background. Into the Breach isn’t the only bit of coolness to land on Steam today. Our friends at Handelabra have also pushed out an Early Access build of the card-based dungeon crawler, One Deck Dungeon for PC/Mac/Linux which is two more platforms than you’ll find for Into the Breach. Take that, Subset!
iOS, Android, Mac • When it comes to board game ports for mobile we immediately start thinking of the greats: Playdek, Czech Games, Digidiced, and Goko. Okay, Goko isn’t great, but you can’t tell me that you don’t think about them, particularly when you need something to laugh about. One developer that isn’t on that list is Outline Development. Who? See, I told you! They’re the folks behind iOS versions of games like Qwixx, Camel Up!, and the unfortunately monikered, The Game. Who? Okay, so none of those are “must have” board game ports (although The Game is a nice solo diversion), so why am I talking about them? Let me explain.