Heliborne Again

November 4, 2016 Alex Connolly 0

Captain W. E. Johns returned to consult on Battlefield 1 and those sales figures don’t lie. The Titans are indeed falling. We’re being called to duty for our three-hundred and fifty-third tour, a veritable Flashpoint Contiki of hyperbolic bang-bang-back-on-the-bus. Hazarding a guess, the NATO armour rating for this current season of military-themed action fare would be a solid five. Nigh impenetrable. Allow me to crank Wagner and see if Jetcat Games can’t pierce the holiday season with their brand of rotorcraft multiplayer.

Review: Red7

November 4, 2016 Kelsey Rinella 0

Red7, a simple but scalable card game now come to iOS, offers a surprisingly strong metaphor for American capitalism and its discontents. Try to think of this claim, not as total BS, but as a helpful mnemonic for the various details the game adds as you activate the three independent optional rule sets. My brain apparently abhors a purely abstract game.

Talisman: The Horus Heresy Goes Free All Weekend

November 3, 2016 David Neumann 1

If you’re like me, you have no friends and weekends are simply long stretches of not seeing other humans and, instead, binge-watching old Cheers episodes while binge-eating custard and sipping Boone’s Farm. Please don’t tell me that it’s only me doing that. I said please. Luckily, this weekend I can turn off the tube and, instead, play a little Talisman: Horus Heresy on my Mac because it’s gone free all weekend long.

Feed the Universe in Just Released Space Food Truck

November 3, 2016 David Neumann 0

Be honest, when you hear a game’s called “Space Food Truck” and the art looks like it came right out of Phineas & Ferb, your first reaction is to click over to another website. WAIT! Don’t let the silly name or cartoony art fool you, Space Food Truck is a real game with real strategy and deserves a look-see. What can I do to convince you? Well, first of all it’s developed by One Man Left of Outwitters fame.

Lanterns: The Harvest Festival Arrives on Mobile

November 2, 2016 David Neumann 8

I’m generally not a big fan of abstract board games and, despite its attempt at theme, Lanterns: The Harvest Festival is an abstract game. That said, it’s a very pretty one and a game that looks like it would be perfect for chilling out on the couch in front of a fire. It’s pretty enough that I plan on giving it a go later today which is completely possible due to it being released this morning for both iOS Universal and Android.

1775: Rebellion Is Set for Release Tonight from HexWar

November 2, 2016 David Neumann 1

I have, in the past, stated my love of Academy Games‘ fantastic team based war game, 1775: Rebellion, which made me think I wouldn’t need to do it again on the eve of it’s mobile release. Then I remembered that I hadn’t stated that love at our new digs, so here goes. I love this game.

I may share a self-esteem value with Doug Triggs.

Lensflare Games jumps genres again, releases word game Elexi

November 1, 2016 Kelsey Rinella 2

Doug Triggs of Lensflare Games just pinged us to announce Elexi for Android and iOS, which looks like a cleanly and cleverly designed word game. He describes it thusly: Elexi is a word game where the player spells words on a board of lettered tiles, then discards one of the letters used. There is no time limit, scores are based instead on the combination of the length of words as well as the rarity of letters used. There are several modes of play, including simple elimination (until no more words can be spelled) and a more challenging mode where letters are replaced by new letters from a queue if an ever-increasing threshold is met. There are also “express” versions of the game played from a 3×3 board (instead of the 5×5 board used by the “full” game). Elexi has word lists for six languages (English, Spanish, German, French, Portuguese, and Italian) and is localized into two additional languages (Japanese and simplified Chinese).

GMT Games Confirms that C&C: Ancients and Napoleonics Are Coming to Digital

October 31, 2016 David Neumann 1

One of the side effects of writing about games for so long is that its allowed me to branch out and try things I normally wouldn’t have tried. For example, 4-5 years ago my shelves contained one or two games from the war game focused GMT Games. Today that number has climbed into the teens with several offerings that I wouldn’t have to bend reality to claim as actual war games (much to my chagrin, I was informed that Twilight Struggle isn’t a real wargame, but a euro in disguise. I was crushed).

Review: Picross 3D: Round 2

October 31, 2016 Tanner Hendrickson 2

My name is Tanner Hendrickson, and I am a Picross 3D: Round 2 addict. I freely admit that I have a problem. After tirelessly campaigning for a release outside of Japan, Nintendo of America acquiesced and gave puzzle fans in the Americas (and soon, Europe) the best reason to own a Nintendo console since, well, the original Picross 3D. It was scary there for a while, but we did it. And boy, was it worth the wait.

Drive on Moscow Reappears on App Store

October 31, 2016 David Neumann 5

A long time ago, in a mountain fortress far, far away, our benevolent leader Owen fell in love with a series of games from digital newcomer Shenandoah Studios. The games in question would be Battle of the Bulge, Drive on Moscow, and Desert Fox. These were full-blown wargames from tried and tested designers presented with historical accuracy and a not a little bit of panache.

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