Terra Mystica playing with Fire & Ice over the holiday break

December 19, 2017 David Neumann 3

iOS, Android, PC/Mac/Linux • Digidiced‘s digital version of Terra Mystica brought one of the heaviest and most complex board game titles to our tablets earlier this year and, for the most part, did so successfully. I say “for the most part” because the digital version didn’t alleviate any of the game’s complexity, which is usually something you expect when the CPU is handling the rules and fiddly bits. I’m not saying they didn’t create a good port–I’m not sure how they could have fit everything TM has to offer in any other fashion–but it’s a daunting game to play and even those of us who have played the tabletop version need to dedicate our full attention to follow just what the hell is going on. It’s worth the effort, however, as TM is a pretty great euro game once you wrap your head around it. It gets even better when you add the Fire & Ice expansion which is currently being worked on in the Digidiced labs. Luckily, they need our help to iron out the bugs, so we’ll have a chance to try it out for ourselves over the holidays when it becomes available for owners of the TM app as part of an open beta.

Stately Selections: Almost Best Games of 2017

December 18, 2017 David Neumann 3

It’s that time of year again where everyone who ever took a keyboarding class decides the rest of the world gives a shit about their opinion. I’m old enough that they called it “typing” when I was in school and if anyone had said keyboarding we would have punched them right in their sniveling faces. That’s how we did things back in my day, those hard knock times known as the 80s.

Readers’ Game of the Year voting begins now!

December 18, 2017 David Neumann 0

iOS, Android • Last week we opened the doors for nominating your favorite mobile games of 2017 and you responded by, well, nominating games. If, instead, we were polling for worst opening sentence in a Stately Play post, I think we might be looking at a winner. We’re not, though, so, yeah. [Oh boy, he’s not getting any better. Actually might be getting worse. -ed.] Anyway [brilliant way to start a new paragraph -ed.], 2017 was an excellent year for gaming in general, but mobile gaming specifically had one of its best years ever. As such, we’re going to open the polling to let you pick your top three games of 2017 and we’ll tally them all up and give you the full run down of results on Friday. Poll after the break.

Gorogoa is so beautiful it almost stopped me from throwing my iPad across the room

December 15, 2017 David Neumann 7

iOS Universal, PC, Switch • Every now and then you’ll see a screenshot for a game and realize you need to buy it even without knowing what the hell the game is about. I do this with board games all the time, and have shelves of games with gorgeous art that I never play because they’re dull as sin or just not something I could ever introduce to my game group. Gorogoa was released earlier this week and the screenshots are incredible–even the icon is cool as hell–so I immediately jumped on it. Would Gorogoa sit on a virtual shelf, unplayed, or would the gameplay match the visuals?

Luca Redwood is back with Photographs, coming in 2018

December 15, 2017 David Neumann 1

iOS, Android, PC/Mac/Linux • There are mornings when I wake up and read press releases and really wish Owen were around. Today is one of those days. There weren’t too many developers that Owen appreciated more than Luca Redwood, whose 1000000 and You Must Build A Boat were always on his top whatever lists. Luca has a new game in the works, Photographs, and it’s unlike anything else he’s done. Maybe unlike anything anyone has done. I know I’m having a hard time wrapping my head around it.

Asmodee’s tentacles stretch over Talisman and its latest expansion, Harbinger

December 14, 2017 David Neumann 0

iOS Universal, Android, Kindle, PC/Mac • Much like a nuclear apocalypse, Asmodee Digital publishing everything on the App Store is a foregone conclusion these days. Take, for example, Talisman. Talisman is a game that was happily developed and published by Nomad Games for years, but now resides under the Asmodee flag. Why? World Domination, my friends. Talisman today, Pathfinder Adventures tomorrow. Wait…hold on…Kelsey is trying to say something. What? They already got Pathfinder Adventures? No corner of the App Store is safe, it would seem. All joking aside, we welcome our new benevolent overlords and wish them good tidings and peace (and maybe beg for a job). Oh, and today they released a new expansion for Talisman, The Harbinger.

Race for the Galaxy stands at the Brink of War

December 14, 2017 David Neumann 3

iOS, Android, PC • As can be seen in our Readers’ Game of the Year nominations, Race for the Galaxy is considered one of the best games of 2017. Temple Gates did a bang up job on it, crafting a wonderful UI, bringing in Keldon’s AI for solo play, and providing a robust multiplayer experience. As great as it is, the thing it’s lacking in comparison to its cardboard ancestor are expansions. It launched with two, Gathering Storm and Rebel vs. Imperium. The third, Brink of War arrived today, just in time to help it get more votes in our end of year polling.

The Stately Play Readers’ Game of the Year Award nominations are open

December 13, 2017 David Neumann 32

iOS, Android • It’s December which means every site is obligated to start handing out awards, recognizing games that made a difference in the current year. 2017 is going to be a tough one, as there are a lot of great games that popped up on the App Store since January. Next week, we’ll be counting down our top 5 games of the year similar to how we did it last year. Everyone on the staff will give you their top five, so  you don’t have to worry that you’ll only get my take, which has been scientifically proven to suck. Now it’s your turn.

3D platformer, Fez, makes its way to mobile

December 13, 2017 David Neumann 7

iOS Universal, PC/Mac/Linux • Fez looks like one of those games 12-year old me would have loved but old, decrepit me should detest. Like all platformers, it looks as though it requires at least a modicum of dexterity, something I haven’t been in possession of since I was 24. Still, like Braid or Super Meat Boy, it’s one of those indie platformers you hear about even if you’re not a fan of the genre. Today Fez made its way to the App Store so I gave it a go. Lo and behold, I’m not as worthless as I thought I’d be.

Review: Heart of the House

December 11, 2017 Tof Eklund 1

iOS, Android, Kindle, PC/Mac/Linux • Before I begin, a personal note: I’m a big fan of Choice of Games, both because of the sheer range of themes and authorial voices in their library of gamebooks and because of their inclusive ethos – more on that in a bit. Oh, and I’ve known Jason Stevan Hill, Choice of Games’ COO, and Nissa Campbell, author of Heart of the House, for years. Heart of the House is a branching adventure with themes of mystery, horror, and romance, in a Victorian setting that eschews the goggles and cogs of steampunk in favor of the hauntings and seances of Spiritualism. Hold that planchard steady, my spirit guide tells me we’re not alone. Did you hear that? A single knock as upon a great door? Did you feel that? A touch of cold at the back of your neck? Did you see that? A tenebrous shadow, almost a face, then subsiding into a roil of tiny tentacles? They’re here.

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