Race for the Galaxy heading to mobile. This time, for real.

April 10, 2017 David Neumann 88

iOS Universal, Android • If you’re one of our seven readers (and, if you’re reading this, you are! Thanks!), you might have noticed that we announced a mobile version of celebrated card game, Race for the Galaxy, last week and then promptly removed said story. No, it wasn’t an April Fool’s joke or a prank on our part. Instead, it was me being an idiot. I received a press release for RftG last week and promptly posted the story only later realizing that the press release contained an embargo and I shouldn’t have spilled the beans until today. Now, after doing this for over six years I still haven’t grokked the purpose of embargoes on press releases but we also don’t want to be dicks, so we’ll try to abide by them as much as possible. My inner voice just told me that none of you give a rat’s ass about any of this backstage nonsense and just want to know if RftG is coming to mobile or not. Yes, it is, and you’ll have it on iOS and Android on May 3.

Phone Home – The Signal From Tölva Out Now

April 10, 2017 Alex Connolly 1

Windows • Junkers, wanderers, lurkers with dicky pistons, attention. Big Robot‘s The Signal From Tölva is just about out on Steam, and if the screenshots are anything to go by, a STALKER of conduit and coolant is about to amble over the horizon.

Asmodee won’t stop, releases Onirim today

April 6, 2017 David Neumann 11

iOS Universal, Android • At the end of last November, Asmodee Digital started their deluge of board game ports with Colt Express and haven’t let up yet. In fact, if my counting is correct, Onirim will be their sixth release in just over four months. One constant of the Asmodee releases has been their failure to adhere to the tenets of our multiplayer manifesto, creating multiplayer experiences that have been less than stellar. Onirim manages to dodge that bullet by being a completely solitaire experience and it just happens to be available right now for iOS and Android.

It’s cardboard Kickstarter explosion day

April 4, 2017 David Neumann 8

Tabletop • Warning: Guard your wallet. We’re about to enter into some dangerous Kickstarter territory for a couple of cardboard titles that you’re going to want to back. Just remember, it’s not my fault. I’m just the messenger. Actually, I’ve already pledged for both and this it my way of trying to spread my pain around. Blame me all you want.

Cardboard Critique: Scythe

April 4, 2017 David Neumann 7

The board game Scythe has had its share of space here on Stately Play due to the fact that a digital version is in the works and should be coming sometime in 2017. It never really dawned on me that the rest of you aren’t spending half your waking hours skimming game info over at BoardGameGeek, or lurking on Kickstarter waiting for The Next Big Thing to arrive in board games. I just assumed that you’d be as excited for a digital Scythe as I was. Let’s talk about the tabletop game a bit, and maybe you’ll see where the excitement is coming from.

Nomad Games bringing Fighting Fantasy to digital, but not what you’re thinking

April 3, 2017 David Neumann 0

iOS, Android, PC/Mac • When you think of Fighting Fantasy books, you probably remember solitary dungeon romps with your trusty d6s in tow and pining for the love of another human being. Good times. Gamebooks like The Warlock of Firetop Mountain, City of Thieves, and the Sorcery! books replaced my parents for a good chunk of my adolescence and it seems these books can’t stop being brought back to life on our phones and tablets. Heck, we just had a new version of Warlock of Firetop Mountain land a month or two ago, and the Sorcery! saga was brought to life in ways my pimply-faced self couldn’t have imagined thirty years ago. Nomad Games, creators of digital Talisman, have joined forces with Fighting Fantasy to bring some of these old titles back to life. They’re not doing it with stodgy pages and, you know, reading. Blech! Instead, they’ve added dice and cards and are turning the whole thing into a boardgame-esque romp.

Short Cuts: Toukiden 2

April 3, 2017 Alex Connolly 0

PC, PS4, PC, Vita • You can say you were there, but the fact remains whether you were, like, really there. I packed a PSP from Day One, and while I built a portable library deemed by esteemed colleagues to be the UMD equivalent of the Royal Navy, I never quite grokked Sony’s portable software saviour. Monster Hunter. Responsible for atrophied extremities numbered in billions, the talons of Capcom’s fantastical neolithic beast-mincer never found true purchase in my soft, sallow flesh. But I think, years later, I might have found friendship in a genre descendant. Something clicked here. The formula has been shaken up, a story has been injected, and it’s by those Dynasty Warriors folks. It’s Toukiden 2. And it’s pretty good.

Battle of Polytopia expands yet again

March 31, 2017 David Neumann 1

iOS Universal, Android • The Battle of Polytopia is one of the best pick-up-and-play time wasters on the App Store. In minutes you can build an empire, quash your enemies, and then realize your score is tens of thousands lower than everyone else who’s ever played the game. Hooray! Battle of Polytopia is one of only two things you can be terrible at and still have a good time. You can guess what the other one is and, yes, I’m terrible at that, too. Yesterday, Midjiwan released a major expansion for Polytopia ensuring my futility will continue for all time.

Review: Thimbleweed Park

March 30, 2017 David Neumann 3

PC/Mac/Linux • Nostalgia is a tricky beast. Some creators will use it like bad wallpaper, covering the cracks of their leaky foundation while trying to remind us of the wallpaper in our childhood bedroom as if that would make us ignore what’s underneath. Other creators will use it to enhance the story or characters by dropping us deeper into whatever it is they’ve crafted. Last year’s X-Files reboot was the former, Stranger Things was the latter. Nostalgia can only take you so far, and if the product isn’t good to begin with then nostalgia won’t suddenly make it worth your time. Thimbleweed Park drips with nostalgia. In fact, they could have called it “Nostalgia: The Game” and I would have nodded and thought it was a good choice. Thimbleweed Park exists solely to remind you of classic point-and-click adventures from the 80’s and 90’s, especially those from LucasArts, but it does it with a deft hand and excellent new mechanisms, making it far more Stranger Things than X-Files. This is nostalgia done right.

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