iPad, PC/Mac/Linux • This probably won’t surprise you, but Civ VI on the iPad is still my most played title. Sure, I’m still playing Through the Ages and Twilight Struggle every day, but for those I log in and take my turns and then exit, usually to head back into Civ VI. While Aspyr has been pretty great about updating the game since its release in November, I still wonder how far they plan on taking the mobile version and if it will ever come close to the version we know (and love) on Steam. I’m going to stop worrying about that now, I think, as today Aspyr dropped yet another update, which makes it the second major addition this month! Today we get not one, but two new civilizations: Macedon and Persia.
iPad, PC/Mac/Linux • The only things I know about Australia I learned from Monty Python, Flight of the Concords, and Alex Connolly. In other words, everyone there is named Bruce and teaches philosophy, they like to mock New Zealanders’ accent, and [redacted due to NDA]. Obviously, this is a well-rounded and comprehensive litany of everything Australia has to offer, but Civ VI is here to fill in all the empty spaces (even if it seems there aren’t any). I can’t think of a better teacher of real-world history than Civilization (how else would I have learned that Teddy Roosevelt founded America and will colonize space in 2023?) and now that Australia has become available in the iPad version of Civ VI, I can’t wait to learn more about Vegemite and Bloomin’ Onions.
Rise and Fall available for PC/Mac/Linux • iPad version available w/o Rise & Fall expansion • Mac gamers are used to being disappointed when it comes to new games not making their way to our preferred platform. I know, it’s my own damn fault for expecting my MacBook Pro to compete with a Windows machine but, dammit, I so much prefer my Mac for doing what I’m doing right now, namely writing. So, without the resources to have both, I’m saddled with a Mac for gaming. I’m still waiting for Divinity: Original Sin 2 to come to Mac (I kickstarted it not realizing it was going to be Windows only) and have been waiting patiently for Aspyr to bring the first Civ VI expansion–which arrived on Windows in early February–to Mac. Today, I was totally surprised when I loaded up Steam and, lo and behold, there was a 2 GB update. What could it be? Yes, Rise and Fall has come to Mac.
PC/Mac/Linux • I know it has already been a rather silly day on Steam what with Subset Games launching their first title since FTL took the world by storm and Handelabra unleashing a new, very un-Sentinels-like card game. Brace yourselves. Those aren’t the only two cool looking games to land on Steam today. Thanks to BitGamerX we also learned about Space Tyrant which looks like a sci-fi 4x designed by chaos-loving aliens. To be fair, we don’t yet know for certain that Blue Wizard Digital isn’t comprised of chaos-loving aliens. We’re working on it.
iPad, PC/Mac/Linux • That thing that we weren’t sure was going to happen just happened. Of course [the headline gives away any sense of suspense, you dolt -ed.], I’m talking about Civilization VI for iPad, specifically the question we had since it arrived on the App Store in December: Will Aspyr support it with more content? We weren’t sure, but today the Vikings and Poles arrived via IAP and it’s a happy day.
iOS Universal, Android • We reported it last month and our forums are going crazy with Polytopia-fever, but I feel it’s my duty to report to the three of you who either just found Stately Play or simply forgot about the news: Battle of Polytopia now has online multiplayer.
PC (out now), Mac/Linux (coming soon), iPad (maybe someday?) • If I seem a little out of it today, it’s because I was up late trying out the new expansion for one of my favorite titles, Civilization VI. The new expansion, Rise and Fall, released last night in my time zone and when I loaded it up to merely see the differences, I fell victim to the dreaded “one more turn” syndrome and unwisely stayed up past 2am. To be fair, this happens pretty much any time I load up Civ VI after 5pm.
PC • We’ve been pulling on the same pair of jeans for twenty five-odd years when it comes to space empire builders. The comfortable fit of a SimTex stonewash is time-tested, and its reliable density drags all and sundry towards the event horizon. As such, you wouldn’t be alone in feeling a wee twig of ennui towards the galactic overlord genre. The outliers are few, but one new tantalising project is tilting at trading the star lane traipse for something different. A little more, ahem, stately. [Dave, take note. This is how we use the word “stately”. -ed.]
iOS Universal, Android • The end of every game of Battle of Polytopia is an exercise in building self-esteem. I finish each game feeling great about how I did and then see my score is several hundred thousand points behind anyone on the leaderboards. Hooray for me! The only thing that would be more gut wrenching would be your friends personally crushing you in-game. That’s what we have to look forward to as Battle of Polytopia gets updated with multiplayer in February.
iPad, PC/Mac/Linux • My kids had nearly two weeks off school for the holiday break, which usually translates to some of my worst headaches of the year. Not only are the kids home, but they’re hopped up on gingerbread and peppermint not to mention the entitlement that comes along with being told they’re “good” based solely on presents received from a mystical fat guy. This year was a little different. First of all, two of my kids have seen the light in regards to Santa, so they know those Xbox games came directly from their already meager inheritance rather than an elvish sweat shop. Secondly, I managed to be good enough that Santa brought me a new iPad Pro [speaking of entitlement -ed.], so I spent these last two weeks breaking it in with marathon sessions of Civilization VI.