PC/Mac/Linux, Android, iOS • Another week, another post about a mobile beta. Sigh. I don’t know what’s happening, but I know that the next few months there’s going to be an explosion of goodness oozing out of the App Store’s pores. This week (and I’m sure there will be more as the week goes on…we’ve become Betas-R-Us) we have an abstract that hasn’t gotten enough coverage: Feud.
iOS, Android, PC/Mac/Linux • We talked about an unassuming little abstract game called Feud back in November and, turns out, it was pretty good. And this is coming from someone who doesn’t like abstracts. The game was designed by Dave Cordell originally as a tabletop game, but was quickly moved over to the digital realm where it’s a much better fit. Feud should be heading to Early Access fairly soon, but Bearwaves is adding a healthy heaping of goodness before that happens. Oh, and it sounds like an iOS version is coming down the road as well, and they’re looking for testers.
iOS, Android • If you haven’t played Onitama from Arcane Wonders, you’re really in for a treat when the game lands on iOS and Android later this year. I’m not much of an abstract fan, but I fell in love with Onitama when I played it at Gen Con and can’t wait for Asmodee Digital to bring it to all my touchscreens. From the sound of it, we won’t have long to wait.
iOS, Android, Kindle • While those of us in the US were spending Friday sleeping off hangovers, the rest of the world was still hard at work making things. One of those things is of interest to us, a digital port of the board game Metro from Queen Games. While it sells itself as a train-builder circa 1900, don’t be fooled. Metro is about as abstract a title as you can get and bears little resemblance to the Metro that currently runs under the streets of Paris. Still, if you like Tsuro but thought it was a bit too simple, Metro should be right up your alley.
iOS, Android, PC/Mac/Linux • Regardless of how theme-heavy you like your games, I think everyone, deep down, has a soft spot for abstract games. Something about the simplicity, beauty, and nostalgia of playing a game in which pieces only come in two colors with the winner decided by a battle of wits instead of labyrinthine combat rules involving card drafting, custom dice, and a DNA sample. Hell, Chess and Go have been around for millenia; will we be able to say the same thing about 7 Wonders? Well, not us. We’ll all be dead, but you know what I mean. Bottom line, abstracts are kind of cool and it looks like we have a new one heading our way from rookie developer, Bearwaves. It’s called Feud and, much like their name, I don’t quite understand what I’m seeing.