inkle Studios announces next project, Heaven’s Vault

March 1, 2017 David Neumann 0

iOS, Android, PC/Mac, Consoles • With their game-changing take at Fighting Fantasy, Sorcery!, and their globe-trotting mega-adventure, 80 Days, inkle Studios has yet to swing and miss. As such, we’ve been waiting patiently (mostly) to see what they might be working on next. The wait is over. Yesterday at GDC inkle announced their next project and, unsurprisingly, it looks completely unique. It’s called Heaven’s Vault and is coming to mobile, PC, and consoles.

You want Scythe details? We have Scythe details

February 28, 2017 David Neumann 5

iOS, Android, PC • Last week, big news ’round these parts was the announcement that the farming/war board game, Scythe, was coming to digital. At the time all we had was a little art and a rough release date of 2017. Using the bat-computer, I was able to log into every cell phone in Gotham and track down the developers, The Knights of Unity. Using an elaborate scheme that involved getting arrested and surgically implanting a cell phone bomb into one of my lackeys, I was able to get some face time with Sir Lucas, one of the aforementioned Knights. If you’re wondering what the hell’s wrong with me, I also rewatched The Dark Knight yesterday. That’s on top of the staggering mental deficiencies you’re already aware of, so it should all make sense now. Sort of.

Get your Mulder on in Thimbleweed Park, Coming March 30

February 28, 2017 David Neumann 0

iOS, Android, PC/Mac/Linux • I was breezing through my Twitter feed the other day and stumbled on a tweet from occasional contributor, gaming genius, and friend of the site, Matt Thrower. He was asking if anyone was making classic adventure games like we’d find back in the 80’s and 90’s. Classics like Monkey Island, Maniac Mansion, Indiana Jones and the Fate of Atlantis and dozens like them. The only reply he received was from the wonderful Wadjet Eye Games, but today I stumbled onto Thimbleweed Park and I think it will make our British friend very, very happy.

Think of the trees: digital version of Terra Mystica only weeks away

February 24, 2017 David Neumann 4

iOS, Android, PC/Mac • If you’ve played the physical version of Terra Mystica, you’re aware that the game comes complete with enough chunky wooden pieces to heat a small home through an extremely bitter winter. Every building you can plop on the board is made of wood with the small individual houses all the way up to massive strongholds and temples. That’s just the wood, there’s also about 30 pounds of cardboard in the box to account for the 14 different factions, each one playing completely differently than the others. Each time a copy is purchased, there’s a copse in Germany that sheds a tear. Lucky for Gaea, there’s a digital version on the way and it’s coming sooner than we thought.

Board game Evolution taking longer than actual evolution to arrive on App Store

February 20, 2017 David Neumann 2

iOS, Android, PC/Mac • One of the highlights of last year’s Gen Con was seeing North Star Games‘ fantastic take-that euro game, Evolution, in digital form and looking like it was near ready for release. Turns out, the version we saw wasn’t fit to survive and, dare I say, is still evolving. That’s the word from inside North Star’s digital group, and it sounds like it might be a while before Evolution actually climbs from the primordial code-soup and onto our tablets.

Holy Sectopods, XCOM: Enemy Within is only $3

February 20, 2017 David Neumann 2

iOS Universal, Android • One of the best games to land on our PCs in the last ten years became one of the best games ever ported over to an iPad back in 2013 when XCOM: Enemy Unknown arrived on the App Store in all its tense, heart-breaking glory. In 2014 it was superseded by XCOM: Enemy Within which added more stuff and a new way to ratchet up the tension by placing a pseudo-timer on each mission in the form of Meld. If you haven’t picked up XCOM: Enemy Within for mobile, first of all, shame on you. Secondly, go pick it up now; it’s only three frickin’ bucks.

White Wolf’s World of Darkness comes alive via interactive fiction

February 20, 2017 David Neumann 0

iOS Universal, Android, PC/Mac • It’s about time I came clean. I know this will come as a shock to many of you, so you might want to prepare yourself. Ready? Here we go: Back when I was in college, I was a huge nerd. There, I said it. Take as much time as you need to let that soak in. Now, when I say “nerd”, I’m not talking about the kind that spent their time in the library on Thursday nights rather than at house parties, I’m talking about the kind that stayed in and played role-playing games with friends on Thursday nights instead of going to house parties. A lot of Dungeons & Dragons Second Edition was played in many dorm common areas, let me tell you. We even, for a short time, dabbled in something called Vampire: The Masquerade which was White Wolf’s more freeform answer to D&D’s mathiness and was all the rage thanks to Anne Rice and the lingering effect of a young Kiefer Sutherland in leather. Well, Vampire: The Masquerade is back and it’s on your phone.

Pathfinder updates and puts Quest Mode on life support

February 15, 2017 David Neumann 0

iOS Universal, Android • Pathfinder Adventures from Paizo and Obsidian was my top mobile game of 2016 and one that I still find myself playing more than most of the other games on my iPad. It’s always big news when Obsidian drops a new update for the game, if only to squash some of the still lingering bugs. Yesterday, the latest update was released for the game bringing some new features and fixes but, more importantly, it was accompanied by a blog post indicating that Quest Mode has an upcoming appointment with the headsman.

Dungeon Rushers coming to iOS/Android on Feb. 23

February 13, 2017 David Neumann 0

iOS Universal, Android, PC/Mac • You might remember Mi-Clos Studio from their classic study in isolation, Out There, a game with beautiful art that tells the story of a stranded astronaut trying to find their way home. It was thoughtful, a little dark, and very hard. These are all traits that do not apply to their latest, Dungeon Rushers. Developed by Goblinz Studio and published by Mi-Clos, Dungeon Rushers is full of 8-bit art and has its tongue firmly within its cheek. This is a game that takes dungeon crawling the level of seriousness it probably deserves, but still manages to be a fairly deep and interesting RPG. Oh, and it’s coming to iOS and Android on February 23.

Tinytouchtales submits Card Thief for release

February 13, 2017 David Neumann 0

iOS Universal • Ever since Tinytouchtales arrived on the scene back in 2015, we’ve been wondering about their next big project. That’s what happens when you release one of the best mobile games ever created, which is exactly what they did with Card Crawl. We shouldn’t have to wait long to experience what they’ve been working on, as yesterday they announced that Card Thief has been submitted to Apple and it’s release is imminent.

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