Watch the skies for locust, 7 Wonders is actually coming

November 8, 2017 David Neumann 20

iOS, Android • Few titles have had the long and drawn out development of 7 Wonders. We’ve been told it will be released in the next few months, but that was back in 2013. We’ve been informed that betas were starting, then ending, then starting again. It was the mobile version of Duke Nukem Forever. That’s all coming to an end next week because, hold on to your hats, 7 Wonders is coming to the App Store next Tuesday.

Pathfinder Adventures expands, slashes prices

September 26, 2017 David Neumann 6

iOS, Android, PC/Mac • Last night an update arrived for our beloved, yet seemingly beleaguered, Pathfinder Adventures.  The update brought more content, which is good, but also completely changed prices for IAP in the mobile version, which is good news too, I think? I don’t know, the future of Pathfinder has seemed foggy since Obsidian wrapped up the Rise of the Runelords campaign, and changing their pricing and whatnot at this point seems like a bad sign that, maybe, Pathfinder isn’t doing as good as Obsidian or their new overlord, Asmodee, had hoped. Or maybe I’m full of crap. It’s happened in the past, and I definitely have no insight into what’s going on in the darkened back rooms of Obsidian. With that in mind, let’s focus on what we do know about, the latest Pathfinder Adventures update.

Keep calm and bow before your new Asmodee overlords

September 6, 2017 David Neumann 14

I was stumbling around the App Store last night, as I’m prone to do from time to time, and came upon some startling info. When I visited the Twilight Struggle page on iTunes, I noticed that Playdek‘s name was no longer on the byline, replaced by none other than Asmodee Digital. This appears to be the case for Ascension as well. What the heck is going on?

Asmodee’s plans for total App Store domination nearly complete

August 21, 2017 David Neumann 1

iOS, Android, PC/Mac • The biggest player in both the cardboard and digital board game realm right now is the French company, Asmodee. If there’s a board game publisher you like, there’s a good chance they fall under Asmodee’s umbrella, and not just the cardboard version. Starting with Colt Express last November, they’ve published a ton of digital board games like Mysterium, Potion Explosion, Onirim, Pathfinder Adventures, and more. They’re only beginning, too, with upcoming titles both from their own cardboard catalog as well as tabletop titles that Asmodee has nothing to do with. It’s kind of crazy.

Goblins join the Pathfinder Adventures party

August 3, 2017 David Neumann 5

iOS, Android, PC/Mac • I still play Pathfinder Adventures more than a year after it was released, and more than 8 months after any new major content was added. I’m not sure I can say that about many other board games on my iPad. Maybe Galaxy Trucker? Twilight Struggle? Agricola? Those are some of the App Store’s heaviest hitters when it comes to digital board games, so Pathfinder is in good company. I’m only going to be playing more now that the long awaited Rise of the Goblins campaign has gone live.

Onirim heads to PC and expands yet again

July 26, 2017 David Neumann 0

iOS, Android, PC • When Onirim launched earlier this year, it was a fun little diversion, a perfect way to kill some time while waiting in line or at the doctor’s office. Apparently, Asmodee wants us to think of it as more than a diversion and, as such, keeps adding more and more content to the game, pushing it closer and closer to GOTY material. Today, not only did Onirim receive a major expansion, but it also spread its wings and is now playable on your PC.

New content for Pathfinder Adventures coming next week

July 21, 2017 David Neumann 11

iOS, Android, PC/Mac • Earlier this year, 2016’s best mobile title made its way to our desktops and laptops when Pathfinder Adventures was launched on Steam. While more platforms isn’t a terrible thing, most of us were far more interested in what was going on content-wise with Pathfinder, which hadn’t seen any major content additions since the Rise of the Runelords campaign came to an end last year. We had heard, from Pathfinder’s new publisher, Asmodee, that more content was coming, but what and when was in left up in the air. That all changed this morning.

Onirim expands the dreamscape in latest update

July 5, 2017 David Neumann 3

iOS Universal, Android • In a year filled with fantastic digital card games and solo time-wasters, Onirim stands out as one of our favorites. Its mix of quick, simple card play and a difficulty that seems just hard enough to keep you coming back for more is the peanut butter + chocolate combo we didn’t know we needed on our phones. Asmodee has been awfully generous with Onirim since its release, with it often going on sale for the price of a glass of tap water, but they also previously released a free expansion that added new glyphs and more doors (The Glyphs). Today another expansion arrived for Onirim (albeit not free), Crossroads and Dead Ends, and where The Glyphs made the game a bit easier, this one does not.

If I could remember what all these abilities did, I wouldn't be so happy right now.

The Further Adventures of Pathfinder

July 5, 2017 Kelsey Rinella 6

iOS, Android, PC/Mac • This will be Stately Play‘s ninth article mentioning Pathfinder Adventures. If you’re not into PA, our apologies. Dave’s the guy who stands in my way when I propose something terrible, but our affections overlap enough that it’s not an ideal example of checks and balances. But political commentary is an even worse idea than a ninth PA article, so let’s proceed to check out the differences between the mobile and PC/Mac versions!

Review: Jaipur

June 7, 2017 Kelsey Rinella 7

iOS, Android • Jaipur on tabletop has long been highly regarded as a fairly light and quick, but still satisfying, economic game. The translation is everything we could hope for from an Asmodee digital title. Asmodee’s online service could improve in numerous ways (most notably by allowing asynchronous games), but they tend to choose games which support relatively large player bases so it is, at least, usually possible to find opponents. Solo play includes a generous campaign with a variety of tweaks to the formula, and, of the three AI opponents, only the easiest seems like a pushover.

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