Tabletop • Games Workshop has been in the business of creating miniatures and games for more than 30 years. Earlier in their history, when this writer was much less grey, the company was known for creating a wide series of miniatures board games that served as entry points into their Warhammer 40,000 and Warhammer Fantasy universes. Some were great fun, while others were wild, crazy and unbalanced (and still a bit fun). Nevertheless, the company took efforts to attract gamers into their orbit and keep them there. GW underwent a change in focus for many years, purging almost all of those gems from their catalogue and putting their time and money solely into miniature games. It seems there has been a change at Games Workshop, however, and they’ve been quietly releasing a series of miniatures board games for the last few years. Many of these were not priced to appeal to mainstream gamers, focusing on the GW fanbase instead. With their latest miniatures board game, Warhammer Underworlds: Shadespire, however, GW is taking a direct aim at competing with the mainstream products from their main competitors, Fantasy Flight and Cool Mini or Not.
PC/Mac • While I try to stay on top of all the digital board game happenings out there, I do tend to miss some. Okay, more than some. This one’s not my fault, though. Having never heard of developer BKOM Studios before today, I had no idea they were in the digital board game biz. Thankfully, a reader over at BGG tipped me off that not only are they making board games, but they’ve translated one of the most anticipated dungeon crawlers out there: Tomb of Annihilation.
iOS Universal, Android • Have you heard of Through the Ages? It’s a little card game from Czech Games Edition that we kind of like. Oh, who am I kidding? It’s nearly perfect and I’m still playing (and losing) about 5 concurrent games at all times. Notice I said “nearly” perfect. CGE is aware that the game has a few issues and today released an update to help fix a few of them.
iOS, Android, PC/Mac/Linux • If you told me Bottom of the 9th was the only board game making its way to Steam today, I’d laugh in your face, call you names, and generally just be a huge ass. Why? Because it’s Wednesday. Also, I know that Cublo Games‘ take on Martin Wallace’s classic, Brass, is making its debut on Valve’s moneymaker today as well. See how cool that makes me? That I know that thing? Yeah, I’m pretty cool, aren’t I?
iOS, Android, PC/Mac/Linux • It was three years ago that Handelabra came out of nowhere and blew us away with the digital take on Sentinels of the Multiverse, a card game so fiddly that it was begging for a digital version. Since then, they’ve managed to incorporate just about every promo card and expansion available in the real world meaning news on the Sentinels front has been somewhat quiet lately (unless you’re a variant hunter, that is). Instead, Handelabra has focused on their new port, a digital retelling of Greater Than Games‘ one inning baseball duel, Bottom of the 9th. It’s been on iOS and Android since August, but today it made the jump to the big leagues: Steam.
iOS, Android, PC/Mac • Although I’ve been diagnosed with chronic depression since I was eight years-old, it still sneaks up on me sometimes. Yesterday was just such a day. It started like any other, but quickly turned into a muddy mess which ended up with me laying in bed and staring at the ceiling instead of plucking away at my keyboard. Sorry about that, everyone. I’ve been working to ensure it doesn’t happen very often (or, hopefully, ever) but things change and I’m not quite there yet. That said, it will not be a regular occurrence. Of course, big news always seems to pop up when I’m not around. For example, yesterday’s posts should have been announcing two big stories, both of which you’ve, by now, probably heard. If you haven’t, however, tomorrow is going to be a big day for board game ports as both Smash Up and Cottage Garden are set to arrive on the App Store.
PC • The original Ogre was designed by Steve Jackson way back in 1977, nearly 25 years before his own publishing company would become synonymous with a little card game called Munchkin. It’s had several editions since it’s days with long lost publisher, Metagaming Concepts, culminating in a ridiculously gigantic new edition (seriously, this thing weighs in at over 30 pounds) funded a few years ago, with the sixth edition hitting shelves in 2016. Part of the Ogre revival includes a digital version which was just released for PC.
Tabletop • You may not of heard of Restoration Games–they’re relatively new–but I don’t think that will last for long. For one, you’re reading this, and I’m about to talk about them as if they’re my first middle school crush. Secondly, they’re taking older games from the 80s and 90s and updating them for modern gamers which is a really cool thing to be doing. What games, I hear you ask? Well, let’s take a look at their racing/gambling hybrid, Downforce.
iOS Universal, Android • To me, the best parts of any civ-building game are the Wonders. From the moment I built the Pyramids in Civilization II and was presented with a FMV movie showcasing my achievement, I was hooked. In fact, while I’m not a huge fan of FMV, I do wish they still had them in the Civ series. Nothing was cooler than adding that last brick and hearing the CD-ROM drive fire up. Through the Ages doesn’t have any FMV movies celebrating your achievements, either, but Wonders still play an important role in building a competitive civ. They’re also just fun to play around with, so let’s take a look at them Age by Age.
iOS, Android, PC/Mac • Not sure how relevant Asmodee Digital‘s latest title will be for most of the Stately Players out there, but I’m guessing at least a few of you have kids. Little kids. I’m talking preschool, kindergarten, maybe 1st-2nd grade. You know, little kids. Their latest release is a digital version of Ticket to Ride: First Journey and if you’re thinking it’s basically Ticket to Ride for kids you’d be right, especially if you’re thinking it’s for little kids.