iOS Universal, Android • Have you heard of Through the Ages? It’s a little card game from Czech Games Edition that we kind of like. Oh, who am I kidding? It’s nearly perfect and I’m still playing (and losing) about 5 concurrent games at all times. Notice I said “nearly” perfect. CGE is aware that the game has a few issues and today released an update to help fix a few of them.
iOS, Android, PC/Mac/Linux • As I mentioned yesterday, Handelabra has left their flagship title, Sentinels of the Multiverse, in the rear view mirror and is now focusing solely on…JUST KIDDING! Sentinels is still alive and well, and one of the best card game ports you’ll find on the App Store. It’s also celebrating its third birthday today, so Handelabra is having a sale. A crazy, ridiculous sale, so if you’re one of the few who hasn’t gotten on the Sentinels train yet–or just want to pick up more expansion content–now’s the time.
iOS, Android, PC/Mac • We talked about the new content coming to the fantastic Age of Rivals back on Monday. Well, it’s here. That didn’t take long.
iOS, Android, PC/Mac • Although I’ve been diagnosed with chronic depression since I was eight years-old, it still sneaks up on me sometimes. Yesterday was just such a day. It started like any other, but quickly turned into a muddy mess which ended up with me laying in bed and staring at the ceiling instead of plucking away at my keyboard. Sorry about that, everyone. I’ve been working to ensure it doesn’t happen very often (or, hopefully, ever) but things change and I’m not quite there yet. That said, it will not be a regular occurrence. Of course, big news always seems to pop up when I’m not around. For example, yesterday’s posts should have been announcing two big stories, both of which you’ve, by now, probably heard. If you haven’t, however, tomorrow is going to be a big day for board game ports as both Smash Up and Cottage Garden are set to arrive on the App Store.
iOS, Android, Steam • It wouldn’t be a complete week without at least a little bit of news out of the Asmodee Digital camp. Last week they released two games, Ticket to Ride: First Journey and Harald. This week is a bit more subdued. This week they’re merely announcing a huge release coming next week. It’s Smash Up, the wacky card game of amazing mix-ups, which is totally not the actual tagline for the game; I just came up with it on my own. That said, it’s pretty great, so if you need any PR guys, AEG, give me a call.
iOS Universal, Android, PC/Mac • We started Monday by learning that Asmodee Digital would be releasing a kid-oriented version of Ticket to Ride on the App Store later in the week. What they didn’t tell us was they’d be releasing another game as well, Harald: A Game of Influence. Not a peep. Not this week, not at Gen Con, not ever. What the hell is Harald and why is Asmodee keeping it under wraps?
iOS Universal, Android • To me, the best parts of any civ-building game are the Wonders. From the moment I built the Pyramids in Civilization II and was presented with a FMV movie showcasing my achievement, I was hooked. In fact, while I’m not a huge fan of FMV, I do wish they still had them in the Civ series. Nothing was cooler than adding that last brick and hearing the CD-ROM drive fire up. Through the Ages doesn’t have any FMV movies celebrating your achievements, either, but Wonders still play an important role in building a competitive civ. They’re also just fun to play around with, so let’s take a look at them Age by Age.
iOS Universal, Android • After posting yesterday’s mammoth strategy guide for Czech Games‘ awesome port of Through the Ages, I was asked by several people to go over one of the game’s most frustrating mechanisms, Corruption. Let’s do this!
iOS, Android, PC/Mac • Last night an update arrived for our beloved, yet seemingly beleaguered, Pathfinder Adventures. The update brought more content, which is good, but also completely changed prices for IAP in the mobile version, which is good news too, I think? I don’t know, the future of Pathfinder has seemed foggy since Obsidian wrapped up the Rise of the Runelords campaign, and changing their pricing and whatnot at this point seems like a bad sign that, maybe, Pathfinder isn’t doing as good as Obsidian or their new overlord, Asmodee, had hoped. Or maybe I’m full of crap. It’s happened in the past, and I definitely have no insight into what’s going on in the darkened back rooms of Obsidian. With that in mind, let’s focus on what we do know about, the latest Pathfinder Adventures update.
Tabletop • Arkham Horror: The Card Game gets a lot of love around these parts. It’s as flexible as a tentacle–it can be deeply thematic if you’re into that, or offer moderately involved deck-building and agonizing decisions during play for the more mechanically minded. It can be enjoyed solo (though I recommend playing two characters) or in groups of up to four, as a campaign or a one-shot. I’ve been extremely pleased with it as a solo experience playing both the original campaign and the full Dunwich Legacy cycle, and will here offer brief mini-reviews of each expansion in that cycle. While I’ll avoid spoiling anything beyond the initial setup in each, even the basic premise of some of the expansions gives information about the plot, so beware.