iOS Universal, Android • Onirim was one of our favorite solo time-wasters last year which was impressive for two reasons. First, it was a really good year for games and, secondly, what the hell is Onirim? It wasn’t one of Asmodee Digital‘s highly touted releases and just kind of showed up one day in its nearly perfect form. Since its release Onirim only got better, adding new expansions and going free to download with no pesky F2P shenanigans on the side. It’s been awhile since we’ve heard any news on the Onirim front, however. Yesterday Asmodee let everyone know that updates are on the way. Not only that, but they’re looking for testers to help get the updates out the door.
PC, Android, Coming soon to iOS/Mac • The best thing that’s happened since we pulled this old lemon off the lot back in 2016 is the growth of our forums. Oh, haven’t been there? You’re missing out on the best part of the site. First of all, you don’t have to read my junk over there and, secondly, all the Stately Players [goddammit, I’m on vacation -ed.] are way smarter than me and have insights that the tiny bit of brain still present in my skull couldn’t even begin to ponder on my own. Seriously, head over there, the link is right up above this post. You can’t miss it. Why am I talking up the forums? Because this story came straight from our forums which are way better at tracking this stuff down than I have ever been. It involves a dungeon crawling card game, a genre we love around these parts, called Card Quest. It’s been available for PC on Steam for a bit, but has now released for Android with a Mac/iOS version coming…soon.
iOS, Android, PC/Mac/Linux • If there’s one thing I’ve learned after doing this at 164, Owen’s old site, and here at Stately Play, it’s that big news will always drop when I’m unable to reach a keyboard. I’ve been behind the wheel of a 13 year-old minivan the last few days, so getting new news up on the site has been…challenging. Luckily, Kelsey filled in and wrote something I can only describe as “don’t miss”. Still, I failed Czech Games and my favorite title of 2017 by missing the launch of Through the Ages on Steam. So, here goes: If you haven’t heard, Through the Ages is now on Steam!
iOS Universal, Android, PC/Mac • If you’ve been reading Stately Play for any length of time you’re aware that my favorite digital–and tabletop, for that matter–board game of all time is Through the Ages designed by Vlaada Chvátil and developed and published by Czech Games Edition. I’ve played more games of TtA online than any other game and it’s not even close. Before the app released, I played dozens of games on Boardgaming Online and, before that, I developed a VASSAL mod and played dozens of games while trying to get that up and working. Since the app released last year, I’ve had 3-5 games going at all times and I’m still not getting tired of it. On March 26 Through the Ages will arrive on Steam for PC/Mac and being able to play it on my laptop while appearing to work will make my life complete.
iOS, Android • You remember Cublo Games, right? They’re the folks behind the digital version of one of my favorite board games, Martin Wallace’s Brass. Brass was released in late 2015 so, you might ask, what the hell have they been doing for the past 2+ years. Well, polishing Brass for one, but they’ve also been hard at work on another board game port, Among the Stars.
iOS Universal, Android • This is a weird way to start a review, but I think I’ll probably just keep beating this dead horse all through the post if I don’t do this up front. I’m talking about the theme of Hostage Negotiator and the fact that it’s dark; dark enough that it turns me off a bit. It’s a fairly hypocritical stance, I know. After all, I have no issue with assassinating William Shakespeare in Through the Ages or laying waste to a horde of redcoats in Liberty or Death. Hostage Negotiator feels a little more personal, however. Whether the bad guy is a terrorist or a rogue teacher, the number at the top of the screen represents helpless humans that are going to, very likely, shuffle off their digital coils before you’re done. I’m not saying Hostage Negotiator is a bad game–you’ll have to read past the break to see how I actually feel–but I felt that I’d keep bringing the theme up at every turn and didn’t want it to bog the whole thing down. There, that’s the last you’ll hear of it. Now let’s talk about the game itself.
PC/Mac/Linux (now in EA), Mobile (coming later) • I know everyone’s busy playing Into the Breach today, but I’d like to ask you to stop for just one moment. Please. C’mon, you can pull yourself away for a little bit. No? Okay, then just listen to me drone on in the background. Into the Breach isn’t the only bit of coolness to land on Steam today. Our friends at Handelabra have also pushed out an Early Access build of the card-based dungeon crawler, One Deck Dungeon for PC/Mac/Linux which is two more platforms than you’ll find for Into the Breach. Take that, Subset!
Mobile, PC/Mac • Earlier this year my Kickstarted copy of One Deck Dungeon from Asmadi Games arrived and it quickly became my go-to solo game. It’s compact, easy to fit in a backpack, and plays fairly quick while still giving you something to think about each and every turn. Those gents at Handelabra have taken it upon themselves to convert this card game to digital and, just this week, they let me have a look behind the curtain to see how things are going. They’re going very, very well.
Tabletop • Dickens famously wrote one book about two cities. Martin Wallace, on the other hand, topped that by designing two games about the same city. You know, I’d been milling that intro about in my head for days and it sounded way better there than it does when I type it out. Unfortunately, my delete key is broken so it will have to remain as-is [unfortunately, my delete key is broken too, or it would have been destroyed. -ed.]. What I’m trying to get at is that I’ve played London by Martin Wallace. I’ve played it a lot. I’ve played both the first and second editions and I’m going to talk about it after the jump.
iOS Universal, Android • We’re not huge fans of hyperbole here at Stately Play–the best damned site in this or any other universe–but when a game like Meteorfall shows up, it seems appropriate. Meteorfall is good. Dare I say, super-duper good. So good, in fact, that I’m sticking it in the running for Game of the Year and it’s not even the end of January yet. Why am I telling you this? Because it’s a review, dummy. [Dave fell on the ice, hitting his head on the concrete yesterday and has been calling everyone–even his wife and kids–“dummy” ever since. We’re hoping the concussion symptoms go away soon but, until then, please take no offense. -ed.]