Review: Age of Rivals

June 26, 2017 David Neumann 24

iOS Universal, Android, PC/Mac • Every now and then a game appears on the App Store and it just clicks. It takes hold immediately, as early as playing through the tutorial. There’s more than just a sense of “fun”, whatever that means, but an urge to really dig in and explore. It doesn’t happen often. I remember it happening when I first played Pathfinder Adventures last year, or the first time I loaded up Hearthstone, and it happened again last week with Age of Rivals. What a game.

Race for the Galaxy gets major update that includes…wait for it…badges

June 22, 2017 David Neumann 7

iOS Universal, Android • I love Temple Gates‘ digital version of Race for the Galaxy so much that I’m sure you’re tired of hearing about it. Hell, I’m tired of hearing about it. That’s tough, though, because not only is Race for the Galaxy my current front-runner for Game of the Year, today it got better. Late last night, version 1.02 landed on the App Store and it plugs up the few holes that were remaining from the initial launch.

Missile Cards making its App Store debut next week

June 21, 2017 David Neumann 4

iOS Universal, PC • We’ve talked a lot about the currently PC-only Missile Cards the past few months, starting with Nick’s glowing review. The big news was that developer, Nathan Meunier, was trying to bring the game to iOS at some point. That point is next week, apparently, as we can expect it on our phones on the 28th of June.

Magic Duels on life support

June 20, 2017 David Neumann 6

iPad, PC • I’ll be the first to admit that I didn’t give Magic Duels a lot of love. If you don’t remember, Magic Duels was released in 2015 as the successor to Magic: Duels of the Planeswalkers, which was an annual release from Wizards each summer from 2009-2014. It was slated to be THE final release of Magic on your iPad, and would be updated when new sets were released rather than scuttled and re-released each year. From everything I can gather, it worked rather well; I just realized that playing Magic wasn’t really my thing. Didn’t hate it, but couldn’t justify the amount of time to really learn and understand the complexities of the game, so, it’s really my fault that we didn’t give it its due here at Stately Play. That said, it’s now dead, so I guess we’re off the hook.

Roguelike card game, Solitairica, getting more content in major update

June 19, 2017 David Neumann 13

iOS, Android, PC/Mac • While we love heavy, complex board and card games, sometimes it’s nice to just relax and play something a little simpler. Something that doesn’t tax your brain too much, but can still be considered a true game with your actions and choices making a difference. The king in this category is probably Card Crawl, but there are others out there that fit the bill rather nicely as well. One of those is last year’s Solitairica from Righteous Hammer. A fun, fast roguelike that kept you coming back for more because of all the new content you could unlock. For those of us who, long ago, unlocked everything Solitairica had to offer, listen up! More content is on the way via an expansion: Primal Champions.

Age of Rivals comes to mobile this week

June 19, 2017 David Neumann 108

iOS, Android, PC/Mac • Remember Age of Rivals? We talked about it back in March and its mashup of civ-builder and CCG gave us all sorts of warm and fuzzies when we played in on our laptop. For those of you who prefer to do your gaming on the go, you’re in for a treat, because Age of Rivals is coming to mobile this Thursday.

Villains of the Multiverse launching on June 22

June 15, 2017 David Neumann 3

iOS Universal, Android, PC/Mac • And…we’re back. Sorry for the lack of content this week, but summer vacation started this week for my kids and, coincidentally, my wife has been gone since Sunday on a business trip, leaving me with no time to myself to get anything written. While summer will make it a little harder for me to get content up, I don’t plan on going AWOL very often, so I apologize for the past few days. Let’s get caught up, shall we? The biggest news of the week (maybe?) comes from our friends at Handelabra who have announced the next major update for Sentinels of the Multiverse is arriving on June 22.

Race for the Galaxy updates, comes to PC on June 27

June 8, 2017 David Neumann 21

iOS, Android, PC • If you asked me my pick for Game of the Year on May 2, I would have had a hard time narrowing it down. Let’s face it, 2017 has been a pretty great year for mobile apps with releases like Onirim, Card Thief, and Warlock of Firetop Mountain just to name a few. On May 3rd, however, Race for the Galaxy landed on the App Store and I can honestly say that I haven’t played another mobile title this much in a long, long time. It’s nearly perfect in just about every way and the few remaining issues are on Temple Gate‘s radar. In fact, they plan on having them all cleaned up on June 27.

Review: Jaipur

June 7, 2017 Kelsey Rinella 7

iOS, Android • Jaipur on tabletop has long been highly regarded as a fairly light and quick, but still satisfying, economic game. The translation is everything we could hope for from an Asmodee digital title. Asmodee’s online service could improve in numerous ways (most notably by allowing asynchronous games), but they tend to choose games which support relatively large player bases so it is, at least, usually possible to find opponents. Solo play includes a generous campaign with a variety of tweaks to the formula, and, of the three AI opponents, only the easiest seems like a pushover.

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