iOS Universal, Android, Consoles, Switch, PC/Mac • While I absolutely adored the PC/Mac version of Thimbleweed Park earlier this year, I’ll admit that I still haven’t fully solved the Twin Peaks-like murder mystery that lies in the game’s center. The game is big and sprawling and while it looks and feels like a 1990’s LucasArts point-and-click title, there’s much more here to unravel story-wise. I’ve kind of been waiting for the mobile version to launch so I can follow the exploits of Agents Ray and Reyes–who are in no way anything like Dana Scully or Fox Mulder–on my couch. The wait is nearly over! Thimbleweed Park is coming to iOS next week and Android in October.
PC/Mac, Consoles • Ever since the first Diablo appeared on PCs back in the mid-90’s, I’ve been a huge fan of the series. Unlike other RPGs with detailed character creation and gameplay so long that finishing a game felt more like a chore, Diablo was a breath of fresh air. Fast paced, new loot every time you played, and the ability to easily play online with friends, which was kind of mind-blowing back in 1996, Diablo was what my RPG-craving soul desired. Diablo 2 was an even better game, but Diablo 3 kind of lost the way. It was still fun, but it took an expansion pack and a lot of tweaking to get it to the point where it is today: a fun action romp that still falls a bit short of its predecessors.
iOS, Android, PC/Mac, Console • While it’s sad to think that we won’t be getting any more Sorcery! titles from the mad geniuses at inkle Studios, it’s comforting to know that we’re getting something. Heaven’s Vault is their upcoming title and I say “something” because we really don’t know much about what the hell Heaven’s Vault actually is. A few screens of a woman and her robot looking over a desolate landscape is all we have to go on. That and the fact that Raymond Chandler and Gene Wolfe were mentioned as inspiration. That’s all they really had to say, but they keep throwing more info at us anyway.