I was going to write a long diatribe about 2016 to wrap up the year, but instead I want you all to look at my GIMP skills in that header pic. Yes, that’s a crown. I also wrote in that really sweet “#1”. I figure I had to tell you that it was me because I’m guessing most of you would assume we dropped beaucoup bucks on a real graphic artist. I mean, I don’t like to brag, but I kind of like to brag. We’re finally here! Our number one games of 2016. What’s at the top? Will anyone pick a mobile game? Will anyone not pick a mobile game? Will David and Maddie ever hook up? [I’ve only seen seasons 1 and 2 of Moonlighting. I’m saving up for the season 3 blu-ray -ed.] All these answers (not all of them, actually) will be answered beyond the break.
[Insert witty opening] That’s all I got today, folks. I was doing my dadly duties today and looked at my watch realizing it was 4pm and I’d forgotten all about today’s countdown. No time to mess around! Head after the break to see our #2 picks for best of 2016.
We’re back with our countdown of the top games of 2016. Yesterday, I was a bit short on time so my introduction was on the brief side. Today, I had planned to regale you with tales of how I’ve yet to murder any children during Christmas break. After starting, however, I realized that it’s a rather boring tale involving lots and lots of Legos. Instead, let’s continue the countdown. Today we reach the midpoint with our #3 titles of 2016. Because we need clicks, check our picks after the break.
If you’re unsure of what it is you’re reading, please read this first. It explains everything. There, now that’s out of the way, let’s get to our #4 games of 2016.
Like most sites, we were going to wrap up 2016 with a list of top games by category but a few issues sprung up. First of all, our star chamber is still under construction, so we have nowhere to hold the voting. Secondly, we’re all [actually, just Dave -ed.] extremely lazy and the thought of organizing the whole thing was bringing everyone [again, just Dave -ed.] down. Thus, our year-end wrap up is going to be a little different [Dave is forcing us to do it this way -ed.] Instead of categories, each of us selected our top five digital games of the year. We didn’t care if they were mobile, desktop, 3DS, console, or VR. Actually, I told the writers we didn’t care about platform, but I do care, and forced everyone to focus on mobile and desktop (except Tanner, damn him). Each day we’ll run down one of our top games, starting with #5 today, until we get to the #1 games of 2016 on Friday. Will this be how things work every year? Probably not. This year, however, this is how it’s going down. Let us know how much you hate this format in the comments! [or you could, you know, be nice -ed.]