iOS, Android • I’m anything but an expert traveler, but I feel worldly enough to share this one travel tip: when using Airbnb, double check that the apartment you’re moving into has WiFi. If you’re wondering where I’ve been this week, I basically failed to follow this rule and have been unable to post due to being in an apartment sans internet since Monday. “But there are tons of places with WiFi in Vienna!” I can hear you screaming. This is true, but I’m traveling with my father who doesn’t view writing as a “real job” and therefore has little patience for me to whip out my laptop when we’re sitting at a cafe. I’m learning he has little patience in regards to just about everything, actually. It’s been a fun couple of weeks. Anyway, there has been activity on the App Store, so I’m going to try to post something while we’re on the train to Salzburg. It may be brief because the WiFi on the train isn’t great and it’s only a 2 hour ride, but at least you know that I’m still alive. As for our WiFi-free apartment, we move out on Saturday to a new apartment and, yes, I checked that it has WiFi. Next week should be far more productive.
iPad, PC/Mac/Linux • It’s always nice to wake up to a surprise unless said surprise involves wet sheets and a horse head. Today’s non-horse-head-based surprise comes from our Discord channel, where Athros discovered that Aspyr Media is at it again in regards to Civilization VI for iPad. Yep, a new update has landed and it’s a doozy.
iPad, PC/Mac/Linux, Switch, PS4/Vita, Xbox One • While I know Darkest Dungeon isn’t everyone’s cup of tea, I think we can all agree that, yep, it probably is the darkest of all dungeons. You can bring torches along, but it’s still dark. In fact, the only color you’ll see while playing is blood red, and that’s when your beloved heroes go insane, which is better than death. Or is it? In June there will be more color coming to Darkest Dungeon, namely a new expansion called The Color of Madness.
iPad, PC/Mac/Linux • This probably won’t surprise you, but Civ VI on the iPad is still my most played title. Sure, I’m still playing Through the Ages and Twilight Struggle every day, but for those I log in and take my turns and then exit, usually to head back into Civ VI. While Aspyr has been pretty great about updating the game since its release in November, I still wonder how far they plan on taking the mobile version and if it will ever come close to the version we know (and love) on Steam. I’m going to stop worrying about that now, I think, as today Aspyr dropped yet another update, which makes it the second major addition this month! Today we get not one, but two new civilizations: Macedon and Persia.
iOS Universal • I have kids in two different school systems, one in public high school and the others in a private elementary school. Although the schools are merely two blocks apart and many, many families in the area have children at both schools, we learned that they rarely manage to sync their schedules and, as such, their spring breaks never coincide. This led to the past two weeks when I was traveling and then home with children, both of which really cut into my writing time here at Stately Play. Today, the house is empty and I couldn’t be happier. Not only does that mean I can actually sit and write again, but it also means I’m back to not wearing pants. Freedom. None of this has anything to do with the topic of this post, however, which revolves around one of the true maestros of the App Store, Michael Brough. His dungeon-crawler/puzzler/roguelike Imbroglio has just expanded with Phlogiston.
iOS, Android, PC/Mac/Linux • So, I woke up this morning and loaded up Terra Mystica on my laptop trying to finish a game I had started last week. As I believe I mentioned earlier this year, wrapping my head around Digidiced‘s excellent port of TM was on my to-do list in 2018. Upon starting the game, however, I was hit with a notification that the Fire & Ice expansion had arrived. One new game menu later and I was all set to lead Tyrion and Dany against evil bitch Cersei and her Gregor-stein only to find that this isn’t a Song of Ice and Fire expansion, but something completely different. Fire & Ice is still pretty cool, but I have to admit I’m a little bummed.
iPad, PC/Mac/Linux • The only things I know about Australia I learned from Monty Python, Flight of the Concords, and Alex Connolly. In other words, everyone there is named Bruce and teaches philosophy, they like to mock New Zealanders’ accent, and [redacted due to NDA]. Obviously, this is a well-rounded and comprehensive litany of everything Australia has to offer, but Civ VI is here to fill in all the empty spaces (even if it seems there aren’t any). I can’t think of a better teacher of real-world history than Civilization (how else would I have learned that Teddy Roosevelt founded America and will colonize space in 2023?) and now that Australia has become available in the iPad version of Civ VI, I can’t wait to learn more about Vegemite and Bloomin’ Onions.
Rise and Fall available for PC/Mac/Linux • iPad version available w/o Rise & Fall expansion • Mac gamers are used to being disappointed when it comes to new games not making their way to our preferred platform. I know, it’s my own damn fault for expecting my MacBook Pro to compete with a Windows machine but, dammit, I so much prefer my Mac for doing what I’m doing right now, namely writing. So, without the resources to have both, I’m saddled with a Mac for gaming. I’m still waiting for Divinity: Original Sin 2 to come to Mac (I kickstarted it not realizing it was going to be Windows only) and have been waiting patiently for Aspyr to bring the first Civ VI expansion–which arrived on Windows in early February–to Mac. Today, I was totally surprised when I loaded up Steam and, lo and behold, there was a 2 GB update. What could it be? Yes, Rise and Fall has come to Mac.
iOS, Android, PC/Mac/Linux • I haven’t spent a lot of time singing the praises of Digidiced‘s digital port of the euro-game masterpiece, Terra Mystica. Not because it’s not a great port or the game itself isn’t my cup of tea, the reality is that the game is just too damn confusing. Yes, I’ve played it on the tabletop, but I’m not sure I ever got my head around TM’s wheels-within-wheels design that seems complex for complexity’s sake. Seriously, there are so many different rules, ways to play, and mechanisms that it’s a very hard game to truly understand without many, many playthroughs. And all complexity happens even before you take into account the 14 different races, each with their own tweaks to the base rules. On the tabletop you can take your time to figure out just what the hell is going on, but the app comes at you full speed. There are tokens flying, actions being taken, and points being scored and I JUST CAN’T HANDLE IT.
iPad, PC/Mac/Linux, Switch, Xbox, Playstation • When Darkest Dungeon came out for iPad last fall, I instantly became addicted and played it more than I had in the previous three years it had dwelled on my laptop. I know the love for DD wasn’t universal with many complaining about the wonky UI that could be both tiny and fidgety at the same time, while others saying the difficulty level went beyond their definition of fun. Both were valid points–it’s close, but not a perfect port–but I loved it and kept throwing my hapless adventurers right into the woodchipper with the hope that the Crimson Court and other expansion content would soon arrive on the platform. Today is that day.