Welcome to what may become a regular SP Sunday-night feature, if you’re in the US (more like second breakfast or elevensies time in NZ). I’ve always fancied myself a decidedly non-prime hours horror host, in the vein of Vampira, Elvira, and Commander USA. Don’t remember Commander USA? Just imagine Watchmen’s The Comedian unconvincingly faking enthusiasm for El Santo movies and “drawing on” his hand with his cigar. I asked editorial for a wardrobe budget, but all I got back was a series of farty noises, so just imagine me in a LBD and a smoking jacket, wearing a wig stolen from a community theatre production of Hedwig and the Angry Inch, sitting in a ridiculously oversized Gothic armchair next to a roaring fireplace (burning official strategy guides and AOL diskettes, ‘natch) and cradling a coffee mug bigger than my head in my arms with a degree of tenderness usually reserved for newborn babies and Alpha Edition Magic: the Gathering cards. Got it? Good, let’s go.
iOS, Android, PC/Mac/Linux • Fresh off the success of One Deck Dungeon you’d think the folks at Handelabra would rest on their laurels and, perhaps, slow down and enjoy the, I’m sure, millions of dollars that come along with being a successful indie developer of niche board games. As you can probably guess from the headline, however, that’s not the case. Instead, Handelabra have announced two new ports that will be heading our way in 2019, Indie Boards & Cards‘ Aeon’s End and Greater Than Games‘ Spirit Island.
iPad, Android Tablets, PC/Mac/Linux • One thing I look forward to every year is a Jeremy Handel sighting at Gen Con. He’s incredibly hard to find, but when you do you won’t be disappointed because he’ll be dressed as someone else. Sure, there’s a lot of cosplay at Gen Con, but not many people cosplay as characters from Sentinels of the Multiverse. This year, my son and I ended up getting sick on Saturday and our time in the convention center was nil from Saturday morning on, so I didn’t get a chance to find Jeremy this year [for the record, we did meet up with Jean-Marc Giffin of Handelabra who was affable as always -ed.], but I did get a chance to play a ton of his latest game, One Deck Dungeon. That’s because Handelabra released the major expansion, Forest of Shadows, the Wednesday night before the Con opened.
iPad, Android tablets, PC/Mac/Linux • Considering that Handelabra‘s digital port of One Deck Dungeon is so damn good, it only stood to reason that we’d eventually be seeing the stand-alone expansion, Forest of Shadows, make its way into the app. Earlier this morning we got a confirmation of the digital expansion from none other than the designer and head of Asmadi himself, Chris Cieslik. Not only that, but he sent us our first image of the expansion in action. Well, almost in action. It’s the selection screen, but it’s still cool.
iPad, Android Tablet, PC/Mac/Linux • I love Handelabra as much as the next guy, but the amount of One Deck Dungeon news is starting to get annoying. I mean, I haven’t even tried a dungeon with Caliana, their last DLC hero and now they’ve gone and added another? Not just that, but I still have problem getting through the 1-star-difficulty Dragon and now they’ve added a 4-star deathtrap? Geez, it’s almost like I’m just going to have to just keep playing and playing One Deck Dungeon for the foreseeable future. Woe is me.
iPad, Android Tablets, PC/Mac/Linux • Sentinels of the Multiverse was deluged with constant updates, new content, expansions, and more after its release and at a pace that would make most developers shut down from exhaustion. You’d think Handelabra would have a hard time replicating that with their latest baby, One Deck Dungeon, but it’s starting to feel like déjà vu. They’ve already added the Phoenix Den and tomorrow the roguelike card game is getting not one, but two new characters to kill with poor dice rolls: Fanatic and Caliana.
If you were one of the people who loaded up Handelabra‘s One Deck Dungeon and thought, Hmmm…not enough dungeon, then today is your lucky day. Not only did the game update to add fixes and UI features, but it also brought along the game’s first DLC, The Phoenix’s Den.
iPad, Android tablets, PC/Mac/Linux • Last Thursday I stopped by Steam several times to see if Handelabra‘s port of One Deck Dungeon was live. One of these trips — for no good reason — I scrolled down to read current Steam reviews. Negative reviews weren’t hard to spot, all complaining that this game uses too much “RNG” which is, apparently, a cool thing all the kids are saying. It means random number generation and if you’re complaining about randomness in a game that has you chucking literal handfuls of dice each turn then maybe you’re playing the wrong game. One Deck Dungeon is nothing but randomly generated numbers and, if you’re into that kind of game –other ports I can think of are Elder Sign and Roll for It! — then you’re in for a treat.
PC/Mac/Linux (now in EA), Mobile (coming later) • I know everyone’s busy playing Into the Breach today, but I’d like to ask you to stop for just one moment. Please. C’mon, you can pull yourself away for a little bit. No? Okay, then just listen to me drone on in the background. Into the Breach isn’t the only bit of coolness to land on Steam today. Our friends at Handelabra have also pushed out an Early Access build of the card-based dungeon crawler, One Deck Dungeon for PC/Mac/Linux which is two more platforms than you’ll find for Into the Breach. Take that, Subset!
Mobile, PC/Mac • Earlier this year my Kickstarted copy of One Deck Dungeon from Asmadi Games arrived and it quickly became my go-to solo game. It’s compact, easy to fit in a backpack, and plays fairly quick while still giving you something to think about each and every turn. Those gents at Handelabra have taken it upon themselves to convert this card game to digital and, just this week, they let me have a look behind the curtain to see how things are going. They’re going very, very well.