iOS Universal, Android • Being of an unstable mind myself, I usually try to not diagnose the mental health of others on the internet. Regardless of how off-the-rails their comment or post might be, you’re only getting a small sliver of the person behind the keyboard. That said, I think we might need to send help to Asmodee Digital and make sure they’re okay. Over the weekend, they put their hit card game, Onirim, on sale and, for some reason, it’s still on sale. Oh, and when I say “on sale” I mean free.
iOS Universal, Android, PC/Mac • Close your eyes and empty your mind, we’re going on a journey into the past. Falling…falling we watch the time pass by until we reach…yesterday. Oh, right, it was only yesterday when we announced that Pathfinder Adventures would be coming to PC/Mac some time down the road. Anyway, it turns out that road is a very short one with Obsidian today confirming that Pathfinder Adventures would be coming to PC/Mac on June 15.
iOS Universal, Android, PC/Mac (coming soon) • Back in December, Obsidian capped off the first Adventure Path for their bug-laden-yet-nearly-perfect card game, Pathfinder Adventures. Even before the final chapter was released, there were questions about the future of Pathfinder Adventures. Would it begin a new Adventure Path? Would there be new characters? Would the bugs ever get fully squashed? It’s nearly six months later and we’ve not heard an answer to any of those questions…wait for it…until this weekend. BOOM!
iOS Universal, Android • When 2017 started I had already been girding my loins in preparation for a certain card game that was originally released in cardboard form back in 2007. Yes, 2017 was to be the year that I finally left my family behind and started the cult of Vlaada, continuously playing the digital version of Through the Ages. Things have changed. While I’m still planning on abandoning my family for a 2007 card game, it looks like it might be Race for the Galaxy instead of the aforementioned civ builder. RftG is out and, yes, it’s that good.
iOS Universal, (Android coming soon) • It’s not often that we post about app updates unless they include some major new features or content, but here we are prattling on about an update to the excellent Card Thief which adds neither. It’s almost as if it’s been a slow news week or something.
iOS Universal, Android • Shortly after this review was published, Funforge updated Tokaido, notably adding the previously missing two-player option. Because two-player local play was my ideal use case for the game, this pleased me greatly, and it deserved special mention. My thanks to forum-goer “Misguided” for directing my attention to the improvement. Tokaido crystallizes thinking about the merits and challenges of digital translations of tabletop games. The cardboard version features lovely art, evocative of stylized watercolors, which sets the mood for a pleasant walk along a scenic road in ancient Japan. Not content to simply replicate these static images, developers Funforge created a 3-D, animated version which captures the artistic impact of the original–given the extent to which this is the game’s greatest asset, that’s genuinely impressive. Unfortunately, the very quality of the presentation highlights limitations of both the app and the underlying game.
iOS Universal • Word games are usually not my go-to, but every now and then one will get under my skin and become an obsession. The last was Tim Fowers’ board game port, Paperback, but Zach Gage’s latest, TypeShift is the newest word game keeping me up at night.
iOS Universal, Android, PC/Mac • While it arrived on Steam way back in 2015, Militia escaped our attention mainly due to the fact that no mobile version was on the horizon. Turns out developer BrainGoodGames always had a mobile version planned, they just didn’t let us know about it until yesterday which is a good thing, because that’s when it landed on the App Store.
iOS Universal, Android (coming soon) • Neil Gaiman is my favorite (living) author. I haven’t read anything from him that I’ve disliked, and will buy any new book he writes without even knowing what it’s about. I feel the same way about Wes Anderson’s movies, even though I’m not a hipster (and if you call me one, I’ll take off my glasses and jaunty hat and we’ll have to go outside, mister). For some reason, certain creators just connect with each of us regardless of what they put their minds too. It’s no different in the digital realm. For a long time, Blizzard was my spirit animal, then Playdek. I still like both of them, but I’m starting to think that Tinytouchtales is the one. Maybe it’s the art, maybe the gameplay. Probably both. Whatever it is, they know how to crawl inside my head and hit all the right buttons. Card Crawl is still in there, tapping away as one of my favorite mobile games ever. Their latest, Card Thief, might be even better.
iOS Universal, Android • One of the more prolific board game designers out there is Antoine Bauza. He’s won the SdJ twice (the Kennerspiel des Jahres in 2011 for 7 Wonders and Spiel des Jahres in 2013 for Hanabi), and can always be counted on to craft solid titles with unusual themes. He’s made it to the App Store already with his often overlooked Ghost Stories, a cooperative romp in which Taoist monks protect a village from some of the best boardgame artwork ever created. Today another game of his has launched for iOS and Android, Tokaido.