1775: Rebellion heading south

January 25, 2017 David Neumann 0

HexWar released 1775: Rebellion last year to much fanfare, only to have the initial release be received less than warmly. Since Matt’s review, the game has undergone several updates fixing many of the issues brought up in the review. They’re not done, either. They’re planning another major update that will not only fix bugs and improve the app, it will also introduce a brand new scenario created by the game’s original designers.

WotC updates Magic Duels with Aether Revolt expansion

January 24, 2017 David Neumann 0

While I know some people can’t get enough of digital Magic: The Gathering, I can safely say that it’s not my cup of tea. Part of the issue is the gameplay of Magic in which you can interrupt your opponent’s turn, casting spells whenever you damn well please. I wish I could tell you that I prefer my turns to be clean and free of interference from others, but the truth is that I just can’t pay attention to both my cards AND what you’re doing. On the tabletop I can sit and ponder a bit, but in the digital word there are timers and hounding and screaming [I think the hounding and screaming might just be in Dave’s head -ed.] reminiscent of my freshman gym teacher when he learned I couldn’t do even one pullup. For those of you who still love Magic on your tablet, Wizards of the Coast has a surprise for you.

New mini-boss incoming to Solitairica, bigger plans down the road

January 24, 2017 David Neumann 1

One of 2016’s better mobile titles was a little card battler from Righteous Hammer called Solitairica. Following in Card Crawl’s footsteps, it was a quick-playing, fast solitaire card game whose true genius was less in the game’s mechanisms and more in all the extra doodads you can unlock the better you play. Solitairica sported several different classes and special powers to unlock so, even if you failed to make it all the way to Castle Stuck, there were rewards right around the corner. The problem is, eventually, you ended up with all the doodads in your pocket with nothing left to quest for. Lucky for us, it looks like Righteous Hammer has big plans for 2017 and making Solitairica something to come back to.

Short Cuts: Hidden my game by mom Series

January 13, 2017 Tanner Hendrickson 0

Since the dawn of electronic handheld gaming, there has been conflict between mother and child. The mother wants chores or homework to be done, but there’s always “just one more level” or a high score just out of reach. At some point, the mother will resort to simply hiding the device in the hopes of boring the child into productivity. The child, of course, instead leverages their boredom into searching for their game. They inevitably find the device, and the cycle begins anew. Japanese developer hap Inc.’s free Hidden my game by mom (sic) series distills and translates this conflict into a delightfully absurd escape room puzzle game format.

Wait…there’s a decent Rollercoaster Tycoon for mobile?

January 11, 2017 David Neumann 1

One of the greatest memories I have of my Good Ol’ DaysTM working at Pocket Tactics occurred in 2014 when Owen went apoplectic regarding Atari’s botched release of RollerCoaster Tycoon 4. Seriously, go read his review. It’s a beautiful thing. Not only did RCT4 fail to bring a fascinating simulation to mobile, it basically became the face of the free-to-play downfall of the App Store. Here was a classic title with promise that was retooled to wring as much cash out of players as possible, fun be damned. I had given up on seeing a decent RCT game ever make its way to mobile but then this week I spotted something else over at our old digs. A five-star review for something called RollerCoaster Tycoon Classic. What the hell?

Review: Avignon: A Clash of Popes

January 10, 2017 Kelsey Rinella 4

The Cold War is singular in world history for the level of political complexity combined with the possibility for diplomatic failures to bring about a conflict which could engulf the known world in a horrifying level of destruction. But the period of the Avignon Papacy offers similarly high-stakes drama and intricate machinations, and is relatively unfamiliar to most modern audiences. As such, it’s an ideal setting for a heavy-weight successor to Twilight Struggle, or perhaps a highly thematic, negotiation-heavy behemoth (a role which, admittedly, is likely adequately occupied by Here I Stand). Avignon: A Clash of Popes isn’t one of those. It’s a small game which is actually less portable on an iPad than in physical form. It aims to offer a light, quick, but tense two-player contest between Rome and Avignon, in which each tries to recruit the support of influential people. You also occasionally recruit peasants, which probably won’t help much, but you never know.

Avignon: A Clash of Popes arrives on mobile

January 4, 2017 David Neumann 1

Despite what you might be hoping, Avignon: A Clash of Popes does not feature Stephen IV and St. Peter performing the fish slapping dance. Nor does it feature Boniface VI riding a pegasus while holding the severed head of Sixtus II. Despite that, it sounds like a pretty great game.

Don’t Starve comes back to mobile with Shipwrecked

January 2, 2017 David Neumann 0

I’ve spent the last ten days doing not much more than yelling at children and trying to drink away this never-ending headache. No luck thus far, but tomorrow the sun shines again and the house belongs to me and me alone (and the dog, but he’s way less annoying than the kids).  As such, I can start looking at the App Store again to see what I’ve missed. In theory, there shouldn’t be much as the App Store has been shut down over the holidays. You can imagine my surprise this morning when I awoke to find that an expansion to one of my favorite games was released early last week. Pretty sneaky, sis.

To alpha and beyond: Hades’ Star

December 23, 2016 Nick Vigdahl 65

“Captain Drigo, sir, system VXG-0199 is now in view of our long-range sensors.” Drigo turned from yet another review of the ship’s inventory projections to face the helmsman. “Visuals if you please, Mr. Gupta.” A three-dimensional image of a star appeared before Drigo. It was a type-G, a yellow dwarf, as promised. Drigo let out an inaudible sigh of relief. That was one anxiety laid to rest. “There she is, sir. A beauty, is she not?”

Steam: Rails to Riches goes online with asynchronous play

December 20, 2016 David Neumann 73

I love me some Martin Wallace and Steam: Rails to Riches is one of his finest contributions to game shelves everywhere. A digital version was released last year from Acram Digital and it was polished and shiny with one glaring exception: no online multiplayer. Today, that’s been remedied. It’s just been updated to include asynchronous play and I think someone needs to organize a tournament.

1 5 6 7 8 9