Don’t Starve comes back to mobile with Shipwrecked

January 2, 2017 David Neumann 0

I’ve spent the last ten days doing not much more than yelling at children and trying to drink away this never-ending headache. No luck thus far, but tomorrow the sun shines again and the house belongs to me and me alone (and the dog, but he’s way less annoying than the kids).  As such, I can start looking at the App Store again to see what I’ve missed. In theory, there shouldn’t be much as the App Store has been shut down over the holidays. You can imagine my surprise this morning when I awoke to find that an expansion to one of my favorite games was released early last week. Pretty sneaky, sis.

To alpha and beyond: Hades’ Star

December 23, 2016 Nick Vigdahl 65

“Captain Drigo, sir, system VXG-0199 is now in view of our long-range sensors.” Drigo turned from yet another review of the ship’s inventory projections to face the helmsman. “Visuals if you please, Mr. Gupta.” A three-dimensional image of a star appeared before Drigo. It was a type-G, a yellow dwarf, as promised. Drigo let out an inaudible sigh of relief. That was one anxiety laid to rest. “There she is, sir. A beauty, is she not?”

Steam: Rails to Riches goes online with asynchronous play

December 20, 2016 David Neumann 73

I love me some Martin Wallace and Steam: Rails to Riches is one of his finest contributions to game shelves everywhere. A digital version was released last year from Acram Digital and it was polished and shiny with one glaring exception: no online multiplayer. Today, that’s been remedied. It’s just been updated to include asynchronous play and I think someone needs to organize a tournament.

The circle is now complete, Adventure Pack #6 released for Pathfinder Adventures

December 20, 2016 David Neumann 1

I’ve not kept my admittedly somewhat disturbing love for Pathfinder Adventures well hidden since its release earlier this year. Despite its bugs and garish, in-your-face pleas to spend money, I simply haven’t found a better game on mobile all year. Despite being a card game that feels awfully themeless on the tabletop, Obsidian managed to create what might be the best RPG experience currently available on an iPad when they ported Pathfinder over. The only thing holding it back was the slow leak of new content. Over the past few months, that slow drip has turned into a steady stream and yesterday we finally reached the end of the road. The sixth and final adventure deck in the Rise of the Runelords campaign has been released.

Two new characters enter the fray of Talisman: Digital Edition

December 14, 2016 David Neumann 0

Talisman may lack deep strategic or tactical gameplay but it more than makes up for it with the fun of exploration and so much damn content. Seriously, it’s gotten to the point that I can’t keep track of all the expansions for this beast. Dungeons, Cities, something called the Highlands? That’s just the tip of the iceberg. It’s all good as every new expansion adds more unknown to each game until you never know what you’ll draw. That’s when the game gets really fun. Today, Nomad updated Talisman yet again with more content, two new characters to play with: Martial Artist and Saracen.

Warlock of Firetop Mountain coming to iOS in early 2017

December 14, 2016 David Neumann 1

I know this is click-baity as hell, but look at this. Seriously, just look at this. You’re not clicking? Fine, let me tell you what’s behind the break. Remember Tin Man Games? Earlier this year they released a new version of the classic Fighting Fantasy book, The Warlock of Firetop Mountain except it wasn’t a book. You moved minis around, combat was on a grid and tactical, and there were about a billion [not an official number -ed.] of new characters to unlock and play with. Well, guess what. It’s coming to mobile in early 2017! That’s what’s after the break. I guess you don’t have to click now. I’m really bad at this click bait crap. Let me try one more time. We have a picture of Warlock of Firetop Mountain running on an iPhone and the results will shock you!

Review: Silent Depth

December 14, 2016 Kelsey Rinella 0

Silent Depth is a long-gestating WWII submarine sim, placing you in an American sub in the Pacific Theater in 1942. Success means slowing the flow of vital supplies to Japan, sinking troopships, and buying the U.S. industrial effort time to rebuild the surface fleet after the catastrophe at Pearl Harbor. And, in a cruel metaphor involving sinking ships, it represents the first Stately Play use of the tag “Windows_Phone. [and possibly the last. -ed.]

Colt Express gets major update, multiplayer actually works

December 13, 2016 David Neumann 7

Kelsey took a look at Colt Express last week and thought it was a pretty great rendition of a board game with one huge flaw, the multiplayer system was broken. While online play existed, the ability to create or join games was enough of a mess to prevent him from playing even one multiplayer contest. It was bad enough that Asmodee decided to pull back their December releases to ensure that multiplayer hijinks wouldn’t be an issue going forward. Today, Asmodee took steps to correct what’s already out there and Colt Express has been updated to make multiplayer a little more palatable.

Baseball Highlights 2045 updated with new expansion

December 13, 2016 David Neumann 1

2016 has been a great year for digital board games, so much so that it’s easy to lose track of every great release. Luckily, some of them are aware of this and keep bubbling to the surface of our consciousness by releasing more content. The latest example of this is Peter Kossit’s one-man triumph, Baseball Highlights 2045. It was just updated with the requisite bug fixes, but also includes a new expansion pack that includes my favorite part of baseball, errors.

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