iPad, PC/Mac/Linux • It’s official. Darkest Dungeon is officially coming to our iPads, and it’s happening in only a couple weeks. We’ve been asking about Darkest Dungeon on our iPads before the PC/Mac version was out of Early Access, but were always given answers that neither confirmed or denied a mobile port. Makes sense, as developer Red Hook is up to their eyeballs with supporting and expanding the PC/Mac version. Turns out Red Hook had an accomplice in getting the iPad version up and running, Blitworks, which I’d never heard of before, but have instantly become one of my favorite devs. If you can’t tell, I kind of like Darkest Dungeon.
iPad, Android, PC/Mac/Linux • Faeria is one of the many games on my “must play” list that I never seem to get around to actually playing. The combined CCG and tactical board game elements would seem to be my chocolate and peanut butter but, alas, Race for the Galaxy came out and pretty much ruined me for card games until some time in 2019 when I might get a little bored with it. Still, Abrakam, is trying to get me to put RftG aside early by unleashing new expansion content for Faeria. Looking at what’s in the expansion, they might just succeed.
iOS • In upgrading from my iPad Air, with its long-inadequate 32GB of storage, I was mostly looking for more storage, Pencil support, and the ability to care less about the nature of the deposits left by my children’s fingers. I’m not terrifically picky about screen wonderflonium, the camera, or the speakers. I don’t even care about the ability to have a full-sized keyboard in the cover, because I’ve been surprisingly happy typing on the screen. So, as a hardware reviewer, I’m not exactly curmudgeonly, but I expect to be insensitive to a lot of what I’m seeing written about the new iPads. People who review lots of devices have more incentive to care deeply about what seem to me like rather minimal differences.
iPad, PC • It probably won’t come as a huge surprise to readers of Stately Play that we’re not on the press list of Slitherine. As such, unless I’m actively searching out for Slitherine news, it passes us by. Last week they published a game developed by Every Single Soldier, the gents behind the wonderful Vietnam ’65 and it’s companion title, Afghanistan ’11. Their latest is called Carrier Deck and it’s not another hex and counter war game. Instead, it’s a naval simulation that puts you on the deck of the titular ship and it couldn’t be more different than their previous titles. Even more interesting, however, is that it was released for both PC and iPad.
iPad, PC • I’ll be the first to admit that I didn’t give Magic Duels a lot of love. If you don’t remember, Magic Duels was released in 2015 as the successor to Magic: Duels of the Planeswalkers, which was an annual release from Wizards each summer from 2009-2014. It was slated to be THE final release of Magic on your iPad, and would be updated when new sets were released rather than scuttled and re-released each year. From everything I can gather, it worked rather well; I just realized that playing Magic wasn’t really my thing. Didn’t hate it, but couldn’t justify the amount of time to really learn and understand the complexities of the game, so, it’s really my fault that we didn’t give it its due here at Stately Play. That said, it’s now dead, so I guess we’re off the hook.
iPad, Android Tablet • A long time ago at a mobile gaming website far, far away, Kelsey told me that he’d teach me Titan some day. Much like his insistence that he’ll someday empty the Stately Manor dishwasher, I’m guessing this was a lie. It’s okay. He’s busy trying to stay sane and/or within our dimension, and I’d rather read those exploits than have clean dishes, anyway. Still Titan remains a favorite of many of you, so I will have to sit and learn it (by myself, apparently) at some point. Lucky for me, the developer is still behind this gem 100% and today released another major update.
iPad, Android Tablets, PC, Mac, Linux • I’ll admit that when I first heard praise being heaped upon a PC title called Prison Architect, I was a bit suspect. I love builders and simulation games more than I love my second and third children (my eldest is okay, I guess), but the theme turned me off and I didn’t give it another look until well after it had been released. As it turns out, the only thing waiting did was keep me from playing a fantastic builder. This morning, Paradox released the mobile version of Introversion‘s Prison Architect for iPad and Android tablets and it sure is nice to test my electric chair while sitting on the couch.
iPad, Android Tablet • Back in April we mentioned that the mobile version of Prison Architect from Introversion and Paradox had soft launched in the Netherlands. Since then it’s launched in a few other places–Sweden and Australia–but I don’t live in those places so who cares, right? Stately Play is nothing if not all about me. MEEEEEEEEEE! What we really want is the full worldwide launch so I can do my Warden Norton impression wherever, whenever I want. Today, Paradox let us know that it’s coming. Soon.
iPad, Android Tablet, PC, Mac, Linux • While you’re probably familiar with the fact that, last year, HexWar published a digital version of Academy Games‘ wonderful 1775: Rebellion, you might not be aware that 1775 isn’t the only game in the series. It’s actually only one of three games dealing with early American warfare with the others covering the French and Indian War of 1754 and the War of 1812. The games aren’t clones of each other, but they do share several similarities, so I had been wondering if HexWar would be porting the others to digital at some point down the line. We aren’t sure about 1754, but today they did confirm that 1812: The Invasion of Canada will be coming to in June.
iPad, Android Tablets • One of Owen’s ongoing lamentations about the App Store involved the absolute dearth of good city-building sims, and sims in general. Properties like Roller Coaster Tycoon, SimCity, and Dungeon Keeper were all available, but saddled with free-to-play shenanigans that robbed them off their joy. [For the record, a proper port of RCT was eventually released -ed.] A couple years ago we were told that our suffering was near an end because Introversion Software was bringing their funny, deep, and horrifying prison sim, Prison Architect, to mobile. While news has been slow since those initial announcements, Paradox (yes, Paradox…they’re publishing the mobile version) came forward last week and announced that Prison Architect has been released…in the Netherlands.