iOS, Android, PC/Mac • We’ve been fans of Nomad Games since the early days when their only title was a solitaire take on Talisman. Since then they’ve been the developer of Talisman: Digital Edition mainly with a few other games tossed in here and there. There was a Fighting Fantasy gamebook and, more recently, a digital version of AEG’s Smash Up. Over the past few months, however, they’re really spreading their wings and hitting the digital board game scene hard. In June they announced that digital versions of Mystic Vale, Cat Lady, and Space Base were in the works and today they dropped an even bigger, juicier morsel: AEG‘s (and now Z-Man’s) mega-hit, Love Letter, is coming to digital in October.
iPad, PC/Mac/Linux, Switch • I’m not a Nintendo guy. Never have been. Even when the NES was ruling the roost back in the 80’s, we had a Sega Master System which was followed by a Genesis and, yes, even a Sega CD. Thus, when the Switch was announced I was fairly meh on the system with my interest only really piqued by its mobility. Then I watched as games I cared about–not just Marios and Zeldas–started showing up on the console. Gems like Darkest Dungeon, Hand of Fate 2, Skyrim, and, most recently, Into the Breach were hitting the Nintendo e-shop with regularity. This convinced me to pick up a Switch a while ago, but if you’re still on the fence, maybe this will push you off: Civilization VI is headed to Switch on November 16.
PC/Mac • Asmodee Digital told us at Gen Con that Scythe for our laptops would be coming out in Q3 and, well, they weren’t lying. Scythe has shed its Early Access shackles and moved onto full release today for both PC and Mac nearly 3 weeks before the third quarter of 2018 comes to an end. What are you waiting for? Details? Oh, okay, check after the jump.
PC/Mac, Switch • Since the moment we first saw Into the Breach, Subset Games‘ follow-up to the still incredible FTL, we’ve been waiting to play it on our phones or, at least, tablets. For a long while it existed only on PC but a Mac version finally appeared last month and, today, it made the leap to mobile…on Nintendo Switch.
PC/Mac • It was over 3 years ago, when Asmodee Digital was just revving up, when we overheard Fantasy Flight was working on a digital version of their popular Lord of the Rings Living Card Game (LCG). We also quickly learned we weren’t supposed to overhear such things and let it drop with the hope that an official confirmation would be coming soon. It took them a couple years, but confirmation came in 2017 with the announcement of a new in-house developing arm of FFG, Fantasy Flight Interactive. Today, their first foray into the world of board game (card game?) ports has gone live. You can now pick up an Early Access version of Lord of the Rings LCG for PC/Mac.
iOS, Android, PC/Mac/Linux • It seems like only a few weeks ago that we learned the frantic stock market manipulation game, Stockpile, was coming to digital via Digidiced. Today they dropped a lot more info about that title, which should be here in a month or so, and their next title as well. Shockingly, it’s another Uwe Rosenberg game, Indian Summer.
PC/Mac (tomorrow), iOS/Android (later in 2018) • Tomorrow sees the long-awaited release of board game Exodus: Proxima Centauri for PC/Mac on Steam. While I haven’t played the cardboard version, I can’t help but get more and more excited for this one. First of all, it’s a 4X sci-fi game which is awesome. Secondly, it was developed by Offworld Games and the screenshots so far look really promising. If you’re in the same boat, you’ll be happy to know that Offworld released over an hour of video showing a game of Exodus: PC in action. Head past the break and take a gander just to see what we’re in for tomorrow.
PC/Mac (Friday), iOS/Android (later this year) • Okay, so I had this story late Sunday night assuming I would post it yesterday only to suddenly realize that working a full time job really sucks when it comes to making time for a blog. I should clarify, it’s not the job that sucks, it’s the fact that I’m actually working on something that I find very interesting and, incredibly, am having a hard time pulling myself away from. I’m learning Python at work now and I’ve gotten to the point where I can actually write scripts that do things and it’s fairly mesmerizing. It’s been four years since I’ve coded with an end goal in mind (TIS-100P doesn’t count) and I’m kind of digging it. Anyway, I couldn’t stay away from the Stately Players [I thought we had stopped doing this -ed.] for long, which brings us to the board game port of the week, Exodus: Proxima Centauri.
Welcome to what may become a regular SP Sunday-night feature, if you’re in the US (more like second breakfast or elevensies time in NZ). I’ve always fancied myself a decidedly non-prime hours horror host, in the vein of Vampira, Elvira, and Commander USA. Don’t remember Commander USA? Just imagine Watchmen’s The Comedian unconvincingly faking enthusiasm for El Santo movies and “drawing on” his hand with his cigar. I asked editorial for a wardrobe budget, but all I got back was a series of farty noises, so just imagine me in a LBD and a smoking jacket, wearing a wig stolen from a community theatre production of Hedwig and the Angry Inch, sitting in a ridiculously oversized Gothic armchair next to a roaring fireplace (burning official strategy guides and AOL diskettes, ‘natch) and cradling a coffee mug bigger than my head in my arms with a degree of tenderness usually reserved for newborn babies and Alpha Edition Magic: the Gathering cards. Got it? Good, let’s go.
iPad, Android Tablets, PC/Mac/Linux • One thing I look forward to every year is a Jeremy Handel sighting at Gen Con. He’s incredibly hard to find, but when you do you won’t be disappointed because he’ll be dressed as someone else. Sure, there’s a lot of cosplay at Gen Con, but not many people cosplay as characters from Sentinels of the Multiverse. This year, my son and I ended up getting sick on Saturday and our time in the convention center was nil from Saturday morning on, so I didn’t get a chance to find Jeremy this year [for the record, we did meet up with Jean-Marc Giffin of Handelabra who was affable as always -ed.], but I did get a chance to play a ton of his latest game, One Deck Dungeon. That’s because Handelabra released the major expansion, Forest of Shadows, the Wednesday night before the Con opened.