Antihero lands on mobile and it’s pretty damn great

January 3, 2018 David Neumann 7

iOS Universal, Android, PC/Mac • We looked at the Steam version of original board game, Antihero, last year and kind of loved it. We knew it was coming to mobile at some point down the road, but yesterday it just showed up on the App Store without any warning. Did we do something wrong to not get a press release? Does Versus Evil hate us? Probably, but I like to think they were just releasing it all stealthy. You know, like a thief in the night. Because it’s a game about thieves. Yeah, you’re right, they probably just hate us.

Review: Civilization VI

January 3, 2018 David Neumann 12

iPad, PC/Mac/Linux • My kids had nearly two weeks off school for the holiday break, which usually translates to some of my worst headaches of the year. Not only are the kids home, but they’re hopped up on gingerbread and peppermint not to mention the entitlement that comes along with being told they’re “good” based solely on presents received from a mystical fat guy. This year was a little different. First of all, two of my kids have seen the light in regards to Santa, so they know those Xbox games came directly from their already meager inheritance rather than an elvish sweat shop. Secondly, I managed to be good enough that Santa brought me a new iPad Pro [speaking of entitlement -ed.], so I spent these last two weeks breaking it in with marathon sessions of Civilization VI.

Yes, that’s the real Civilization VI on the App Store

December 22, 2017 David Neumann 60

iPad, PC/Mac/Linux • Yesterday saw one of the biggest surprise releases to ever land on the App Store, Civilization VI. Yes, THAT Civilization VI. The one with Sid Meier in the title and Boromir doing the voice-overs. The one that takes days to finish a game, with full tech trees, barbarians, city states, and enough different Civs to fill a tiny UN. It’s the real deal, with a real price, and it’s on the App Store.

Terra Mystica playing with Fire & Ice over the holiday break

December 19, 2017 David Neumann 3

iOS, Android, PC/Mac/Linux • Digidiced‘s digital version of Terra Mystica brought one of the heaviest and most complex board game titles to our tablets earlier this year and, for the most part, did so successfully. I say “for the most part” because the digital version didn’t alleviate any of the game’s complexity, which is usually something you expect when the CPU is handling the rules and fiddly bits. I’m not saying they didn’t create a good port–I’m not sure how they could have fit everything TM has to offer in any other fashion–but it’s a daunting game to play and even those of us who have played the tabletop version need to dedicate our full attention to follow just what the hell is going on. It’s worth the effort, however, as TM is a pretty great euro game once you wrap your head around it. It gets even better when you add the Fire & Ice expansion which is currently being worked on in the Digidiced labs. Luckily, they need our help to iron out the bugs, so we’ll have a chance to try it out for ourselves over the holidays when it becomes available for owners of the TM app as part of an open beta.

Luca Redwood is back with Photographs, coming in 2018

December 15, 2017 David Neumann 1

iOS, Android, PC/Mac/Linux • There are mornings when I wake up and read press releases and really wish Owen were around. Today is one of those days. There weren’t too many developers that Owen appreciated more than Luca Redwood, whose 1000000 and You Must Build A Boat were always on his top whatever lists. Luca has a new game in the works, Photographs, and it’s unlike anything else he’s done. Maybe unlike anything anyone has done. I know I’m having a hard time wrapping my head around it.

Asmodee’s tentacles stretch over Talisman and its latest expansion, Harbinger

December 14, 2017 David Neumann 0

iOS Universal, Android, Kindle, PC/Mac • Much like a nuclear apocalypse, Asmodee Digital publishing everything on the App Store is a foregone conclusion these days. Take, for example, Talisman. Talisman is a game that was happily developed and published by Nomad Games for years, but now resides under the Asmodee flag. Why? World Domination, my friends. Talisman today, Pathfinder Adventures tomorrow. Wait…hold on…Kelsey is trying to say something. What? They already got Pathfinder Adventures? No corner of the App Store is safe, it would seem. All joking aside, we welcome our new benevolent overlords and wish them good tidings and peace (and maybe beg for a job). Oh, and today they released a new expansion for Talisman, The Harbinger.

3D platformer, Fez, makes its way to mobile

December 13, 2017 David Neumann 7

iOS Universal, PC/Mac/Linux • Fez looks like one of those games 12-year old me would have loved but old, decrepit me should detest. Like all platformers, it looks as though it requires at least a modicum of dexterity, something I haven’t been in possession of since I was 24. Still, like Braid or Super Meat Boy, it’s one of those indie platformers you hear about even if you’re not a fan of the genre. Today Fez made its way to the App Store so I gave it a go. Lo and behold, I’m not as worthless as I thought I’d be.

Review: Heart of the House

December 11, 2017 Tof Eklund 1

iOS, Android, Kindle, PC/Mac/Linux • Before I begin, a personal note: I’m a big fan of Choice of Games, both because of the sheer range of themes and authorial voices in their library of gamebooks and because of their inclusive ethos – more on that in a bit. Oh, and I’ve known Jason Stevan Hill, Choice of Games’ COO, and Nissa Campbell, author of Heart of the House, for years. Heart of the House is a branching adventure with themes of mystery, horror, and romance, in a Victorian setting that eschews the goggles and cogs of steampunk in favor of the hauntings and seances of Spiritualism. Hold that planchard steady, my spirit guide tells me we’re not alone. Did you hear that? A single knock as upon a great door? Did you feel that? A touch of cold at the back of your neck? Did you see that? A tenebrous shadow, almost a face, then subsiding into a roil of tiny tentacles? They’re here.

Solitaire card game Shadowhand lands on PC/Mac

December 8, 2017 David Neumann 0

PC/Mac • When you think of fantastically themed solitaire card games your mind should instantly head to mobile with games like Solitairica, Card Crawl, and Miracle Merchant. Fun, quick games like this are a staple on your phone, less so on Steam where you expect a bit more under the hood. A new solitaire card game, Shadowhand, was released yesterday and while it seems like mobile would be a perfect fit, you’ll only find it available for PC/Mac. As expected, there’s a little more under the hood.

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