Civ VI for iPad only one small step away from Rise and Fall

May 10, 2018 David Neumann 13

iPad, PC/Mac/Linux • It’s always nice to wake up to a surprise unless said surprise involves wet sheets and a horse head. Today’s non-horse-head-based surprise comes from our Discord channel, where Athros discovered that Aspyr Media is at it again in regards to Civilization VI for iPad. Yep, a new update has landed and it’s a doozy.

Darkest Dungeon to describe the Color of Madness (it’s red) in June

May 9, 2018 David Neumann 1

iPad, PC/Mac/Linux, Switch, PS4/Vita, Xbox One • While I know Darkest Dungeon isn’t everyone’s cup of tea, I think we can all agree that, yep, it probably is the darkest of all dungeons. You can bring torches along, but it’s still dark. In fact, the only color you’ll see while playing is blood red, and that’s when your beloved heroes go insane, which is better than death. Or is it? In June there will be more color coming to Darkest Dungeon, namely a new expansion called The Color of Madness.

Arrr, mateys! Prepare thyselves for RPG glory when Deadfire arrives today

May 8, 2018 David Neumann 5

PC/Mac/Linux • Well, that headline was embarrassing. Fear not, our headline writer has just been sacked and replaced with a mindless stooge [it’s Dave. It’s always been Dave -ed.] who has agreed to write boring headlines for half the price. While it was embarrassing, this headline was relevant to the game at hand, Pillars of Eternity II: Deadfire which has a Golden Age of Piracy vibe mixed in with its Infinity Engine roots. Why should we care? Because PoE2: Deadfire releases today.

Looks like Acram Digital’s been a naughty, naughty boy

May 7, 2018 David Neumann 14

iOS, Android, PC/Mac/Linux • Acram Digital made their digital name with a well done port of Steam: Rails to Riches and, later, Ryan Laukat‘s Eight-Minute Empire. Both games nailed what made their cardboard cousins so much fun and presented everything polished to a glistening shine. Even better, their releases weren’t just for mobile, but the PC/Mac/Linux crowd could get in on the fun as well via Steam. Looks like those salad days are behind us, however, as all of Acram’s titles have been removed from Steam due to the folks at Acram being naughty.

Remember Feud? This time its beta is really happening

May 7, 2018 David Neumann 4

PC/Mac/Linux, Android, iOS • Another week, another post about a mobile beta. Sigh. I don’t know what’s happening, but I know that the next few months there’s going to be an explosion of goodness oozing out of the App Store’s pores. This week (and I’m sure there will be more as the week goes on…we’ve become Betas-R-Us) we have an abstract that hasn’t gotten enough coverage: Feud.

Battle Fleet: Ground Assault rumbles onto Steam

May 1, 2018 David Neumann 0

PC/Mac • It’s got tanks and it’s turn-based, so there’s no reason for us not to be excited to play the latest iteration of Battle Fleet from Mythical City Games. Whereas the old Battle Fleets centered on, well, fleets, this latest takes the combat inland and puts it on treads. Battle Fleet: Ground Assault has arrived for PC/Mac today and it’s on sale to boot.

Gem Rush wrapping up Kickstarter run, coming to Steam as well

May 1, 2018 David Neumann 9

Tabletop, PC/Mac/Linux • There’s something very cool happening over at Victory Point Games. For years they were known as a company that made interesting games with components that weren’t very interesting, but not anymore. Over the past 2-3 years they’ve started to reprint second and third editions of games and upping their component game. Thus, we’ve seen gems such as Nemo’s War, Dawn of the Zeds, Healthy Heart Hospital, and Darkest Night all reappear with shiny new versions, begging for gamers who had poo-pooed VPG in the past to love them. It’s not hard to do, they’re all fantastic. The latest reimagining is another title I hadn’t heard of called Gem Rush. Not only is the shiny new 2nd edition currently on Kickstarter, but they’ve also announced that a digital version is on its way to Steam for PC/Mac/Linux.

Another beta opportunity, this time Constan…I mean, Istanbul

April 25, 2018 David Neumann 8

iOS, Android, PC/Mac/Linux • Maybe it’s just me, but 2018 thus far has been a rather depressing year from a digital board game perspective. I’m still playing the hell out of Through the Ages, Twilight Struggle, and even Race for the Galaxy, but 2018 has been the “Year of the Beta”. It’s been a lot of talk about a bunch of great games set to release in 2018, but nothing has actually manifested into reality yet. We have Scythe, Terraforming Mars, One Deck Dungeon, Onitama, Among the Stars, XenoShyft, and probably a few more that I can’t remember offhand. I get that it’s a long slog to get a game released, but I want more goodies on my iPad and it’s all about me, me, me! Today we have another beta for an upcoming game that I really, really want to start playing, Istanbul.

Civilization VI for iPad just keeps getting bigger and better, adds Macedon and Persia

April 19, 2018 David Neumann 0

iPad, PC/Mac/Linux • This probably won’t surprise you, but Civ VI on the iPad is still my most played title. Sure, I’m still playing Through the Ages and Twilight Struggle every day, but for those I log in and take my turns and then exit, usually to head back into Civ VI. While Aspyr has been pretty great about updating the game since its release in November, I still wonder how far they plan on taking the mobile version and if it will ever come close to the version we know (and love) on Steam. I’m going to stop worrying about that now, I think, as today Aspyr dropped yet another update, which makes it the second major addition this month! Today we get not one, but two new civilizations: Macedon and Persia.

Mansions of Madness coming to digital as standalone game

April 17, 2018 David Neumann 4

PC/Mac • Mansions of Madness 2nd Edition began life as a digital marvel, removing the not-very-fun role of game master and putting it in the hands of an iPad or whatever other digital device you had sitting at the table. Thus, up to four players could play as a team while the mystery, map, and whatnot were held under wraps by a GM that didn’t care if you took a break to eat or talked about the latest baseball game while exposition was divvied out. It even allowed for friendless losers, like myself, to play Mansions of Madness solo, which worked better than I could have ever expected. Since its release, there have been many updates to the companion app, adding new mysteries and expansion packs. Today we learned that Mansions of Madness is getting a new digital form. It has nothing to do with the current board game+app configuration, instead it’s a completely new game that will drop you into the Mansions of Madness world in glorious 3D.

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