PC/Mac/Linux, Switch • Another interesting announcement during the Nintendo Direct that I didn’t watch came from Paradox, makers of all things epic and real-time. Turns out they’re getting in the Switch game as well and their first (and maybe only?) release is the outstanding city builder, Cities: Skylines. The best part is that it wasn’t a tease announcement. No, they were announcing that the game was out for Switch right then and now.
Oh boy! Are we going to try something dangerous? Sorry, had to work the reference in there somewhere. Blink and you’ll miss it. Or, at least, “be sick nigh unto death itself with food poisoning and ye shall not see it.” Last week, while my guts were re-staging the storming of the Bastille, Paradox showed off the first live-play session with forthcoming sci-fi 4x game, Age of Wonders: Planetfall. But wait, you say, isn’t Age of Wonders a fantasy series? Not this time, friend, though the video does show off some classic Age of Wonders / fantasy 4x mechanics adapted to sci-fi with grace and aplomb.
PC/Mac • What is your favourite Battlemech? Is it the 100 ton Atlas, king of the battlefield with it’s death’s head cockpit? A bit on the nose, don’t you think? How about the Zeus or the Battlemaster, each titans in their own right? Perhaps the more stately Catapult, bristling with Long Range Missiles (LRMs), or the fragile but devious Firestarter? I’ve fallen in love with the Shadow Hawk all over again. Sitting at the high end of Medium weight-class, it’s a lot zippier than its heavy cousins, especially when kitted out with jump jets. The Shadow Hawk is a another Battletech classic, a mech that literally punches above its weight class, with melee and Death from Above (DA) damage that many heavier mechs might envy. Behemoth’s Shadow Hawk gives up long-range weaponry for more intense medium-close range firepower and heavier armour, and it’s cherry, only the best ++ and +++ parts for Behemoth’s ride.
PC/Mac/Linux • Here’s the deal, folks. Apart from the recent release of The Room: Old Sins and Meteorfall, the App Store has been about as exciting as a Swedish art-house film. There’s nothing thrilling out there at all (this will change on Thursday, but I can’t talk about it until then), so I’ve been spending much of my time on Steam instead. Nick talked me into playing Factorio, which has been consuming most of my waking minutes and has been the main reason the site was dead yesterday [great job, Nick! One less day to edit this idiot’s work is a blessing -ed.]. I’m also considering dredging up my old nemesis, Europa Universalis IV. It’s about time I forced myself to learn how to play this damn game, especially with another new expansion just announced: Rule Britannia.
PC, Mac, Linux • The current go-to city builder on my laptop is Paradox‘s Cities: Skylines. Looks like it’s getting some competition, and soon, from…Paradox? That’s right, Paradox is publishing another city builder in the near future, but set in the distant future, and I think both will coexist peacefully on my hard drive. It’s called Surviving Mars and it looks pretty freaking great.
iPad, Android Tablet • Back in April we mentioned that the mobile version of Prison Architect from Introversion and Paradox had soft launched in the Netherlands. Since then it’s launched in a few other places–Sweden and Australia–but I don’t live in those places so who cares, right? Stately Play is nothing if not all about me. MEEEEEEEEEE! What we really want is the full worldwide launch so I can do my Warden Norton impression wherever, whenever I want. Today, Paradox let us know that it’s coming. Soon.
PC, Mac • So, I was over at the Paradox Interactive website this morning, looking up details for Prison Architect’s soft launch, and it was a little like coming downstairs on Christmas morning when I was seven. Toys as far as the eye could see, so many that I didn’t know where to begin. With such a cornucopia I’ve decided that, instead of separate posts, I’m going to lump all of the Paradox news into one juicy tidbit. Some of this might be old news to you but it’s all new to me and I run the joint [says who? -Kelsey], so deal with it.
PC • Eugen Systems are back. Seventy-three years back. As you might have picked up on the battalion squawk, the French powerhouse are returning to World War II with the Paradox-published Steel Division: Normandy 44. What’s old is very, very new again.