Windows, Console • I’ve been exercising an increasing regime of self-control in regards to SMAC Games’ Tokyo 42. Isolated and insulated against everything bar the basics. All I really know so far is that it is going to be a Jolly Good Time.
iOS, Android, PC/Mac • One of our favorite gamebook creators back in our Pocket Tactics days were the fine folks over at Choice of Games. Their gamebooks appear spartan, lacking any illustrations, but are actually deeper than just about every other piece of interactive fiction out there. This comes from their spreadsheet-like approach to tracking your choices and adjusting your character as you proceed through the story. It also comes from the fact that many of their gamebooks tell epic, sweeping stories rather than focusing on a single quest or adventure. Their latest isn’t any different.
iOS, Android, PC/Mac, Console • While it’s sad to think that we won’t be getting any more Sorcery! titles from the mad geniuses at inkle Studios, it’s comforting to know that we’re getting something. Heaven’s Vault is their upcoming title and I say “something” because we really don’t know much about what the hell Heaven’s Vault actually is. A few screens of a woman and her robot looking over a desolate landscape is all we have to go on. That and the fact that Raymond Chandler and Gene Wolfe were mentioned as inspiration. That’s all they really had to say, but they keep throwing more info at us anyway.
PC, Mac • How often does a game’s catchphrase, a blurb that’s often silly and seldom informative, sell you on playing said game? We’re hoping the answer is, “not often”, but check this out: A Deckbuilding Roguelike Adventure. Sold! That’s the tagline for Monster Slayers, a game by Nerdook Productions, and it’s the exact coupling of words needed to penetrate the inky blackness of my heart and, more importantly, wallet.
PC, Mac, Linux • I remember talking with Owen back in the day and listening to him gush over Empire: A Deck Building Strategy Game as if it were the second coming of XCOM. Was his love for Empire a tad overzealous? Perhaps, but just a tad. Designed by Keith Burgun, Empire and his other titles, 100 Rogues and Auro, have all been the cream of the App Store crop since their release. Thus, you’ll be happy to hear that Mr. Burgun is working on another title and he’s currently funding it via Kickstarter. You’ll be less happy to hear that there’s no plan to bring it to mobile.
PC, Mac, Linux • NEXT JUMP: Shmup Tactics has my number something fierce. Do you like shmups, this Brazilian indie effort asks. YES, I proclaim. But do you suck at them, it continues. YES, I admit. If you find yourself in this quandary of unquenchable thirst, Post Mortem Pixels has your back.
PC, Mac • So, I was over at the Paradox Interactive website this morning, looking up details for Prison Architect’s soft launch, and it was a little like coming downstairs on Christmas morning when I was seven. Toys as far as the eye could see, so many that I didn’t know where to begin. With such a cornucopia I’ve decided that, instead of separate posts, I’m going to lump all of the Paradox news into one juicy tidbit. Some of this might be old news to you but it’s all new to me and I run the joint [says who? -Kelsey], so deal with it.
iPad, PC • Every Single Soldier are the genius minds behind the beloved Vietnam ’65 and this year’s Afghanistan ’11. Vietnam ’65 has been on our tablets since 2015 and Afghanistan ’11 should make it there shortly. Their next title, Carrier Deck, is coming to iPad as well, but if you’re thinking it will be another hex-and-counter war game, think again. Instead, Carrier Deck will be a naval real-time management simulation without a hex in sight and they’re looking for beta testers now for both iOS and PC.
iOS Universal, Android, PC/Mac • As a huge fan of the tabletop version, 1775: Rebellion was one of my most anticipated board game ports in 2016. When it launched in November, it managed to capture the light brilliance of its forebear, but as Matt mentioned in his review, was a bit subpar in terms of AI and other glitches here and there. Fear not, fellow gamers, for HexWar has been on the case and has just released a massive update to the PC/Mac version that will soon also be coming to the App Store.
iOS Universal, Android, PC/Mac • One of the most beloved (if not THE most beloved) CRPGs of all time was released back in 1999 and used the greatest RPG engine ever created, the Infinity Engine [don’t argue with him about this…he locked Alex in the cellar just for suggesting that the Gold Box games were better -ed.]. Even without the title of the post screaming what game I’m talking about, most of you would instantly know I’m referring to the fantastic Planescape: Torment. Nearly 20 years after its initial release, Beamdog has polished it up and reissued it in a new Enhanced Edition which has gone live for iOS, Android, and PC/Mac.