iOS Universal, Android, PC/Mac • One of the most beloved (if not THE most beloved) CRPGs of all time was released back in 1999 and used the greatest RPG engine ever created, the Infinity Engine [don’t argue with him about this…he locked Alex in the cellar just for suggesting that the Gold Box games were better -ed.]. Even without the title of the post screaming what game I’m talking about, most of you would instantly know I’m referring to the fantastic Planescape: Torment. Nearly 20 years after its initial release, Beamdog has polished it up and reissued it in a new Enhanced Edition which has gone live for iOS, Android, and PC/Mac.
iOS, Android, PC • The original Great Little War Game made its way to our phones way back in 2011 and was one of the first must-have titles for strategy gamers. It was followed up by Great Big War Game and Great Little War Game 2, both of which were also strong entries for strategy gamers looking for anything with a some bite on their touchscreens. Announced back in 2014 was the next iteration of the series, Epic Little War Game, and nearly three years later Rubicon Development is announcing the beta is starting and they need help.
iOS, Android, PC/Mac • Before we begin, I need to tell you that, yes, I’m ashamed of that title but low-hanging fruit and all that. Ok, now that that’s out of the way, let’s talk about Evolution and how you can sign up for the alpha.
iOS, Android, PC/Mac • When you think of Fighting Fantasy books, you probably remember solitary dungeon romps with your trusty d6s in tow and pining for the love of another human being. Good times. Gamebooks like The Warlock of Firetop Mountain, City of Thieves, and the Sorcery! books replaced my parents for a good chunk of my adolescence and it seems these books can’t stop being brought back to life on our phones and tablets. Heck, we just had a new version of Warlock of Firetop Mountain land a month or two ago, and the Sorcery! saga was brought to life in ways my pimply-faced self couldn’t have imagined thirty years ago. Nomad Games, creators of digital Talisman, have joined forces with Fighting Fantasy to bring some of these old titles back to life. They’re not doing it with stodgy pages and, you know, reading. Blech! Instead, they’ve added dice and cards and are turning the whole thing into a boardgame-esque romp.
PC, PS4, PC, Vita • You can say you were there, but the fact remains whether you were, like, really there. I packed a PSP from Day One, and while I built a portable library deemed by esteemed colleagues to be the UMD equivalent of the Royal Navy, I never quite grokked Sony’s portable software saviour. Monster Hunter. Responsible for atrophied extremities numbered in billions, the talons of Capcom’s fantastical neolithic beast-mincer never found true purchase in my soft, sallow flesh. But I think, years later, I might have found friendship in a genre descendant. Something clicked here. The formula has been shaken up, a story has been injected, and it’s by those Dynasty Warriors folks. It’s Toukiden 2. And it’s pretty good.
PC/Mac/Linux • Nostalgia is a tricky beast. Some creators will use it like bad wallpaper, covering the cracks of their leaky foundation while trying to remind us of the wallpaper in our childhood bedroom as if that would make us ignore what’s underneath. Other creators will use it to enhance the story or characters by dropping us deeper into whatever it is they’ve crafted. Last year’s X-Files reboot was the former, Stranger Things was the latter. Nostalgia can only take you so far, and if the product isn’t good to begin with then nostalgia won’t suddenly make it worth your time. Thimbleweed Park drips with nostalgia. In fact, they could have called it “Nostalgia: The Game” and I would have nodded and thought it was a good choice. Thimbleweed Park exists solely to remind you of classic point-and-click adventures from the 80’s and 90’s, especially those from LucasArts, but it does it with a deft hand and excellent new mechanisms, making it far more Stranger Things than X-Files. This is nostalgia done right.
iPad, Android, PC/Mac/Linux • On Monday we wondered about the timer that Beamdog was winding down on a site that just happened to be named “Planescape”. When the timer went off yesterday revealing that, yes, it does indicate a new, enhanced version of the Infinity Engine classic, we were right there to post all about it. We were, our site was not. Turns out we had some issues on the backend that were preventing posts from appearing on the front page and, although he had absolutely nothing to do with it, I blame Kelsey. We’re back now–the issue self-corrected, which doesn’t inspire much hope for a problem-free future–and we’re ready to talk about the only digital RPG to feature the Lady of Pain.
PC • Not only were strategy fans left to solve the quagmire of Afghanistan last week, but the equally brutal Battle Brothers lumbered out of its stint on Steam Early Access on Friday. Because there’s clearly not enough you could be spending doubloons on. To arms!
iPad, PC/Mac • When Commands & Colors: The Great War was released earlier this year for PC/Mac, HexWar assured us that it would only be a matter of time before we could play the Commands & Colors title on our tablets. True to their word, yesterday The Great War was unleashed on the App Store.
iOS Universal, Android, PC/Mac • While it arrived on Steam way back in 2015, Militia escaped our attention mainly due to the fact that no mobile version was on the horizon. Turns out developer BrainGoodGames always had a mobile version planned, they just didn’t let us know about it until yesterday which is a good thing, because that’s when it landed on the App Store.