iOS Universal, PC, Switch • Every now and then you’ll see a screenshot for a game and realize you need to buy it even without knowing what the hell the game is about. I do this with board games all the time, and have shelves of games with gorgeous art that I never play because they’re dull as sin or just not something I could ever introduce to my game group. Gorogoa was released earlier this week and the screenshots are incredible–even the icon is cool as hell–so I immediately jumped on it. Would Gorogoa sit on a virtual shelf, unplayed, or would the gameplay match the visuals?
iOS, Android, PC/Mac/Linux • There are mornings when I wake up and read press releases and really wish Owen were around. Today is one of those days. There weren’t too many developers that Owen appreciated more than Luca Redwood, whose 1000000 and You Must Build A Boat were always on his top whatever lists. Luca has a new game in the works, Photographs, and it’s unlike anything else he’s done. Maybe unlike anything anyone has done. I know I’m having a hard time wrapping my head around it.
iOS Universal, PC/Mac/Linux • Fez looks like one of those games 12-year old me would have loved but old, decrepit me should detest. Like all platformers, it looks as though it requires at least a modicum of dexterity, something I haven’t been in possession of since I was 24. Still, like Braid or Super Meat Boy, it’s one of those indie platformers you hear about even if you’re not a fan of the genre. Today Fez made its way to the App Store so I gave it a go. Lo and behold, I’m not as worthless as I thought I’d be.
PC/Mac/Linux • There are few games that take over my complete existence for periods of time, where nothing else in the world matters other than taking another turn. The Civilization games will do this, as will most city-builders. Another group of games that I tend to lose myself in for days or weeks at a time come from a small indie developer, Zachtronics. I instantly fell in love with them after my first foray into SpaceChem, and have loved just about everything else they’ve ever conjured up. Their latest is in Early Access on Steam right now and it’s just as good as anything they’ve ever made. If you’re looking for a puzzler that requires actual brain power, logic, and a dose of coding, look no further than Opus Magnum.
iPad, PC/Mac • Hey, everyone! It’s Monday and I’m still sick! This announcement has nothing to do with the game we’re about to discuss or with garnering sympathy (I’ll take it, but that’s not the main point), but I wanted everyone to understand why content might be a little slow over the next few days. The flu I seem to have picked up is accompanied by migraine level headaches, and staring at a screen makes it about 100x worse, which is kind of an issue when writing a blog. Hopefully this clears up quickly and things can get back to normal, but I thought you should know. Back to our regular programming: Let’s talk about Subsurface Circular.
iOS Universal • Need to kill about 12 hours while you wait for a certain something to arrive on the App Store? I feel ya. You could fill a bit of that time with Underhand, but if you’re in more of a puzzle mood, how’s about giving Returner 77 a go?
iOS Universal, PC/Mac • It’s been a long time since we’ve had a pure puzzle game worth talking about land on the App Store. The Witness, Jonathan Blow‘s puzzle opus, almost fits. It’s definitely a puzzle game, but it’s also big, beautiful, and mysterious. It feels like there’s much more to do than just solving the maze-like puzzles, but when you get down to it, there really isn’t. It’s kind of weird, but I keep loading it up and exploring the world so there must be something there.
iOS • Shakespeare once said, “…brevity is the soul of wit,” but he did so in the middle of 30,000 words in what would be his longest play. In other words, Shakespeare has been trolling the shit out of high school sophomores who have been reading Hamlet since 1609. That said, he was definitely on to something, which is why I try to keep all my posts as short as possible. LOOK AT ALL THIS WIT! When it comes to games, however, it’s commonly thought that brevity sucks. Wordwich would beg to differ as it’s the shortest damn game I’ve ever played. It’s not the wittiest, but it does manage to be somewhat addictive.
iOS Universal, Android • Tin Man Games left their usual gamebook fare in the dust when they released Miss Fisher and the Deathly Maze earlier this year. Instead of reading pages of text and then picking where the story goes, Miss Fisher was a full-fledged adventure game with a rather awesome protagonist and a slew of other interesting characters wrapped around a compelling mystery. It’s good enough that I started bingeing the Australian series on Netflix and have been loving every minute of it. Over the weekend, Tin Man added Episode 2 to the mix and, in the process, made the first episode free-to-download.
iOS, Android • When December finally rolls around, I think it’s safe to say that Tinytouchtales will have two contenders for Game of the Year. Back in March they released Card Thief, a complex stealth-based card game about looting castles and avoiding the guards tasked with protecting said loot. Next week they’re releasing GOTY contender #2, Miracle Merchant, a card game whose complexity is more akin to their previous GOTY winner, Card Crawl.