XCOM: Enemy Within joins the ranks of 64-bit apps

September 22, 2017 David Neumann 4

iOS Universal, Android, PC/Mac/Linux • The past couple of weeks have been tough ones for me, but this hardship has been completely of my own devising. Instead of going to sleep at a remotely decent time, I’ve been staying up well past 2am nearly every night playing War of the Chosen, the new expansion for XCOM 2. While we’re unlikely to ever see the XCOM sequel on our tablets, there is good news in mobile-land for XCOM fans: XCOM: Enemy Within was just updated to comply with iOS 11’s 64-bit requirement.

Cardboard Critique: Nemo’s War (Second Edition)

September 20, 2017 David Neumann 7

Tabletop • I’ve never played a solo game quite like Nemo’s War from Victory Point Games. I went into it prepared for the usual solo/cooperative game tropes–turns divided by a “bad” phase, more fires to put out than you have hoses, a general sense of being completely screwed–but found none of those. Instead, Nemo’s War felt more like one of those open-world video games like the Elder Scrolls series. Do whatever the hell you want, when you want, and have fun doing it. There’s never that moment, as in other cooperatives, where you “beat the game”. It’s strange, yet mesmerizing.

Iron Marines storms the App Store beaches

September 13, 2017 David Neumann 2

iOS Universal, Android • You know what doesn’t work on touchscreens? Real time strategy games. Getting one to work with less than accurate touchscreen controls is akin to putting that rubber band on those posts in a game of Operation, very few people can pull it off. A new title has just sauntered onto the App Store looking to buck the trend, however. It’s called Iron Marines and it looks like it might just succeed.

Faster Than Like – Shortest Trip To Earth

September 13, 2017 Alex Connolly 0

PC/Mac • Psst. Hello there. My access card still works at Stately HQ, so I’ve slipped the after-hours cleaning staff a fiver to wax floors elsewhere and jumped on Dave’s terminal. Password: daStatel1est. You see, one of the blokes behind Quakey roguelite Teleglitch has a new one in the pipe. Influences front and center, if you’re champing for more FTL all these years later, Shortest Trip To Earth is a right old trek.

In case you forgot, War of the Chosen comes to XCOM 2 later tonight

August 28, 2017 David Neumann 2

PC/Mac/Linux • While there have been some fantastic PC ports showing up on our iPads over the past few years–including Firaxis‘ own XCOM: Enemy Unknown–the chances of us seeing XCOM 2 on our tablets is hovering right around 0%. So, you’ll need a PC or Mac to delve back into the XCOM world, but it’s more than worth it. XCOM 2 was one of the best experiences I ever had on my laptop and, later today, it’s slated to get even better. The first major add-on for XCOM 2, War of the Chosen, is unlocking tonight and everything about it sounds amazing.

Temple Gates ready to roll

August 23, 2017 David Neumann 7

iOS, Android, PC • Wrapping up our major Gen Con stories is our favorite new mobile developer of 2017, Temple Gates. They burst onto the scene this year with the game I can’t shut up about, Race for the Galaxy. We all agree it’s the bee’s knees, and is a clear contender for GOTY come December. Lucky for us, Temple Gates doesn’t plan on being a one hit wonder and have already begun development on their next App Store entry, Race for the Galaxy’s big brother, Roll for the Galaxy.

Race for the Galaxy gets major update that includes…wait for it…badges

June 22, 2017 David Neumann 7

iOS Universal, Android • I love Temple Gates‘ digital version of Race for the Galaxy so much that I’m sure you’re tired of hearing about it. Hell, I’m tired of hearing about it. That’s tough, though, because not only is Race for the Galaxy my current front-runner for Game of the Year, today it got better. Late last night, version 1.02 landed on the App Store and it plugs up the few holes that were remaining from the initial launch.

Paradox announces new city-builder, Surviving Mars

May 12, 2017 David Neumann 0

PC, Mac, Linux • The current go-to city builder on my laptop is Paradox‘s Cities: Skylines. Looks like it’s getting some competition, and soon, from…Paradox? That’s right, Paradox is publishing another city builder in the near future, but set in the distant future, and I think both will coexist peacefully on my hard drive. It’s called Surviving Mars and it looks pretty freaking great.

Review: Race for the Galaxy

May 3, 2017 David Neumann 57

iOS Universal, Android • When 2017 started I had already been girding my loins in preparation for a certain card game that was originally released in cardboard form back in 2007. Yes, 2017 was to be the year that I finally left my family behind and started the cult of Vlaada, continuously playing the digital version of Through the Ages. Things have changed. While I’m still planning on abandoning my family for a 2007 card game, it looks like it might be Race for the Galaxy instead of the aforementioned civ builder. RftG is out and, yes, it’s that good.

4X sci-fi board game, Exodus: Proxima Centauri, headed to digital

March 22, 2017 David Neumann 3

iOS, Android, PC/Mac • Although there are many 4X games with a sci-fi bent in the tabletop world, only one has made a big splash on mobile, Eclipse: New Dawn for the Galaxy, and that was released way back in 2013. We’ve been told by GMT that Space Empires 4X is in the works and have secretly been hoping that Fantasy Flight would, someday, grace us with a digital version of Twilight Imperium. As of now, though, it’s Eclipse or nothing. That’s set to change this summer when Offworld Games launches Exodus: Proxima Centauri for iOS, Android, and PC/Mac.

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