Afghanistan ’11 set to expand with Royal Marine DLC

August 30, 2018 David Neumann 11

iPad, PC • It’s been a while since we’ve talked about Every Single Soldier‘s followup to Vietnam ’65, Afghanistan ’11. I’d like to say it’s because there’s just been so much other content that we haven’t gotten around to it, or there hasn’t been much to talk about regarding the title but neither of those are the real truth. The real reason why I’ve been hesitant to talk about Afghanistan ’11 lies with our resident tank-builder, Alex Connolly. Back in 2017 when he wrote about the game his title contained the best pun every unleashed on any website and I’ve been afraid to follow up and taint his brilliance. Unfortunately (or fortunately if you want more Afghanistan ’11 news), this week ESS announced new DLC coming to Afghanistan ’11, Royal Marines, and it’s coming next week.

Review: Warhammer 40K: Gladius – Relics of War

July 20, 2018 Alex Connolly 5

Developers have distantly flirted with the idea of a Warhammer 40K grand strategy, but the commitment to rendering a colossal empire management sim in the grimdark future has yet to be fully realised. It would be an interesting undertaking, and while perhaps some conversions and mods have offered glimpses into what might be, we’re yet to see one with the official GW stamp. Along comes Gladius – Relics of War, from Pandora: First Contact devs Proxy Studios and published under the auspices of Slitherine, and while the game has aspirations to the grand strategy genre, it’s best described as a wargame. Or is that Waaaaarrrghgame? Apostates and the pious alike, read on.

Better Stately Than Never: Battlestar Galactica Deadlock

June 21, 2018 Alex Connolly 4

PC, PS4, XBox One • There’s an inbound Steam summer sale bearing six-two-two-carom-one-eight, Statelies. You know what that means? That means, with any luck, Battlestar Galactica Deadlock might be had at a lovely discount, alongside the most recent and most wonderful DLC, The Broken Alliance. That is, if you’ve not already played it. And if not, here’s impetus in the form of an internet-grade list as to why Deadlock is worth a punt.

Ancient naval battler, Mare Nostrum, coming to PC on Thursday

October 31, 2017 David Neumann 6

PC • Despite how most people around these parts feel about Slitherine [disclaimer: I used to work there -ed.], the announcement of their latest game is worth at least a mention. First of all, it’s designed by Turnopia, the developers behind the wildly underrated, and iOS 11 incompatible, Qvadriga. Secondly, it’s a game about ancient naval warfare, which sounds too cool for us not to take a look. It’s called Mare Nostrum and it’s coming to PC on Thursday.

Counter insurgency war game, Afghanistan ’11, coming to iOS next week

October 20, 2017 David Neumann 24

iPad, PC • Back when Slitherine was in the business of publishing mobile war games, one of the best was Every Single Soldier‘s Vietnam ’65. It broke ground by focusing not only on battlefield tactics, but on winning over the local population and dealing with political problems back home. The theme worked fantastic in ESS’s follow-up, Afghanistan ’11, which was released for PC in March. Next week the PC-less of us will have a chance to give Afghanistan ’11 a go when it arrives on the App Store.

The tide turns for Gettysburg: The Tide Turns

July 18, 2017 David Neumann 0

PC • A long, long time ago there was a brand new developer that wanted to make high quality, complex war games for iPad called Shenandoah Studios. Sounds crazy, I know, but it really happened! You could say they succeeded, with fairly amazing releases such as Battle of the Bulge and Drive on Moscow proving that complex strategy on iPad wasn’t just a pipe dream. In 2013 they ran a Kickstarter for their magnum opus, Gettysburg: The Tide Turns, an American Civil War title for iOS as well as a cardboard version. Nearly 1000 folks gave them close to $30K to develop it. As of July 18, 2017 those backers haven’t seen hide nor hair of Gettyburg on their touchscreens, nor their tabletops. Instead, last week a version for PC arrived on Steam.

Carrier Deck from Every Single Soldier sneaks onto the App Store

June 27, 2017 David Neumann 3

iPad, PC • It probably won’t come as a huge surprise to readers of Stately Play that we’re not on the press list of Slitherine. As such, unless I’m actively searching out for Slitherine news, it passes us by. Last week they published a game developed by Every Single Soldier, the gents behind the wonderful Vietnam ’65 and it’s companion title, Afghanistan ’11. Their latest is called Carrier Deck and it’s not another hex and counter war game. Instead, it’s a naval simulation that puts you on the deck of the titular ship and it couldn’t be more different than their previous titles. Even more interesting, however, is that it was released for both PC and iPad.

Qvadriga developer tackling naval combat in Mare Nostrum

June 9, 2017 David Neumann 3

PC • Qvadriga was one of those titles that few people had ever heard of, but those that had absolutely loved it. I’m quite confident that Qvadriga was (and probably still is) in Owen’s top 5 mobile titles of all time. While the title was published by Slitherine, the developer was Turnopia. Yeah, I hadn’t heard of them either. Turns out they’re still hard at work on other titles, with their latest just heading to beta now. It’s all about ancient naval combat and is called Mare Nostrum.

Every Single Soldier recruiting iOS sailors for upcoming Carrier Deck

April 24, 2017 David Neumann 1

iPad, PC • Every Single Soldier are the genius minds behind the beloved Vietnam ’65 and this year’s Afghanistan ’11. Vietnam ’65 has been on our tablets since 2015 and Afghanistan ’11 should make it there shortly. Their next title, Carrier Deck, is coming to iPad as well, but if you’re thinking it will be another hex-and-counter war game, think again. Instead, Carrier Deck will be a naval real-time management simulation without a hex in sight and they’re looking for beta testers now for both iOS and PC.

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