Ancient naval battler, Mare Nostrum, coming to PC on Thursday

October 31, 2017 David Neumann 6

PC • Despite how most people around these parts feel about Slitherine [disclaimer: I used to work there -ed.], the announcement of their latest game is worth at least a mention. First of all, it’s designed by Turnopia, the developers behind the wildly underrated, and iOS 11 incompatible, Qvadriga. Secondly, it’s a game about ancient naval warfare, which sounds too cool for us not to take a look. It’s called Mare Nostrum and it’s coming to PC on Thursday.

Counter insurgency war game, Afghanistan ’11, coming to iOS next week

October 20, 2017 David Neumann 24

iPad, PC • Back when Slitherine was in the business of publishing mobile war games, one of the best was Every Single Soldier‘s Vietnam ’65. It broke ground by focusing not only on battlefield tactics, but on winning over the local population and dealing with political problems back home. The theme worked fantastic in ESS’s follow-up, Afghanistan ’11, which was released for PC in March. Next week the PC-less of us will have a chance to give Afghanistan ’11 a go when it arrives on the App Store.

The tide turns for Gettysburg: The Tide Turns

July 18, 2017 David Neumann 0

PC • A long, long time ago there was a brand new developer that wanted to make high quality, complex war games for iPad called Shenandoah Studios. Sounds crazy, I know, but it really happened! You could say they succeeded, with fairly amazing releases such as Battle of the Bulge and Drive on Moscow proving that complex strategy on iPad wasn’t just a pipe dream. In 2013 they ran a Kickstarter for their magnum opus, Gettysburg: The Tide Turns, an American Civil War title for iOS as well as a cardboard version. Nearly 1000 folks gave them close to $30K to develop it. As of July 18, 2017 those backers haven’t seen hide nor hair of Gettyburg on their touchscreens, nor their tabletops. Instead, last week a version for PC arrived on Steam.

Carrier Deck from Every Single Soldier sneaks onto the App Store

June 27, 2017 David Neumann 3

iPad, PC • It probably won’t come as a huge surprise to readers of Stately Play that we’re not on the press list of Slitherine. As such, unless I’m actively searching out for Slitherine news, it passes us by. Last week they published a game developed by Every Single Soldier, the gents behind the wonderful Vietnam ’65 and it’s companion title, Afghanistan ’11. Their latest is called Carrier Deck and it’s not another hex and counter war game. Instead, it’s a naval simulation that puts you on the deck of the titular ship and it couldn’t be more different than their previous titles. Even more interesting, however, is that it was released for both PC and iPad.

Qvadriga developer tackling naval combat in Mare Nostrum

June 9, 2017 David Neumann 3

PC • Qvadriga was one of those titles that few people had ever heard of, but those that had absolutely loved it. I’m quite confident that Qvadriga was (and probably still is) in Owen’s top 5 mobile titles of all time. While the title was published by Slitherine, the developer was Turnopia. Yeah, I hadn’t heard of them either. Turns out they’re still hard at work on other titles, with their latest just heading to beta now. It’s all about ancient naval combat and is called Mare Nostrum.

Every Single Soldier recruiting iOS sailors for upcoming Carrier Deck

April 24, 2017 David Neumann 1

iPad, PC • Every Single Soldier are the genius minds behind the beloved Vietnam ’65 and this year’s Afghanistan ’11. Vietnam ’65 has been on our tablets since 2015 and Afghanistan ’11 should make it there shortly. Their next title, Carrier Deck, is coming to iPad as well, but if you’re thinking it will be another hex-and-counter war game, think again. Instead, Carrier Deck will be a naval real-time management simulation without a hex in sight and they’re looking for beta testers now for both iOS and PC.

Kandahardly Wait – Afghanistan ’11 Deploys This Week

March 21, 2017 Alex Connolly 8

PC, iPad (coming soon) • 2017, n. A year. See also: Brimming, overloaded, encumbered, stacked, chockers, totes too many good games, Tom Chick’s wallet threat level gone critical, hocked goods, remortgage, world gone mad. We’ve already seen a terrific payload of games disgorged in the opening few months, and it looks like there’s no stopping this train. But beyond Zeldas and Horizons and whatever else the kids are playing, the true masterpieces have begun hitting. Take, for example, the smartest wargame you’re likely to lock synapses this year in Afghanistan ’11.

Slitherine going back to the well with Panzer Corps 2

March 13, 2017 David Neumann 0

When Panzer Corps was released for iPad back in 2013, it immediately became the best war game made for the platform and, to this day, hasn’t been surpassed. The PC version that preceded it isn’t bad either, and has spawned 17 expansions since its release in 2011. With all this success, it could only be a matter of time before a sequel appeared. That time came last week when Slitherine announced a successor, creatively titled Panzer Corps 2.

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