Yes, Acram’s new game is Charterstone

April 25, 2019 David Neumann 8

iOS, Android, Steam, Switch Not since the removal of the headphone jack from iPhone 7 has there been a worse kept secret than Acram‘s attempt at obfuscation. What am I talking about? A couple days ago they posted a mysterious tweet about their new upcoming project showing nothing more than a gif of clouds. It didn’t take long for someone to look at the image directories over at the Acram site and, lo and behold, find they’re all labeled with ‘charterstone’ in the title. I’d like to poke fun at Acram for this, but I have to admit that I wouldn’t have thought of locking that stuff down either. I wouldn’t know how to do it, either, so <shrug>. Anyway, Acram’s next board game port is Charterstone! (Act surprised, dammit!)

Playdek/GMT union producing more fruit. Here comes Fort Sumter

March 25, 2019 David Neumann 8

iOS, Android, Steam The biggest news story around these parts last year was word that Playdek and GMT Games, two names that carry a lot of weight around these parts, had formed a partnership. Playdek would have access to the GMT catalog and announced the first product, Labyrinth, would be coming to our touchscreens. We were wondering which other titles from GMT’s vast library would be coming. Now we know the second title, Mark Herman‘s fantastic Civil War filler, Fort Sumter is on the way.

Galaxy Trucker sets course for a new star system

March 7, 2019 David Neumann 3

iOS, Android, PC/Mac It’s no secret that we here at Stately Play feel that Czech Games Edition can do no wrong. First of all, they have Vlaada Chvatil designing games for them, which puts them one step away from God. Secondly, they created Galaxy Trucker back in 2014 and it reshaped how we thought about digital versions of board games. Not only did they include a lengthy, somewhat open-world campaign, but they also created entirely new rules so we could play the way digital board games were meant to be played: asynchronously. Five years later there still aren’t many apps that match it (and one of the ones that did is also from CGE: Through the Ages), and so it’s time for Galaxy Trucker to spread its wings (made of crepe paper and duct tape, I’m sure). Today it’s made the move to the big screen and released for PC/Mac on Steam.

Crest Almighty – Deistic God Sim Sees Second Coming

December 14, 2018 Alex Connolly 1

Did you play Crest? That gorgeous but rather abstract Swedish affair that you’d swear was a Molyneux tulpa? No? Your sins are forgiven, because as is often the case with indie titles that don’t hit the ground running, Eat Create Sleep have relaunched their tribal papercraft terrarium, with new elements, overhauls and tweaks. Additions that will entice the agnostic and convert the disbeliever.

Warhammer Quest 2 heading to Steam in January

November 27, 2018 David Neumann 2

iOS, Android, PC/Mac • There are a lot of games that, upon release, are less than stellar and only achieve greatness after patches or expansions release down the road. Diablo 3 was like that, as was Civ V. A mobile entry on that list has to be Perchang‘s reentry into the grim world of Warhammer Fantasy, Warhammer Quest 2: The End Times. When it was released the general consensus was it failed to live up to the glory that was the original Warhammer Quest. Several patches and additional content, however, have elevated it to be a worthy successor. Come January, PC and Mac gamers will get to experience the full Warhammer Quest 2 experience without having to slog through all that drama. You can thank us mobile gamers later.

Fantasy card-builder, Mystic Vale, lands on Steam Early Access

November 27, 2018 David Neumann 4

PC • If you aren’t familiar with the tabletop card/board game Mystic Vale from AEG, then the title of this post might be confusing. Obviously, the idiot in charge of headlines [Dave is that idiot -ed.] screwed up and should have written “deck-builder” because card-builder sounds more like a craft project than a game. Well, thanks to the wonders of plastic, Mystic Vale IS a card-builder in which transparent sleeves and cards blend to make new cards every time you play. I first stumbled on Mystic Vale when it released at Gen Con a few years ago and was struck by the gorgeous artwork and the unique crafting concept but never got the chance to actually sit and play it. That makes today’s news even more exciting, as I’ll finally get to give Mystic Vale a go. What news, you ask? Mystic Vale is now available to play via Steam Early Access.

Short Cut: INSOMNIA: The Ark

November 26, 2018 Alex Connolly 2

PC I recently waffled in a Scrye about INSOMNIA: The Ark, written calmly henceforth as Insomnia. It’s quite the thing, especially if you go in blind. Given that you’re reading this, I suspect there’s a forfeiture of surprise in your immediate future, but that doesn’t detract from Insomnia’s beguiling premise overcoming its somewhat flawed execution. Flawed, I hasten to add, in that Eastern Bloc way. An ambitious pursuit of atmosphere; a journey through time and space, anchored to a colossal star city, where dimensions appear to be a lot less demarcated than first thought.

Dig Your Own Hole – Pit of Doom Hits Early Access

October 31, 2018 Alex Connolly 4

PC • Here’s a bold prediction. Kerberos Studios‘ Pit of Doom will be a runaway hit. And not just one of those cult sleepers, name-dropped for cred at gatherings of those in the know. A bona fide smash. It sounds ludicrous to predict the fortune of an unfinished game, one still slick with Early Access afterbirth, but I have that tingling sensation. Could be the creeping onset of Zuul poison, though. You never know.

The Thinking Person’s Shooter – Eximius Inbound

May 21, 2018 Alex Connolly 2

PC • Though age hath wearied my nerves and reaction time isn’t what it once was, the siren song of the shooter still manages to kindle the old fascination. Eximius: Seize The Frontline is aiding and abetting this month, due to running headlong into Pandemic Studios’ luminary Ken Miller’s proposition that FPS players don’t want to think, and RTS players don’t want to die. If the idea of commanding, ahem, and conquering appeals — and why we aren’t enjoying a glut of these hybrids is one of gaming’s more mystifying vacuums — then give this a look-see.

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