My Factorio addiction is becoming worrisome

February 13, 2018 David Neumann 1

PC/Mac/Linux • According to Steam, over the past week I’ve played Factorio for 31 hours. That may not seem like a lot to gaming diehards, but we’re talking about a guy with three kids who is forced to spend most of his waking hours away from a keyboard. 31 hours in a week on my laptop, playing games, is simply unheard of. Even games like Civ or Cities: Skylines haven’t drawn that kind of devotion from me in the past few years. In fact, I’d have to go back to pre-kid days when I’d spend every night playing World of Warcraft while my wife travelled for her job. Yes, I was a really cool cat back then, too. The thing with Factorio is that I haven’t even scratched the surface. I suddenly understand why my kids like Minecraft so much.

It just got easier to not starve in Don’t Starve

July 13, 2017 David Neumann 3

iOS Universal, Android, PC/Mac • I’m a huge fan of Klei Entertainment, who have managed to port several of their very polished PC titles into very polished mobile apps. Their latest was the turn-based spy thriller Invisible Inc., which I really need to spend some quality time with, one of these days. I really, really enjoyed it when it was released but…well, it seems I never have the chance to sink that much time into one single game these days. Back when I could sink a lot of time into one game, I did just that with Klei’s other fantastic mobile port, Don’t Starve. If there was one complaint I had about this survival gem, however, it would be about just how damn hard it is. I mean, I get that a steep difficulty is kind of the point of surviving in a hostile world with nothing buy your brains to get by, but playing for hours and getting killed by a spider because you weren’t paying attention and having to start over was a huge pain in the ass. For those of you who felt the same way, Klei has just updated the app with a new mode promising a simpler adventure for the simple among us (me…I’m really talking about me).

Don’t Starve comes back to mobile with Shipwrecked

January 2, 2017 David Neumann 0

I’ve spent the last ten days doing not much more than yelling at children and trying to drink away this never-ending headache. No luck thus far, but tomorrow the sun shines again and the house belongs to me and me alone (and the dog, but he’s way less annoying than the kids).  As such, I can start looking at the App Store again to see what I’ve missed. In theory, there shouldn’t be much as the App Store has been shut down over the holidays. You can imagine my surprise this morning when I awoke to find that an expansion to one of my favorite games was released early last week. Pretty sneaky, sis.