Just when I thought I was out, Slay the Spire pulls me back in

January 20, 2020 David Neumann 10

PC/Mac/Linux, Xbox, PS4, Switch While I haven’t completely stopped playing Slay the Spire, I will admit my weekly numbers are down. In fact, other than plane-trip-long sessions on my Switch, Slay the Spire has been mostly ignored. Somehow, I had managed to slip free of the shackles that Slay the Spire’s relentlessly addictive gameplay had bound me in…until I logged into Steam yesterday. Sonofabitch, they added a new class. What the hell am I supposed to do now?

Return of the Obra Dinn sails onto Switch this October

October 3, 2019 David Neumann 1

PC/Mac, Switch, PS4, Xbox One of the most unique gaming experiences I’ve ever had came from the prodigious mind of one Lukas Pope. Of course, I’m talking about the horror-simulation Papers, Please which I played way back in 2014 when it arrived on iOS. Completely unique and terrifying in how it roped you into hurting others to save yourself as you worked in the slowly grinding gears of an dystopian bureaucracy. It seems fitting that the next game that gripped me as much as that title also came from Lukas Pope in the form of Return of the Obra Dinn. An incredible mystery game that managed to be unlike anything before or since. If you’ve been waiting to play Obra Dinn for some reason, your time has come. On October 18 we can expect it on Switch, Xbox, and PS4.

Asmodee bringing Munchkin to digital with Munchkin: Quacked Quest

September 12, 2019 David Neumann 1

PS4, Xbox, PC, Switch While I’ve never been a huge Munchkin fan, I see the appeal. A easy-to-grok, take-that card game that plays with RPG tropes and is illustrated by John Kovalic can’t be all that bad. While I haven’t played the tabletop version for years, today Asmodee Digital announced a new video game version ‘based on’ the Steve Jackson staple. I have to admit, it looks and sounds pretty cool.

Evolution coming to Switch

September 10, 2019 David Neumann 2

iOS, Android, PC/Mac, Switch If you’re starting to feel that all the cool news is coming from the direction of Nintendo’s Little Console That Could, you wouldn’t be wrong. It seems that all the cool releases are landing on Switch with other mobile being an afterthought. For example, Dead Cells has been on Switch forever but just arrived on iOS a couple of weeks ago. Divinity: Original Sin 2 arrived on Switch last week and we’ll never see anything like that on our touchscreens. Thus, it’s good to hear about a game that was originally on iOS head the other way and come to Switch. Unless you skipped the title, you’re aware I’m talking about everyone’s favorite Darwin simulator, Evolution.

Slay the Spire now slaying on Switch

June 6, 2019 David Neumann 3

PC/Mac/Linux, PS4, Switch We’ve already talked a lot about Slay the Spire and just what an incredible game the folks at Mega Crit have put together. It was in Early Access for forever before releasing for PC/Mac/Linux in January and has been a staple on my hard drive ever since. I can beat the game (or at least get to the end boss) fairly often now, but the fun hasn’t diminished. Each run is a new experience and a new chance to try something a bit different. The only thing missing was being able to play on the go, away from keyboard or console. That was fixed today when Slay the Spire arrived for Switch.

Dead Cells making its way to iOS this summer

May 7, 2019 David Neumann 4

iOS, PC/Mac/Linux, Xbox, PS4, Switch One of the indie games to make it big on Switch was the side-scrolling platformer, Dead Cells. You play a headless lump of undead flesh trying to figure out just what the hell is going on. Actually, that might not be the point of the game, but it’s what I do each time I load it up. Anyway, word just came down the pipe that Dead Cells is making the move from Switch to iOS later this year.

Review: SteamWorld Quest: Hand of Gilgamech

May 1, 2019 Tanner Hendrickson 1

Switch This is a very hard review to write. It’s one thing to be let down by a game you’re excited for but quite another when it’s so excruciatingly close to being great… but ends up only okay. By any measure, SteamWorld Quest should be extremely my jam—it’s a deckbuilding RPG, it’s on the Switch, and it’s the latest game in one of the low-key best game series in recent memory. (Go play SteamWorld Heist right now, if you haven’t.) But there’s a stack of little imperfections that compounded and held me back from enjoying the game as much as I thought I would. It’s like the uncanny valley effect—the game is so close to being great that all the little flaws became much more glaring. However, with some small tweaks, I think Image & Form could turn things around. My fingers are crossed, because I really wanted to love this game.

Yes, Acram’s new game is Charterstone

April 25, 2019 David Neumann 8

iOS, Android, Steam, Switch Not since the removal of the headphone jack from iPhone 7 has there been a worse kept secret than Acram‘s attempt at obfuscation. What am I talking about? A couple days ago they posted a mysterious tweet about their new upcoming project showing nothing more than a gif of clouds. It didn’t take long for someone to look at the image directories over at the Acram site and, lo and behold, find they’re all labeled with ‘charterstone’ in the title. I’d like to poke fun at Acram for this, but I have to admit that I wouldn’t have thought of locking that stuff down either. I wouldn’t know how to do it, either, so <shrug>. Anyway, Acram’s next board game port is Charterstone! (Act surprised, dammit!)

Tomorrow Corporation is back on the App Store with 7 Billion Humans

December 7, 2018 David Neumann 1

iOS, Switch, PC/Mac/Linux • My kids think it’s weird that I enjoy programming games like TIS-100 from Zachtronics (or any Zachtronics game, actually), or Human Resource Machine from Tomorrow Corporation. This is because they think I sit at work all day and write code which is most definitely not what I do. In fact, my “writing code” to “writing boring documentation” ratio is so horrifically skewed to the latter that it shouldn’t be a surprise that I’d leap at the chance to do a little coding without all that legal overhead. 7 Billion Humans is Tomorrow Corporation’s follow-up to the aforementioned Human Resource Machine and it’s been out on Steam and Switch for a couple months. Yesterday, however, it arrived for iOS and now it can be played the way it was meant to be: on a tablet.

Diablo 3 on Switch sucks (or, maybe, it’s me)

November 16, 2018 David Neumann 0

Switch • So, Civilization VI arrived for Switch this morning and, because I want to make sure everyone at Firaxis can send their kids to college, I bought it. Again. This is the third, maybe fourth, time I’ve bought Civ VI now, each time at $60, not to mention all the DLC I’ve also chipped in for on each and every platform. Civ VI for Switch is fine but the entire time I was playing, I was wondering why I wasn’t just playing it on my iPad. The iPad screen is bigger and the touch controls are just so much more intuitive. They did a great job of reworking the UI for the Switch, but when I want to open something and it’s tied to a button on the Switch, I invariably have to search for exactly what key is where. My fingers don’t know where the Y key is versus the X key, for example, and I find myself opening and closing menus or selecting this when I wanted to select that, that my 15 minutes with Civ VI felt like a chore. That brings me to Diablo 3 which launched last week for Switch and, I assumed, would be a perfect fit for the handheld. Oh, boy.

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