iOS Universal, Android, PC/Mac • If you’re not familiar with board game designer Ryan Laukat, you should be. He’s designed some real gems with themes ranging from battling ancient titans to conquering the stars. That’s not all. In fact, Ryan is a true renaissance man, he’s a board game publisher, designer, and artist all in one. Each game from Red Raven is a complete Ryan Laukat creation, which is kind of cool. As of yet, however, none of Red Raven’s games have gone digital. That ended this morning when Eight-Minute Empire landed on the App Store.
iOS, Android, PC/Mac/Linux • Does anyone here remember that first Armello trailer and how gaga Owen went over it? Okay, I’ll admit we all went a bit gaga over it. After all, it was a theatrical-quality trailer promising an original board game with all sorts of cool mechanisms that would be tough to pull off on a tabletop. On top of that you play as an anthropomorphic animal, making the furry inside each of us cry out in joy. The PC/Mac version of Armello released just over 2 years ago and, since then, talk of the promised iPad version has been virtually nonexistent. In fact, I was talking with Brad from 164 at Gen Con about Armello and if it would ever come to mobile and we both thought they were only focusing on the desktop and consoles. Guess we should have chatted at PAX instead because at that con Armello was being played on an iPhone.
iOS Universal, Android, PC/Mac • Way back in August we assured everyone that the 64-bit update to everyone’s favorite Playdek game involving questing with cubes, Lords of Waterdeep, would be released on August 23. For those of you without a working sundial, that means the new LoW was supposed to be here over a week ago. Making software is tough, things happen, bugs are found, and sometimes even Wizards of the Coast gets involved. All that is over now, though, as we can expect the new Lords of Waterdeep to arrive later today.
iOS Universal, Android, PC/Mac • It’s been a wacky few weeks for our friends at Nomad Games. At Gen Con we learned that their port of AEG‘s mix-em-up card game, Smash Up!, was being published by Asmodee. Then, earlier this week, Smash Up! soft launched in the Australian App Store which should mean a worldwide debut isn’t too far down the road. To top it all off, Nomad went back to their bread and butter, Talisman, and ordered up a very tasty new expansion: The Dragon.
iOS Universal, Android • Tin Man Games left their usual gamebook fare in the dust when they released Miss Fisher and the Deathly Maze earlier this year. Instead of reading pages of text and then picking where the story goes, Miss Fisher was a full-fledged adventure game with a rather awesome protagonist and a slew of other interesting characters wrapped around a compelling mystery. It’s good enough that I started bingeing the Australian series on Netflix and have been loving every minute of it. Over the weekend, Tin Man added Episode 2 to the mix and, in the process, made the first episode free-to-download.
iOS Universal, Android • Any other year and Tinytouchtales solitaire card heist game, Card Thief, would be the only game we’d be talking about. It has everything we love about mobile gaming in a nearly perfect package, with the added benefit of being incredibly complex and requiring something we seldom see in mobile titles: thought. Unfortunately, 2017 has already introduced a slew of possible GOTY contenders, pushing Card Thief back into the shadows (one of them is also a Tinytouchtales gem, Miracle Merchant). Arnold from Tinytouchtales doesn’t like being in the background and next week we’ll see Card Thief move back into the light (considering the game’s dark/light mechanism, this metaphor really isn’t working, is it?) when it receives its first major content update.
iOS Universal, Android • Tim Fowers‘ cooperative heist game, Burgle Bros., landed on the App Store in early August and we still haven’t gotten a review up. I have excuses; plenty of them, actually. Gen Con was in there, my kids are still way over-scheduled, and that damn Through the Ages beta come to mind. Now, Gen Con is over, my kids are in school, and Darkest Dungeon has managed to curb my TtA habit by at least 3%, so things are looking up. We’ll be getting more reviews up and, hopefully, actually close to each game’s release date. It’s almost like we’re trying to be a real site. Almost. Anyway, back to Burgle Bros. Less than 3 weeks after arriving on our devices, the app has received a massive update that includes new variants, new rules, and ways to play that just aren’t possible on the tabletop. Here’s a review for you: it’s expansion-rific!
iOS, Android, PC • Wrapping up our major Gen Con stories is our favorite new mobile developer of 2017, Temple Gates. They burst onto the scene this year with the game I can’t shut up about, Race for the Galaxy. We all agree it’s the bee’s knees, and is a clear contender for GOTY come December. Lucky for us, Temple Gates doesn’t plan on being a one hit wonder and have already begun development on their next App Store entry, Race for the Galaxy’s big brother, Roll for the Galaxy.
iOS, Android, PC/Mac • The biggest player in both the cardboard and digital board game realm right now is the French company, Asmodee. If there’s a board game publisher you like, there’s a good chance they fall under Asmodee’s umbrella, and not just the cardboard version. Starting with Colt Express last November, they’ve published a ton of digital board games like Mysterium, Potion Explosion, Onirim, Pathfinder Adventures, and more. They’re only beginning, too, with upcoming titles both from their own cardboard catalog as well as tabletop titles that Asmodee has nothing to do with. It’s kind of crazy.
iOS Universal, Android • Nearly seven years ago I picked up my first iPad, the stalwart iPad 2. The decision to pick up a tablet had nothing to do with Apple’s selling points, but instead was based on a short blurb I spotted over on Board Game Geek. Through the Ages, my favorite tabletop game, was slated to make its way to the platform and there was no way I was going to miss it. That blurb was from a small company called Codito, which nearly did release a version of TtA before their license ran out and digital rights reverted back to CGE. That happened back in January of 2013 and we’re still waiting. After talking with Czech Games Edition at Gen Con, it appears we won’t have to wait much longer.