Review: Antihero

July 21, 2017 David Neumann 3

PC/Mac (mobile version coming soon) • When Antihero launched for PC/Mac last week I assumed that, like any board game, I would get 3-5 plays in and be ready to put quill to parchment and regale you with opinions so clear and well thought out that they’d bring a tear to your eye. While Antihero is definitely a board game, I found that 3-5 plays simply wasn’t enough to see everything it has to offer. I’ve worked my way up through the campaign and several skirmish games, and even an online game or two and I think that I finally have Antihero’s nuances all sorted out. I can’t promise that my florid prose will bring a tear to your eyes, but I can promise you that Antihero doesn’t disappoint and is a well designed and intriguing board game.

Talisman has a bone to pick with you this weekend

July 21, 2017 David Neumann 5

iOS, Android, PC/Mac • All the big news coming out of the Nomad Games‘ camp the last few months has revolved around their gamebook/RPG mashup, Fighting Fantasy Legends. We’re so jacked for the FFL release next week, that it’s hard to remember that Nomad makes a few other pretty great games for your touchscreen or desktop, namely that old standby, Talisman. This weekend Games Workshop is having a “Skulls for the Skull Throne” feature on Steam which features all of GW’s titles on sale from 25-90% off. You can find those here, but we’re going to focus on what this means for our favorite roll-and-move board games, Talisman and Talisman: Horus Heresy.

New content for Pathfinder Adventures coming next week

July 21, 2017 David Neumann 2

iOS, Android, PC/Mac • Earlier this year, 2016’s best mobile title made its way to our desktops and laptops when Pathfinder Adventures was launched on Steam. While more platforms isn’t a terrible thing, most of us were far more interested in what was going on content-wise with Pathfinder, which hadn’t seen any major content additions since the Rise of the Runelords campaign came to an end last year. We had heard, from Pathfinder’s new publisher, Asmodee, that more content was coming, but what and when was in left up in the air. That all changed this morning.

Lordz and HexWar combine forces on the just released Lightning: D-Day

July 14, 2017 David Neumann 4

iOS, Android, PC/Mac • We’ve known that the wargame developers Lordz Games Studio and HexWar are working on bringing the classic GMT title, Commands & Colors: Ancients, to our iPads for a bit. What we didn’t know is that C&C: Ancients isn’t the only project they’ve been teaming up on. This morning they launched another board game (well, card game) conversion on iOS, Android, and PC/Mac based on a 2004 Dan Verssen design, Lightning: D-Day.

It just got easier to not starve in Don’t Starve

July 13, 2017 David Neumann 3

iOS Universal, Android, PC/Mac • I’m a huge fan of Klei Entertainment, who have managed to port several of their very polished PC titles into very polished mobile apps. Their latest was the turn-based spy thriller Invisible Inc., which I really need to spend some quality time with, one of these days. I really, really enjoyed it when it was released but…well, it seems I never have the chance to sink that much time into one single game these days. Back when I could sink a lot of time into one game, I did just that with Klei’s other fantastic mobile port, Don’t Starve. If there was one complaint I had about this survival gem, however, it would be about just how damn hard it is. I mean, I get that a steep difficulty is kind of the point of surviving in a hostile world with nothing buy your brains to get by, but playing for hours and getting killed by a spider because you weren’t paying attention and having to start over was a huge pain in the ass. For those of you who felt the same way, Klei has just updated the app with a new mode promising a simpler adventure for the simple among us (me…I’m really talking about me).

Classic puzzler, 868-HACK gets an update, expansion

July 13, 2017 David Neumann 0

iOS Universal, PC/Mac • It’s been awhile since we’ve heard from genius developer Michael Brough, creator of such gems as Imbroglio and 868-HACK, but he resurfaced last week with an unexpected addition to his classic hacking roguelike. The update fixes some bugs and makes some balance changes to 868-HACK, but the biggest addition is that of a new expansion: PLAN.B.

Antihero finds its way to PC/Mac

July 11, 2017 David Neumann 5

PC/Mac, (mobile coming later this year) • When I heard that Antihero had been released for PC and Mac it conjured up feelings of excitement for finally getting to see what the fuss was all about, and then sadness because all that fuss was generated by Owen way back when. In 2014, Owen was so excited about the promise that the first Antihero trailer made, I feared his head would explode and we’d be picking up bit of skull from all corners of Mt. Hexmap for weeks to come. Now it’s 2017 and things have changed, Owen is AWOL, and Mt. Hexmap is under new management. Why am I being so damn maudlin? Antihero is out, and so far it’s exactly what Owen would have hoped for.

Prison Architect just crawled through a river of shit and came out clean on the other side

July 7, 2017 David Neumann 3

iPad, Android, PC/Mac/Linux • When Prison Architect landed on our tablets earlier this year, it was a big deal. It not only marked another major PC title making its way to mobile, but it was also published by Paradox as part of their new focus on mobile gaming. We never got around to writing a review for Prison Architect here, mainly because it’s too damn big and I just never felt like I got deep enough to have an opinion that’s worth a damn [as opposed to your other opinions? Okay… -ed.].  The parts I did play seemed pretty polished and right in line with what I was familiar with from the desktop version. Apparently, however, the game had more bugs than an entomologist’s fever dream. Version 2.0 was just released and, judging by the patch notes, all the bugs have received a death sentence.

Hearthstone expanding again, but this time I’m kind of interested

July 7, 2017 David Neumann 9

iOS, Android, PC/Mac • It’s no secret that Hearthstone has lost its luster since its glory days back in 2014/2015. I’m only speaking for myself, of course, as I know there are still millions of players who play and love it. It just got big enough that I lost track of what the hell was going on, kind of like life. It seemed easier to ditch the game than try to learn the new cards and metas and, surprise, I’m the kind of guy who usually takes the easier path. Today, however, Blizzard announced the next expansion for Hearthstone and it might just be what was needed to drag me back in.

If I could remember what all these abilities did, I wouldn't be so happy right now.

The Further Adventures of Pathfinder

July 5, 2017 Kelsey Rinella 6

iOS, Android, PC/Mac • This will be Stately Play‘s ninth article mentioning Pathfinder Adventures. If you’re not into PA, our apologies. Dave’s the guy who stands in my way when I propose something terrible, but our affections overlap enough that it’s not an ideal example of checks and balances. But political commentary is an even worse idea than a ninth PA article, so let’s proceed to check out the differences between the mobile and PC/Mac versions!

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