The End of Year Hullabaloo: Top five games of 2018, Number 3

December 20, 2018 David Neumann 7

It’s time for our #3 games of 2018, which means that I only have a couple more days of pre-made content that I can just cut/paste while smoking big cigars [Dave doesn’t smoke -ed.] and sipping scotch [Dave doesn’t drink -ed.]. Then it’s back to the hard work that is running these digs [Dave definitely doesn’t work -ed.]. Anyway, that’s next weeks problem [Dave does have a lot of problems -ed.], so let’s get to today’s batch of goodies.

The End of Year Hullabaloo: Top five games of 2018, Number 5

December 18, 2018 David Neumann 8

The hardest part of putting together these end of year articles isn’t searching down links or trying to find a good trailer, it’s writing these damn introductions. Therefore, this year, I’ve decided that I’m going to do the absolute bare minimum and leave these intros as short as possible so you can bite right into the chewy middle. [In other words, you’re too lazy to put together a couple hundred words and are going to make it look like you’re doing us a favor by sitting on your ass and doing nothing? Normally, I’d say this is utter crap, but considering the way you write, I have to agree that less is more. -ed.]

Meteorfall expands with just released Queen of Shadows content

December 18, 2018 David Neumann 5

iOS Universal, Android • I’m currently putting together our top five lists for the End of Year Hullabaloo and, while I don’t want to drop any spoilers, you may see Meteorfall pop up once or twice. Just to be clear, I collected those lists before the latest mega-patch dropped, which introduces a new skin, new cards, and new Meteorfall goodness. Say hello to the Queen of Shadows.

The revolution has begun; Tropico is now on iPad

December 18, 2018 David Neumann 4

iPad • We’ve known about Feral‘s iPad port of the beloved banana republic-builder, Tropico for some time now, first learning of its existence back in June. It’s been six months, but Tropico arrived today for our trusty tablets and, if you want some details, head past the jump.

The End of Year Hullabaloo: And so it begins…

December 17, 2018 David Neumann 9

When we kindled Stately Play from the smoldering ashes of things that were, we did so with a few things in mind. Firstly, we weren’t going to try and replicate the magic from days gone by. The previous eleven months had demonstrated it wasn’t possible without Owen in the driver’s seat. Secondly, while games would always be front and center, SP was going to be an open and free place where we could talk about whatever the hell we wanted to. I’m not sure anyone encapsulates that as much as Alex and Tof who, in our Friday scrying articles, will often highlight games that are either 20 years old or so indie that most other sites don’t even know they exist. Most of all, we wanted SP to be a place where a bunch of friends–who’ve never actually met in person–could get together every day, share, learn, or just talk about the stuff that interests them. So far, I think we’ve done okay. We don’t get the clicks we used to pull at that old site, but I think we’re all a hell of a lot happier and I’m too old to care about much more than that. Why am I talking about this today, when I should be introducing our End of the Year shenanigans? Going over the writers’ lists, it dawned on me that they’re pretty perfect from a Stately Play point of view. I think other sites would be terrified to have a 3 year-old game appear on their Best Of list, but if we liked it and can justify its inclusion, who the hell am I to stop it [you’re the editor, dumbass. Oh..I mean, I’m the editor. You’re the owner? Wait, who the hell are you? -ed.] So, here goes nothing. Today we’ll cover games that we wished we could have included in our top 5’s, but didn’t quite make the cut. Tomorrow we’ll get into the lists, proper.

Stately Scrying: What we’re playing this weekend

December 14, 2018 David Neumann 15

It’s a late, late night version of our look into our gaming future this week. Sorry for the delayed post! I’d try to write something witty [and, undoubtedly fail-ed.], but I know it’s late and we should just get down to business. Onward, Players!

Book of Demons turns the page and emerges from Early Access

December 14, 2018 David Neumann 2

PC/Mac • Book of Demons is a weird one. Part Action-RPG, part roguelike, part card game, and with a graphic style that I’m pretty sure I’ve never seen before. It appears to be an homage to the original Diablo, complete with a Deckard Cain-alike and an ominous cathedral whose depths you’ll be exploring for loot and glory. There’s also a big, red demon sitting at the bottom waiting for you. So, it’s a lot like Diablo, except when it isn’t, which is most of the time. Confused? Stay awhile and listen!

Crest Almighty – Deistic God Sim Sees Second Coming

December 14, 2018 Alex Connolly 1

Did you play Crest? That gorgeous but rather abstract Swedish affair that you’d swear was a Molyneux tulpa? No? Your sins are forgiven, because as is often the case with indie titles that don’t hit the ground running, Eat Create Sleep have relaunched their tribal papercraft terrarium, with new elements, overhauls and tweaks. Additions that will entice the agnostic and convert the disbeliever.

The Stately Players’ Game of the Year

December 12, 2018 David Neumann 50

Ah, December, that time of the year when sites everywhere fill their click-meters with posts pointing out the highs and lows of the past 12 months. As much as I’d like to say we’re different, we’re not. In fact, you can expect our favorite games of the year to start counting down next week and wrapping up with our number one games on Christmas Eve (otherwise known as December 24). Of course, what we thought was 2018’s hay might be your chaff, so we’re opening the doors to you, the Stately Players, to let us know what your favorite digital game of the year was. Let’s talk about rules after the jump.

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