Review: Achtung! Cthulhu Tactics

December 7, 2018 Kelsey Rinella 0

PS4, Xbox, PC • I imagine the right way to open the review of a Lovecraft-riffing game is dark foreshadowing of looming evil, so, uh–don’t look behind you. [Well done. Now clean out your desk. -ed.] Ripstone’s Achtung! Cthulhu Tactics (henceforth ACT) aims at an experience much like XCOM. Not XCOM as it would be now, because you’ve probably already played that. Instead, it has all the pieces needed to give you the experience of playing XCOM for the first time, again. That is, it’s mechanically distinct enough to play quite differently, facilitating the joy of discovery. The setting is almost perfect for this purpose–while I feel the pull of legitimate concerns about continuing to use Lovecraft’s work (starkly put by Michael Barnes here), ACT’s melding of techno-über-Nazis with Lovecraft’s Cthulhu mythos offers players mostly familiar, immediately comprehensible weapons and soldier roles to build from, with such a variety of possible ways of adding strangeness that you never know what might emerge from the shadows.

Mansions of Madness coming to digital as standalone game

April 17, 2018 David Neumann 4

PC/Mac • Mansions of Madness 2nd Edition began life as a digital marvel, removing the not-very-fun role of game master and putting it in the hands of an iPad or whatever other digital device you had sitting at the table. Thus, up to four players could play as a team while the mystery, map, and whatnot were held under wraps by a GM that didn’t care if you took a break to eat or talked about the latest baseball game while exposition was divvied out. It even allowed for friendless losers, like myself, to play Mansions of Madness solo, which worked better than I could have ever expected. Since its release, there have been many updates to the companion app, adding new mysteries and expansion packs. Today we learned that Mansions of Madness is getting a new digital form. It has nothing to do with the current board game+app configuration, instead it’s a completely new game that will drop you into the Mansions of Madness world in glorious 3D.

Review: Underhand

October 18, 2017 David Neumann 0

iOS Universal • Since the release of Card Crawl a few years back, the Solitaire Card Game With A Cool Theme That Makes It Cooler Than Your Standard Card GameTM genre has really taken off. Tinytouchtales by themselves have released both Card Thief and Miracle Merchant, but there have been others as well, such as Guild of Dungeoneering and others that I can’t remember, not to mention that this opener is already getting a bit long in the tooth. Underhand is the latest game to arrive in the genre but, unfortunately, feels less like Card Crawl and more like the unholy love child of Choose-Your-Own-Adventure books and Groundhog Day.

Gold .38, twin .45s--close enough.

Cardboard Critique: Arkham Horror The Card Game – Dunwich Legacy

September 14, 2017 Kelsey Rinella 6

Tabletop • Arkham Horror: The Card Game gets a lot of love around these parts. It’s as flexible as a tentacle–it can be deeply thematic if you’re into that, or offer moderately involved deck-building and agonizing decisions during play for the more mechanically minded. It can be enjoyed solo (though I recommend playing two characters) or in groups of up to four, as a campaign or a one-shot. I’ve been extremely pleased with it as a solo experience playing both the original campaign and the full Dunwich Legacy cycle, and will here offer brief mini-reviews of each expansion in that cycle. While I’ll avoid spoiling anything beyond the initial setup in each, even the basic premise of some of the expansions gives information about the plot, so beware.

Rise of the Elders: Cthulhu hoping to bring new Lovecraftian horror to digital

February 8, 2017 David Neumann 1

iOS, Android, PC/Mac • When I wrote about my love for Fantasy Flight’s latest foray into the Lovecraft universe yesterday, I seem to have opened a gate allowing news of other Cthulhu-themed games to ooze into my inbox like the tendrils of a great otherworldly and indescribable beast. Yeah, it was pretty cool. The developer playing Nyarlathotep in this scenario is a new one, Strange Matter, who came together last year in France. Their first game is currently in development and, more importantly, now on Kickstarter. It’s called Rise of the Elders: Cthulhu and promises the tactical feel of XCOM, the globe-hopping adventure of Eldritch Horror, and the RPG depth of Call of Cthulhu. It should come as no surprise that I was interested in hearing more.

Cardboard Critique: Arkham Horror The Card Game

February 7, 2017 David Neumann 44

Tabletop • While the Cthulhu Mythos burst like a purulent, racist boil from the twisted mind of H.P. Lovecraft way back in the 1920’s, it’s only been in the last 10 years or so that Fantasy Flight Games has managed to turn it into a means to print money. Fantasy Flight has mastered the genre and has created a handful of tabletop titles rife with existential dread and, of course, tentacles. Their latest recalls their first, and most popular, game to tread these dark paths: Arkham Horror. Only this time, there’s no board, no 8,000 cardboard chits, and no FAQ full of rules exceptions. Just cards. Lots and lots of cards.