One Deck Dungeon getting tiny on Thursday

May 21, 2019 David Neumann 30

iOS, Android, PC/Mac/Linux My top mobile game of 2018 was Handelabra‘s masterful port of the Little Card Game That Could, One Deck Dungeon. It was a perfect blend of quick, roguelike play and oodles of dice-chucking madness. Yes, bad dice rolls can nip you in the backside, but that’s the point of the game: building up your hero(es) to mitigate dicey disaster. I played the hell out of it on my iPad and even sank too much time delving on my laptop. It was nearly as perfect as could be, with one exception: it wasn’t also on my phone. This Thursday, that changes.

Feud set to release next week with asynchronous multiplayer

May 17, 2019 David Neumann 0

iOS, Android, PC/Mac/Linux The last time we talked about Feud from Bearwaves, the title of the post was, “Remember Feud?“. A year later and I guess that title would have worked quite well once again. I considered it, in fact, but then Bearwaves dropped a bombshell: async play is coming. When? When the game releases on May 21st, of course.

Dead Cells making its way to iOS this summer

May 7, 2019 David Neumann 4

iOS, PC/Mac/Linux, Xbox, PS4, Switch One of the indie games to make it big on Switch was the side-scrolling platformer, Dead Cells. You play a headless lump of undead flesh trying to figure out just what the hell is going on. Actually, that might not be the point of the game, but it’s what I do each time I load it up. Anyway, word just came down the pipe that Dead Cells is making the move from Switch to iOS later this year.

Shards of Infinity arrives

May 7, 2019 David Neumann 1

iOS, Android, PC It figures that on the day of a major mobile release I’d be stuck at home with two sick kids. As such, I’m a day late in letting you know that the long awaited (and much played in beta form) Shards of Infinity from Temple Gates and Stone Blade Entertainment is now live on iOS, Android, and PC.

One Deck Dungeon heading to the small screen

April 22, 2019 David Neumann 7

iOS, Android, PC/Mac/Linux Coming out of nowhere last year was Handelabra‘s port of the Little Card Game That Could, One Deck Dungeon. No other board game port received nearly as much playtime and, let me remind you, you could only play it on iPad or your laptop. Luckily, it’s less of an addiction now because it’s coming to phones in May which would have killed me had it happened last year.

Forbidden Sciences forbidden no more: XenoShyft unveils new expansion

April 4, 2019 David Neumann 8

iOS, Android, PC/Mac I mentioned this in last week’s news bundle, but Asmodee has been hard at work on bringing the Forbidden Sciences expansion to everyone’s favorite forgotten board game port, XenoShyft. Turns out they were working harder than I realized, as today XenoShyft updated and, lo and behold, Forbidden Sciences is right there waiting for your money.

Welcome to the Renaissance: Lorenzo il Magnifico kickstarting its way to digital

April 4, 2019 David Neumann 8

PC/Mac Lorenzo il Magnifico is a heavier euro set in Renaissance Italy that is pretty much exactly like every other euro published in the last 4-5 years. By this I mean that it’s sitting in shrink wrap on my basement shelf surrounded by a bunch of other games I have yet to find time to play. Publisher Cranio Creations is here to help, bringing its tableau builder to digital via everyone’s favorite crowdfunding source, Kickstarter.

Channel your inner wgah’nagl with Cultist Simulator, now on mobile

April 2, 2019 David Neumann 37

iOS, Android, PC/Mac/Linux Of all the games that I picked up on Steam last year, Cultist Simulator from Weather Factory was, by far, the strangest. It sells itself as a card game, but I don’t think that’s really what it is. There are cards, sure, but… Yeah, it’s weird. Let’s not equate weird with bad, because this weird is a fun mystery to try and work your way through and now it’s on a platform where we can really sink our teeth into it: mobile.

Say cheese! Luca Redwood set to release Photographs this week

April 1, 2019 David Neumann 10

iOS, Android, PC Everyone loves games crafted from the mind of Luca Redwood and EightyEight Games. If you don’t, then you either haven’t played them or are a big ol’ doody-head. I mean, who couldn’t love You Must Build a Boat? There’s no option of building a boat, you MUST build it. Gold. Also, 1000000 which is a game I can never remember how many zeroes to add to it. Sure, they look like match-3 games, but delve into them and you’ll find they’re chock-full of deeper gameplay that belies their Bejeweled aesthetic. On Wednesday, we’ll get to see his latest foray into our collective gamespace when EightyEight Games releases Photographs, a game most definitely unlike the previous two.

All the news we missed last week (and maybe even before that)

March 25, 2019 David Neumann 8

It’s been a crazy few months at Stately Play HQ. Work, family, and life in general have been putting up huge detour signs whenever I’d sit down to pen a poorly written screed about the latest Big Thing. You may have noticed. I’m on vacation this week (my kids are on spring break, which seemed as good of an excuse as any) so I’m hoping to have a little more time. I’m hoping this extra time stretches into the future even when I’m not sitting outside in 72 degree weather with a lovely ocean breeze to keep me cool. Work should be dying down a bit and the end of club volleyball is in sight. We’ll see, but I’m hoping for a more energetic front page in the coming weeks and months. A lot of stuff in Gameland has been happening and, instead of forcing you to read one dreck filled post of mine after another, I thought I’d pile all the dreck into one easy-to-digest morsel. See what’s been happening after the break.

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