Nomad unleashes Fighting Fantasy Legends

July 27, 2017 David Neumann 5

iOS Universal, Android, PC/Mac • Yesterday morning I got into a minivan with my family, drove for several hours, and am now trapped in the northern woods of Wisconsin with three unappreciative and sunburnt children. Yay, vacation! Luckily, I found a weak wi-fi signal to log in because today is the day Nomad Games dropped they long awaited gamebook/top-down RPG, Fighting Fantasy Legends. Yes, if you’ve always really wanted to play through the classic gamebook, Warlock of Firetop Mountain, with fancy graphics you’ve been able to do so for quite awhile. Now, you can do it in another app! Just kidding. FFL doesn’t replicate the genius of Tin Man, instead Fighting Fantasy Legends is, to quote John Cleese, something completely different.

Stick figure RPG, West of Loathing, coming to PC and iOS soon

July 26, 2017 David Neumann 2

iOS, PC/Mac • It’s been a long time since I’ve played a true RPG on my iPad. Sure, there are a ton of games with RPG elements in them–Pathfinder Adventures immediately come to mind–but nothing with the joy of building your characters from scratch and watching them level up while working your way through a well-told story. Thus, I’m pretty excited for West of Loathing. Not only is it a “real” RPG, but it offers a graphic style that sets it apart from anything else I’ve seen on the App Store.

Onirim heads to PC and expands yet again

July 26, 2017 David Neumann 0

iOS, Android, PC • When Onirim launched earlier this year, it was a fun little diversion, a perfect way to kill some time while waiting in line or at the doctor’s office. Apparently, Asmodee wants us to think of it as more than a diversion and, as such, keeps adding more and more content to the game, pushing it closer and closer to GOTY material. Today, not only did Onirim receive a major expansion, but it also spread its wings and is now playable on your PC.

Review: Antihero

July 21, 2017 David Neumann 7

PC/Mac (mobile version coming soon) • When Antihero launched for PC/Mac last week I assumed that, like any board game, I would get 3-5 plays in and be ready to put quill to parchment and regale you with opinions so clear and well thought out that they’d bring a tear to your eye. While Antihero is definitely a board game, I found that 3-5 plays simply wasn’t enough to see everything it has to offer. I’ve worked my way up through the campaign and several skirmish games, and even an online game or two and I think that I finally have Antihero’s nuances all sorted out. I can’t promise that my florid prose will bring a tear to your eyes, but I can promise you that Antihero doesn’t disappoint and is a well designed and intriguing board game.

Talisman has a bone to pick with you this weekend

July 21, 2017 David Neumann 5

iOS, Android, PC/Mac • All the big news coming out of the Nomad Games‘ camp the last few months has revolved around their gamebook/RPG mashup, Fighting Fantasy Legends. We’re so jacked for the FFL release next week, that it’s hard to remember that Nomad makes a few other pretty great games for your touchscreen or desktop, namely that old standby, Talisman. This weekend Games Workshop is having a “Skulls for the Skull Throne” feature on Steam which features all of GW’s titles on sale from 25-90% off. You can find those here, but we’re going to focus on what this means for our favorite roll-and-move board games, Talisman and Talisman: Horus Heresy.

New content for Pathfinder Adventures coming next week

July 21, 2017 David Neumann 11

iOS, Android, PC/Mac • Earlier this year, 2016’s best mobile title made its way to our desktops and laptops when Pathfinder Adventures was launched on Steam. While more platforms isn’t a terrible thing, most of us were far more interested in what was going on content-wise with Pathfinder, which hadn’t seen any major content additions since the Rise of the Runelords campaign came to an end last year. We had heard, from Pathfinder’s new publisher, Asmodee, that more content was coming, but what and when was in left up in the air. That all changed this morning.

The tide turns for Gettysburg: The Tide Turns

July 18, 2017 David Neumann 0

PC • A long, long time ago there was a brand new developer that wanted to make high quality, complex war games for iPad called Shenandoah Studios. Sounds crazy, I know, but it really happened! You could say they succeeded, with fairly amazing releases such as Battle of the Bulge and Drive on Moscow proving that complex strategy on iPad wasn’t just a pipe dream. In 2013 they ran a Kickstarter for their magnum opus, Gettysburg: The Tide Turns, an American Civil War title for iOS as well as a cardboard version. Nearly 1000 folks gave them close to $30K to develop it. As of July 18, 2017 those backers haven’t seen hide nor hair of Gettyburg on their touchscreens, nor their tabletops. Instead, last week a version for PC arrived on Steam.

Lordz and HexWar combine forces on the just released Lightning: D-Day

July 14, 2017 David Neumann 4

iOS, Android, PC/Mac • We’ve known that the wargame developers Lordz Games Studio and HexWar are working on bringing the classic GMT title, Commands & Colors: Ancients, to our iPads for a bit. What we didn’t know is that C&C: Ancients isn’t the only project they’ve been teaming up on. This morning they launched another board game (well, card game) conversion on iOS, Android, and PC/Mac based on a 2004 Dan Verssen design, Lightning: D-Day.

It just got easier to not starve in Don’t Starve

July 13, 2017 David Neumann 3

iOS Universal, Android, PC/Mac • I’m a huge fan of Klei Entertainment, who have managed to port several of their very polished PC titles into very polished mobile apps. Their latest was the turn-based spy thriller Invisible Inc., which I really need to spend some quality time with, one of these days. I really, really enjoyed it when it was released but…well, it seems I never have the chance to sink that much time into one single game these days. Back when I could sink a lot of time into one game, I did just that with Klei’s other fantastic mobile port, Don’t Starve. If there was one complaint I had about this survival gem, however, it would be about just how damn hard it is. I mean, I get that a steep difficulty is kind of the point of surviving in a hostile world with nothing buy your brains to get by, but playing for hours and getting killed by a spider because you weren’t paying attention and having to start over was a huge pain in the ass. For those of you who felt the same way, Klei has just updated the app with a new mode promising a simpler adventure for the simple among us (me…I’m really talking about me).

Classic puzzler, 868-HACK gets an update, expansion

July 13, 2017 David Neumann 0

iOS Universal, PC/Mac • It’s been awhile since we’ve heard from genius developer Michael Brough, creator of such gems as Imbroglio and 868-HACK, but he resurfaced last week with an unexpected addition to his classic hacking roguelike. The update fixes some bugs and makes some balance changes to 868-HACK, but the biggest addition is that of a new expansion: PLAN.B.

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