Review: Achtung! Cthulhu Tactics

December 7, 2018 Kelsey Rinella 0

PS4, Xbox, PC • I imagine the right way to open the review of a Lovecraft-riffing game is dark foreshadowing of looming evil, so, uh–don’t look behind you. [Well done. Now clean out your desk. -ed.] Ripstone’s Achtung! Cthulhu Tactics (henceforth ACT) aims at an experience much like XCOM. Not XCOM as it would be now, because you’ve probably already played that. Instead, it has all the pieces needed to give you the experience of playing XCOM for the first time, again. That is, it’s mechanically distinct enough to play quite differently, facilitating the joy of discovery. The setting is almost perfect for this purpose–while I feel the pull of legitimate concerns about continuing to use Lovecraft’s work (starkly put by Michael Barnes here), ACT’s melding of techno-über-Nazis with Lovecraft’s Cthulhu mythos offers players mostly familiar, immediately comprehensible weapons and soldier roles to build from, with such a variety of possible ways of adding strangeness that you never know what might emerge from the shadows.

I realize I’m the only one who cares, but Divine Divinity 2 is finally coming to Mac

October 30, 2018 David Neumann 2

Xbox, PS4, PC/Mac • Before 2014 I had never heard of Larian Studios or their Divinity universe. Somehow, I stumbled onto Divinity: Original Sin that year, however and instantly became a fan. Here was a throwback to the Baldur Gates and Icewind Dales of my youth [late 20s. Your “youth” involved games like The Bard’s Tale and Pools of Radiance -ed.], only better. I mean, it didn’t use the D&D license, so I was confused as hell about how to build a decent character and whatnot, but here was an isometric RPG with turn-based combat. I don’t hate the real-time, pausable combat of the Infinity Engine games, but it’s definitely stopped me from getting giddy about other epic, recent RPGs like Pillars of Eternity. On top of the turn-based sundae, the story, graphics, and sheer amount of stuff you could pull off in their engine was pretty great, as well. In other words I fell, hard, for what Larian was selling. Fast forward to Kickstarter in 2015 and there I was putting down cash to ensure that Divinity: Original Sin 2 would, someday, be on my laptop next to its predecessor. It’s more than three years later and I’m still waiting, but not for long.

Stardew Valley now out for iOS and it’s pretty great

October 24, 2018 David Neumann 8

iOS, PS4/Vita, Xbox, Switch, PC/Mac/Linux • I talked last week about my recurring addiction to Stardew Valley, the overly cute and surprisingly deep farming simulator that’s been the bee’s knees since it released on PC back in 2016. We knew it was coming out for iOS today but it actually popped up on the App Store last night giving me a little time to try it out while the family slept. It’s pretty great.

The Color of Madness comes to Darkest Dungeon on iPad

October 22, 2018 David Neumann 3

iPad, Switch, PS4, Xbox, PC/Mac/Linux • While it doesn’t happen very often, every now and then things turn out okay. Last Friday I mentioned that I’m leaving for a 4.5 hour plane trip with my entire family [on Spirit Airlines, no less. The only airline folks with three kids can afford -ed.] and was dreading it. Red Hook Studios was listening and, I’m sure it’s because of me, have finally released the Color of Madness DLC for Darkest Dungeon on iPad. Now I can get frustrated and angry at my tablet instead of my kids! Huzzah!

Anabasis DLC unveiled for Battlestar Galactica Deadlock

October 17, 2018 Alex Connolly 0

PC, Xbox, PS4 • Listen up, nuggets. You should all be familiar with Black Lab Games‘ dark horse tactical gem, Battlestar Galactica Deadlock. Quite possibly the best licensed game this side of, heck, Dark Forces. A terrific tactical starship game based on the paradigm-shifting show of the 2000s, one that I’d put in my top five — count ’em, five — games of all time. Well, there’s a new expansion coming out very soon, and it sounds all manner of tasty.

A Sneaky Switcheroo – The Swindle Hits Nintendo Switch

October 12, 2018 Alex Connolly 1

PC/Mac, PS4/Vita, Xbox, Switch • You sneaky bugger. At least, that’s what you should aim to be, and Nintendo Switch owners can work on their window-smashing, wall-sliding, robot-braining, loot-grabbing, computer-hacking antics with the fresh release of a modern classic. Dan Marshall’s The Swindle has arrived.

Holy shit, there’s new XCOM2 content out there and it’s free

October 11, 2018 David Neumann 2

PC/Mac/Linux, PS4, Xbox • XCOM2 might just be the most evergreen video game I’ll ever have the pleasure of playing. It never gets old and, honestly, I can see myself sitting down at a laptop ten years from now and blindly rushing into ambushes and getting all my best troops slaughtered. What I’m trying to say is, XCOM2 is really good and I kind of want to marry it. Imagine my shock when, yesterday, I noticed that there was new DLC for XCOM2. NEW DLC! Are you kidding me? I contemplated quitting my day job just to stay home and try it out today but, instead, went to work so I can write posts for Stately Play on the company dime. To quote Bugs Bunny, ain’t I a stinker?

Get your farming, fishing, building, foraging, dungeoneering, etc. fix on your phone. Yep, Stardew Valley is coming to iOS

October 11, 2018 David Neumann 9

iOS, Android, Switch, Consoles, PC/Mac/Linux • My history with Stardew Valley is a tale of two extremes. I first started hearing about it on other mobile sites wondering if it would ever make the move to phones and tablets. Looking into it, I decided the cartoonish graphics weren’t my style and, other than Agricola, farming doesn’t do a lot for me. I tried to forget about it, but its immense popularity ensured it popping up in Twitch streams or YouTube reviews of people I followed. It became too big to ignore. Eventually, it came to Mac and I caved. Thus begins the second act of my experience with Stardew Valley, the phase my wife likes to call “that time you were obsessed with that one game and you didn’t talk to anyone in your family for about four months”. Yes, she’s very verbose and, unfortunately, not exaggerating much. I fell for the open-ended game pretty damn hard and loved just about everything it offered and was only saved by the fact it wasn’t available for mobile, confining my addition to a desk. That’s changing, however. Not only is has it been out for Switch for a bit (yes, I own it there, too), but it’s coming to iOS on October 24. My wife has already threatened divorce.

Space Hulk is coming to digital. Again.

August 20, 2018 David Neumann 3

PS4, Xbox, PC • While trudging through the usual Stately spam this morning, I stumbled on a press release proclaiming that Space Hulk: Tactics gets a release date. I was confused. First of all, there’s already a couple digital versions of Space Hulk out there and, secondly, what the hell is with that subtitle, “tactics”? Turns out that there’s a new version of Space Hulk (yes, the same board game that’s been around since the 80s) coming to digital and they added “Tactics” to the end to differentiate it from the versions that already exist. What differentiates Tactics from the other versions on Steam? Cards.

Genie-rous Updates for City of Brass

July 17, 2018 Alex Connolly 0

PC, Xbox, Playstation • Ex-Bioshock devs Uppercut Games have enjoyed a very warm reception to their Arabian-themed swashbuckler City of Brass. No tricks here, it’s magical. If you’re not already playing on PC, Xbone or Playstation, it’s worth rubbing the lamp on. Especially now they’ve unleashed two post-release updates, the latest of which is very tidy.

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