Truly the worst of all timelines.

The Appocalypse is coming: Will your favorite apps survive?

iOS •

Here’s a “fun” game to play if you’ve updated to iOS 10.3: Go to Settings > General > About > Applications and take a look at the list. These are the apps you have on your phone right now that won’t work at all once Apple removes compatibility for 32-bit apps in a future iOS version.

Here’s my list:

Dead apps walking.

Almost all of these are real bummers to me in some way, but I’ve got to say that Honeycomb Hotel is personally the worst potential loss. I think there’s some hope for an update still, but most of the other apps on my list probably won’t be getting one, for a variety of reasons. TouchArcade and AppShopper, for instance, haven’t been able to release updates for years, thanks to a rules change that banned apps that watch the App Store for price changes. Flappy Bird was infamously pulled from the App Store by its developer at the height of its popularity over concerns that it was too addictive. Perhaps the saddest story behind an app on this list is I Am Level. Stewart Hogarth, the developer of the excellent pinball exploration-platformer hybrid, tragically passed away in 2015.

My heart skipped a beat the other day when I checked my list for the first time and saw 868-HACK. Luckily, Michael Brough gave it an update on Tuesday that adds 64-bit compatibility and also tweaks the balance a bit. In his blog post for the update, he opens with a mini-rant against the continued inconveniences that Apple is putting developers through to keep their apps available on the App Store. Luckily for us, he’s going to soldier through and try to get his other apps up-to-date, too.

This impending 64-bit requirement once again hammers home the need for software preservation and exposes a major downside to Apple’s “walled garden” approach to iOS. Frivolous as it may seem, Flappy Bird is a historically important game that will soon become (even more, considering that you can’t even download it anymore) unplayable, at least on iOS. And even games that aren’t necessarily “important” deserve to be preserved! Projects like the Video Game History Foundation, The Internet Archive, and byuu’s work give me some hope for the future, but between the 64-bit requirement and the yearly developer fee required to keep even free apps on the App Store, it seems like Apple sees apps as disposable. I’ve been paranoid enough to keep backups of nearly every app I’ve downloaded and my old 5s on an older firmware, so I’ll still be able to use these apps in some form, but it’s a shame that that looks to be the only way.

What does your list look like? Feel free to speculate/mourn in the forum thread.

Update 4/10/2017:

Everett Kaser, the developer of Honeycomb Hotel, let me know today that he’ll be working on updates over the next couple of months. Rejoice! We’ll be keeping an eye out for news on the apps you’ve listed in the forums as well.

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Notable Replies

  1. Most of the ones on my list aren't surprises. Samurai hasn't been updated in forever. I'd be sad to lose it, but not shocked. Same story with Stone Age.

    Trainyard was one of the first games to really get me hooked on iOS apps, so that's a bummer.

    The lone shocker in the bunch: Lords of Waterdeep. I don't play it often--and maybe nobody does, which is why it hasn't been updated--but I do really enjoy the game.

  2. Here's some good news: Everett Kaser told me today that Honeycomb Hotel and his other apps should be updated in the next couple of months.

  3. I would like this post twice if I could.

  4. Warhammer Quest is now 64-bit compatible! :+1:

  5. Rant in 3....2....1.....

    Ok, I give up. I just spent two hours on Apple's newest batshit crazy bullshit trying to rectify a totally incredibly STUPID design choice on their part which they coated in sugarcoat lies to fuck us over again.

    their newest iTunes version for the pc removes App store functionality......AND app management alltogether....

    what this means? No download of apps trough iTunes, no manual app management etc.
    This is a sneaky sneaky move to further screw us 32-bit App/ Game Nerds over.

    I am at fault for not realizing this before updating to the newest version of iTunes.
    Now I spent 2 hours for backing up my old mediathek and reinstalling an older iTunes version (newest iTunes 10.2.7) and it now complains it cannot open my iTunes libary.itl because it was made by a newer iTunes version.
    After deleting the specific file I could run iTunes but it STILL doesn't show my apps or any appstore

    And also i still don't know if restoring iTunes would help.....what if they simply turn off the app store for iTunes alltogether (even for older iTunes versions) simply by updating the store to the newest iOS11 cough functionality by proclaiming the usual bullshit to present a more "sleek and fun use" of the iTunes "experience" as a pure "entertainment suite" or whatever....

    Don't update your iTunes to 10.2.7 yet
    If you did, my comiserations
    If you didn't because you were less an idiot than me, good for you still backup your app libary right the hell now.

    For any useful help I would be grateful. In the meantime sorry for the childish rant and for....

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