iOS, Switch, PC/Mac/Linux • My kids think it’s weird that I enjoy programming games like TIS-100 from Zachtronics (or any Zachtronics game, actually), or Human Resource Machine from Tomorrow Corporation. This is because they think I sit at work all day and write code which is most definitely not what I do. In fact, my “writing code” to “writing boring documentation” ratio is so horrifically skewed to the latter that it shouldn’t be a surprise that I’d leap at the chance to do a little coding without all that legal overhead. 7 Billion Humans is Tomorrow Corporation’s follow-up to the aforementioned Human Resource Machine and it’s been out on Steam and Switch for a couple months. Yesterday, however, it arrived for iOS and now it can be played the way it was meant to be: on a tablet.
iOS, Android, PC/Mac • So, all the voices in my head the last couple days have been talking about one thing, the new game from indie dev Kenny Sun, Twinfold. “Wait, what voices?” you’re probably asking. To that I say, Sandwiches! [we’re not sure when Dave fell and hit his head, but we’re all guessing it was somewhere around the age of 7 -ed.]
iOS • Plague, Inc. was one of the early App Store success stories, eventually pulling in over 100 million downloads. Thus, creator Ndemic Creations is responsible for the wholesale slaughter of trillions of digital humans. They’re basically the Earth equivalent of the people on Eminiar VII. [Deep cut, nerd. Also, the people on Eminiar VII and Vendikar were disintegrated after the computer simulation. Gah, why do I even bother with this guy? -ed.] Having destroyed humanity so many times, Ndemic has shifted their focus. Instead of a global lens, their new game, Rebel, Inc., focuses on a single country and all the fun that comes along with counter insurgency. Yep, it’s a war game, of sorts. There aren’t hexes or counters, but the point of Rebel, Inc. is to quell a post-war insurgency by winning over the hearts and minds of the people.
iOS, Android, PC • I’m not a huge fan of Ascension: Chronicle of the Godslayer, but that has more to do with bloat than the game itself. I know I’ve mentioned it before, but when a game keeps adding cards and rules and mechanisms, eventually my brain shuts down and I can’t handle it. Sure, I could play Ascension without the expansions, but then the same part of my brain will keep telling me that I’m missing out on “the big picture”. It’s a sickness. That said, I know a lot of you love Ascension, so you’ll be happy to hear that its follow-up, Shards of Infinity from Stoneblade Entertainment, is coming to digital next year. You’ll also be happy to hear who’s behind the port. No, it’s not the Ascension-crafting Playdek. Instead we have Race for the Galaxy upstart, Temple Gates, taking the helm.
iOS/Android (coming in 2019), PC/Mac/Linux (available now) • Artifact, if you’re not aware, is the latest digital CCG to hit the market, this time from streaming bigwig, Valve. While playing Civ VI on my laptop, I was inundated with ads for the game [there was one, and it was only when he logged in -ed.] and, [being a simpleton -ed.] couldn’t resist. After playing through the two tutorial matches I can only say one thing for certain: I’m not a huge fan of CCGs.
iOS, Android, PC/Mac • There are a lot of games that, upon release, are less than stellar and only achieve greatness after patches or expansions release down the road. Diablo 3 was like that, as was Civ V. A mobile entry on that list has to be Perchang‘s reentry into the grim world of Warhammer Fantasy, Warhammer Quest 2: The End Times. When it was released the general consensus was it failed to live up to the glory that was the original Warhammer Quest. Several patches and additional content, however, have elevated it to be a worthy successor. Come January, PC and Mac gamers will get to experience the full Warhammer Quest 2 experience without having to slog through all that drama. You can thank us mobile gamers later.
iOS, Android • I realize that mushrooms are merely the sexy parts of a gigantic microscopic decomposer spreading for miles under the forest floor, slowly digesting any and everything dead, but they’re so damn tasty. Seriously, I love the things and would put them in nearly everything if they didn’t cause all three of my kids to display their revulsion via dry heave noises. I’ve never actually gone and hunted my own from the wild because I’m ignorant and lazy [two qualities that define Dave regardless of activity -ed.]. For those of us who love the shroom, but aren’t devoted mycophiles, there’s Morels, a 2-player card game released in 2014 that’s making its way to mobile next week.
iOS Universal, Android, PC/Mac • While I used to talk quite a bit about iOS war game gem, Carrier Battles for Guadalcanal, over at another site I used to write for, our coverage here at SP has been shamefully light. I apologize not only to the one-man development team of Cyril Jarnot, but to you as well. CB4G is a pretty great hex-and-counter war game for iOS (the only one I can think of) and we’re the kind of audience that should be eating it up. With a little (or a lot–that’s a big $ number) luck, CB4G will be a little less niche than it currently is. A Kickstarter started today to not only bring CB4G to other platforms–namely, PC/Mac–but also adding a ton of functionality making “the little war game that could” into the sprawling epic war game that Cyril envisioned from the beginning.
iOS, PS4/Vita, Xbox, Switch, PC/Mac/Linux • I talked last week about my recurring addiction to Stardew Valley, the overly cute and surprisingly deep farming simulator that’s been the bee’s knees since it released on PC back in 2016. We knew it was coming out for iOS today but it actually popped up on the App Store last night giving me a little time to try it out while the family slept. It’s pretty great.
iOS, Android, PC/Mac/Linux • Last Friday we skipped our normal Scrying article to bring you a new screenshot of the upcoming Leaders & Wonders expansion for Czech Games Edition‘s magnum opus, Through the Ages. Well, my embarrassing pleas to Vlaada to be noticed and get into the beta have born fruit! I’m not helping playtest the new expansion (they’re not stupid), but I should be in the beta once it goes live. Also, they sent me a couple more screens from which we can extract completely erroneous information. Let’s put on our deerstalkers and get to work.