Short Cuts: NEXT JUMP: Shmup Tactics

April 28, 2017 Alex Connolly 0

PC, Mac, Linux • NEXT JUMP: Shmup Tactics has my number something fierce. Do you like shmups, this Brazilian indie effort asks. YES, I proclaim. But do you suck at them, it continues. YES, I admit. If you find yourself in this quandary of unquenchable thirst, Post Mortem Pixels has your back.

Can someone please remind me to check on Paradox now and then?

April 25, 2017 David Neumann 2

PC, Mac • So, I was over at the Paradox Interactive website this morning, looking up details for Prison Architect’s soft launch, and it was a little like coming downstairs on Christmas morning when I was seven. Toys as far as the eye could see, so many that I didn’t know where to begin. With such a cornucopia I’ve decided that, instead of separate posts, I’m going to lump all of the Paradox news into one juicy tidbit. Some of this might be old news to you but it’s all new to me and I run the joint [says who? -Kelsey], so deal with it.

Every Single Soldier recruiting iOS sailors for upcoming Carrier Deck

April 24, 2017 David Neumann 1

iPad, PC • Every Single Soldier are the genius minds behind the beloved Vietnam ’65 and this year’s Afghanistan ’11. Vietnam ’65 has been on our tablets since 2015 and Afghanistan ’11 should make it there shortly. Their next title, Carrier Deck, is coming to iPad as well, but if you’re thinking it will be another hex-and-counter war game, think again. Instead, Carrier Deck will be a naval real-time management simulation without a hex in sight and they’re looking for beta testers now for both iOS and PC.

The patches are coming! 1775: Rebellion updated to version 2.0

April 12, 2017 David Neumann 0

iOS Universal, Android, PC/Mac • As a huge fan of the tabletop version, 1775: Rebellion was one of my most anticipated board game ports in 2016. When it launched in November, it managed to capture the light brilliance of its forebear, but as Matt mentioned in his review, was a bit subpar in terms of AI and other glitches here and there. Fear not, fellow gamers, for HexWar has been on the case and has just released a massive update to the PC/Mac version that will soon also be coming to the App Store.

Planescape: Torment opens a portal to the App Store

April 11, 2017 David Neumann 0

iOS Universal, Android, PC/Mac • One of the most beloved (if not THE most beloved) CRPGs of all time was released back in 1999 and used the greatest RPG engine ever created, the Infinity Engine [don’t argue with him about this…he locked Alex in the cellar just for suggesting that the Gold Box games were better -ed.]. Even without the title of the post screaming what game I’m talking about, most of you would instantly know I’m referring to the fantastic Planescape: Torment. Nearly 20 years after its initial release, Beamdog has polished it up and reissued it in a new Enhanced Edition which has gone live for iOS, Android, and PC/Mac.

Rubicon opens beta signups for Epic Little War Game

April 11, 2017 David Neumann 0

iOS, Android, PC • The original Great Little War Game made its way to our phones way back in 2011 and was one of the first must-have titles for strategy gamers. It was followed up by Great Big War Game and Great Little War Game 2, both of which were also strong entries for strategy gamers looking for anything with a some bite on their touchscreens. Announced back in 2014 was the next iteration of the series, Epic Little War Game, and nearly three years later Rubicon Development is announcing the beta is starting and they need help.

North Star’s Evolution is…evolving?

April 11, 2017 David Neumann 1

iOS, Android, PC/Mac • Before we begin, I need to tell you that, yes, I’m ashamed of that title but low-hanging fruit and all that. Ok, now that that’s out of the way, let’s talk about Evolution and how you can sign up for the alpha.

Nomad Games bringing Fighting Fantasy to digital, but not what you’re thinking

April 3, 2017 David Neumann 0

iOS, Android, PC/Mac • When you think of Fighting Fantasy books, you probably remember solitary dungeon romps with your trusty d6s in tow and pining for the love of another human being. Good times. Gamebooks like The Warlock of Firetop Mountain, City of Thieves, and the Sorcery! books replaced my parents for a good chunk of my adolescence and it seems these books can’t stop being brought back to life on our phones and tablets. Heck, we just had a new version of Warlock of Firetop Mountain land a month or two ago, and the Sorcery! saga was brought to life in ways my pimply-faced self couldn’t have imagined thirty years ago. Nomad Games, creators of digital Talisman, have joined forces with Fighting Fantasy to bring some of these old titles back to life. They’re not doing it with stodgy pages and, you know, reading. Blech! Instead, they’ve added dice and cards and are turning the whole thing into a boardgame-esque romp.

Short Cuts: Toukiden 2

April 3, 2017 Alex Connolly 0

PC, PS4, PC, Vita • You can say you were there, but the fact remains whether you were, like, really there. I packed a PSP from Day One, and while I built a portable library deemed by esteemed colleagues to be the UMD equivalent of the Royal Navy, I never quite grokked Sony’s portable software saviour. Monster Hunter. Responsible for atrophied extremities numbered in billions, the talons of Capcom’s fantastical neolithic beast-mincer never found true purchase in my soft, sallow flesh. But I think, years later, I might have found friendship in a genre descendant. Something clicked here. The formula has been shaken up, a story has been injected, and it’s by those Dynasty Warriors folks. It’s Toukiden 2. And it’s pretty good.

Review: Thimbleweed Park

March 30, 2017 David Neumann 3

PC/Mac/Linux • Nostalgia is a tricky beast. Some creators will use it like bad wallpaper, covering the cracks of their leaky foundation while trying to remind us of the wallpaper in our childhood bedroom as if that would make us ignore what’s underneath. Other creators will use it to enhance the story or characters by dropping us deeper into whatever it is they’ve crafted. Last year’s X-Files reboot was the former, Stranger Things was the latter. Nostalgia can only take you so far, and if the product isn’t good to begin with then nostalgia won’t suddenly make it worth your time. Thimbleweed Park drips with nostalgia. In fact, they could have called it “Nostalgia: The Game” and I would have nodded and thought it was a good choice. Thimbleweed Park exists solely to remind you of classic point-and-click adventures from the 80’s and 90’s, especially those from LucasArts, but it does it with a deft hand and excellent new mechanisms, making it far more Stranger Things than X-Files. This is nostalgia done right.

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