PC/Mac Sorry for the lack of content this week, folks. Real job getting in the way of fun these days. Thus, I don’t have time for a lengthy post bemoaning the rise in viking-themed pop culture stuff and will, instead, just bring the thunder up front. Champions of Midgard is a viking-themed board game of worker placement and dice chucking and, apparently, it’s coming to digital.
I was a backer of the Kickstarter for Victory Point Games‘ recent release of Gem Rush Second Edition. I had never played (or even heard of) the first edition, but I love the “premier” stuff VPG has been putting out recently not to mention that most (all?) of their games are playable solo. Oh, and the designer is Jeremy Lennert, who I fell in love with via a previous VPG title, Darkest Night Second Edition. My copy of Gem Rush arrived before the holidays and has sat, untouched, since. Not the game’s fault, just my crappy time management. Anyway, I had forgotten (until prompted in the forums) that the Kickstarter had mentioned a digital version. With little to no fanfare, the digital version of Gem Rush was released way back when and has completely slid under our radar. Time to fix that. Gem Rush is a polished, tight app of a pretty great board game that no one is aware of. Let’s change that.
After our sabbatical we returned last Friday with a roundup of the upcoming weekend’s affairs. You may have noticed that contributions last week were…light. Well, not this week! We’re all back in the saddle, ready to tell you the games we hope to play, if we can just get our kids to leave us alone for two goddamn minutes. Ahem.
-PC/Mac I’m not sure how this happened, but suddenly I have two very good RPGs to play on my Mac. Of course, I don’t have time to play either of them, but they’re both downloaded anyway, just in case. One of them is Pillars of Eternity II: Deadfire which added turn-based combat support in a patch mid-January. The other is the one right up there in the headline. Divinity: Original Sin 2 has just been released for Mac.
iOS Universal I love pinball, be it standing in an arcade or digitally on my iPad. I’m also one of the freaks that prefers the real tables of Pinball Arcade to the fanciful, and often physics-defying, tables of Zen Pinball. Give me Star Trek: TNG and a handful of quarters and I can die happy. The problem is that Pinball Arcade’s apps are hunks of garbage compared to the polished gems that Zen puts out. I can’t tell you how many times I’ve had to either re-purchase my ST:TNG table only to have it disappear the next time I open the app. Thus, I was super stoked when I heard that Zen has acquired the Williams license and would be bringing real-life tables into the Zen world. What more could I want? A lot, apparently. Last week, Zen Studios released Williams Pinball for iOS and I don’t think it’s possible for them to have shit the bed any worse.
iOS Universal, Android At first glance, Legends of Andor may resemble other campaign-driven fantasy board games like Gloomhaven or Descent: Journeys in the Dark. There’s a fantasy map (you know it’s fantasy because there’s a castle and spooky caves), characters that fit the usual fantasy tropes, monsters, and even markets where you can buy your heroes better equipment. It may resemble those games, but Legends of Andor is nothing like those games. Not a bit. In fact, Legends of Andor isn’t a board game so much as a puzzle game wrapped in board game attire.
PC We don’t post a lot about bundles and sales here. I largely agreed with simulation maven and long-time indie dev Cliff Harris that unplayed games are a blight upon developers and players alike, and that we might all be better off if we just paid full price for games we really want and then played the mess out of them. My moral authority on this topic, however, is about nil: I have literally dozens of unplayed games installed on my PC, hundreds I’ll never touch in my Steam library, and, even after the 32 bit app-ocalypse, enough mobile games to last me a lifetime, if push came to shove.
PC/Mac/Linux Last Friday we returned to our weekly glimpse into the future and I stated that I would be playing the hell out of Divinity: Original Sin 2. Well, I lied. I didn’t even open D:OS2 all weekend. I have a good excuse, though. You see, no one told me that a little card game called Slay the Spire had left Early Access last Thursday. If I’d known, I would have been forthcoming with the fact that I planned on playing the living hell out of Slay the Spire all weekend long.
PC Mystic Vale from Alderac Entertainment Group and Nomad Games has been available on Early Access since late 2018. Today we learned that it’s breaking free from its beta shackles and heading out into the real world. On Thursday, January 31, Mystic Vale will have its official launch for PC on Steam.
Okay, so scrying took a month off, but we’re back now and that’s what really matters, no? Hello? Okay, I get it, you’ve moved on. You’ve started reading what other non-professional, second-rate gaming blogs are doing this weekend. It’s okay. I understand. That said, can’t you make room in your weekend-prognostications for little ol’ Stately Play? I think (hope) you can.