Wait…there’s a decent Rollercoaster Tycoon for mobile?

January 11, 2017 David Neumann 1

One of the greatest memories I have of my Good Ol’ DaysTM working at Pocket Tactics occurred in 2014 when Owen went apoplectic regarding Atari’s botched release of RollerCoaster Tycoon 4. Seriously, go read his review. It’s a beautiful thing. Not only did RCT4 fail to bring a fascinating simulation to mobile, it basically became the face of the free-to-play downfall of the App Store. Here was a classic title with promise that was retooled to wring as much cash out of players as possible, fun be damned. I had given up on seeing a decent RCT game ever make its way to mobile but then this week I spotted something else over at our old digs. A five-star review for something called RollerCoaster Tycoon Classic. What the hell?

Mysterium ready to cross over to the other side

January 10, 2017 David Neumann 15

Mysterium was one of the victims from the famous Colt Express fallout of 2016. You might remember that Colt Express was launched by Asmodee with much aplomb, only to be met with rather dour reviews especially concerning the state of its multiplayer system. Asmodee quickly pushed back the releases of Mysterium and Potion Explosion to 2017 to work things out. I’m not sure if you noticed, but it’s 2017. As such, we can expect Mysterium to materialize this Thursday on all platforms.

Duelyst set to sail stormy mobile CCG waters

January 6, 2017 David Neumann 0

Despite the recent death of SolForge, there’s still hope for mobile CCG fans who don’t want to go crawling back to Hearthstone. Duelyst has been around on PC/Mac for a bit now and it’s one of the few CCGs that can actually hold my interest. Lucky for us, it appears to be coming to mobile in Q1 of 2017.

Avignon: A Clash of Popes arrives on mobile

January 4, 2017 David Neumann 1

Despite what you might be hoping, Avignon: A Clash of Popes does not feature Stephen IV and St. Peter performing the fish slapping dance. Nor does it feature Boniface VI riding a pegasus while holding the severed head of Sixtus II. Despite that, it sounds like a pretty great game.

R.I.P. SolForge

January 4, 2017 David Neumann 17

One of the more popular CCGs on the App Store that wasn’t Hearthstone was SolForge from Stone Blade Entertainment. Turns out it wasn’t as popular as we thought. Yesterday, Stone Blade bigwig Justin Gary announced that not only was SolForge suffering from a terminal illness, but that it only had a few weeks to live.

To alpha and beyond: Hades’ Star

December 23, 2016 Nick Vigdahl 65

“Captain Drigo, sir, system VXG-0199 is now in view of our long-range sensors.” Drigo turned from yet another review of the ship’s inventory projections to face the helmsman. “Visuals if you please, Mr. Gupta.” A three-dimensional image of a star appeared before Drigo. It was a type-G, a yellow dwarf, as promised. Drigo let out an inaudible sigh of relief. That was one anxiety laid to rest. “There she is, sir. A beauty, is she not?”

Steam: Rails to Riches goes online with asynchronous play

December 20, 2016 David Neumann 73

I love me some Martin Wallace and Steam: Rails to Riches is one of his finest contributions to game shelves everywhere. A digital version was released last year from Acram Digital and it was polished and shiny with one glaring exception: no online multiplayer. Today, that’s been remedied. It’s just been updated to include asynchronous play and I think someone needs to organize a tournament.

The circle is now complete, Adventure Pack #6 released for Pathfinder Adventures

December 20, 2016 David Neumann 1

I’ve not kept my admittedly somewhat disturbing love for Pathfinder Adventures well hidden since its release earlier this year. Despite its bugs and garish, in-your-face pleas to spend money, I simply haven’t found a better game on mobile all year. Despite being a card game that feels awfully themeless on the tabletop, Obsidian managed to create what might be the best RPG experience currently available on an iPad when they ported Pathfinder over. The only thing holding it back was the slow leak of new content. Over the past few months, that slow drip has turned into a steady stream and yesterday we finally reached the end of the road. The sixth and final adventure deck in the Rise of the Runelords campaign has been released.

Twilight Struggle coming to Android and getting expansion all at once

December 16, 2016 David Neumann 15

If a gaming website were to have some type of “Best of” at the end of the year (spoiler, we’re doing it the week between Xmas and New Years), I think you’d find at least one writer putting in a vote for Twilight Struggle. If not the best app of 2016, it’s near the top and yesterday we learned that it’s going to get better before 2016 ends. Playdek announced that not only is the game making its long-awaited debut on Android, but it’s bringing with it an expansion pack and more. Oh, and it all happens next Monday.

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